• Add Othello multivision (with gearsystem)
  • Add nokia ngage with eka2l1
  • Add PSXMame for ZINC games
  • Add Ikemen-GO
  • Add gemRB game engine (open-source implementation of Infinity Engine for Baldur’s Gate type games)
  • Add standalone fbneo emulator for fbneo system
  • Add ability to run custom OpenBOR build (using rom filename & specific core option) : configuration is NOT automated with custom versions
  • VPinball : compatibility with version 10.8
  • Update Supermodel version
  • Magic Engine can now be downloaded from RetroBat (you still need to purchase a key to get full functionality, RetroBat does not provide it)
  • Bump RetroArch to 1.17


  • [WHEELS] First implementation : model2, model3, pcsx2, flycast (dreamcast) (currently supported wheels : Logitech G29 and experimental: G920, driving force GT and G923, Thrustmaster T300RS (gearstik for thrustmaster only in model2 and model3))
  • [CONTROLS] Magic Engine controllers autoconfiguration
  • [CONTROLS] Add xinput driver option for MAME autoconfiguration with correct joystick orders
  • [CONTROLS] Add logic to search per-game MAME cfg files first in saves\mame\ctrlr then in bios\mame\ctrlr when using “per-game” controller profile option
  • [CONTROLS] Add option to use left analog joystick instead of dpad in SNES9X
  • [CONTROLS] Add option to disable MOUSE in libretro:mame
  • [CONTROLS] Dolphin : add management of Gamecube adapters from Raphnet and Mayflash (you need to connect gc pads in reverse order on mayflash (4 for player 1, etc.)
  • [CONTROLS] Add autoconfiguration of N64 controller from Nintendo online shop for Ares, Bizhawk, Simple64 and Rosalie’s Mupen64
  • [CONTROLS] Add autoconfiguration of N64 adapters from Raphnet & Mayflash for Ares, Bizhawk, Retroarch, Simple64 and Rosalie’s Mupen64
  • [CONTROLS] Cemu : add wiimote horizontal controller profile
  • [CONTROLS] Add gun option to libretro mame, mame2003_plus and mame2016 cores
  • [CONTROLS] Enable raw input driver in Retroarch if use_gun is set and multiple gun devices are connected
  • [CONTROLS] RetroArch & Flycast standalone: add individual game controller configuration for all arcade games and ability for user to manage through a file
  • [CONTROLS] Add profile for lightgun for wii games with dolphin
  • [CONTROLS] Add option to force raw input driver in RetroArch (can be used for spinners or other non-usual devices)
  • [FEATURES] MAME : add setting skip_warnings to 1 in ui.ini file
  • [FEATURES] Add desktop resolution option to Teknopparot and Demul
  • [FEATURES] Add .chd extension for PSP system
  • [FEATURES] Add libretro-desmume features
  • [FEATURES] Add .chd extension to amigacdtv
  • [FEATURES] Add ability to run gemdos hdd images with hatarib core (using m3u and .GEM file)
  • [FEATURES] Add crosshair feature for model2
  • [FEATURES] Add 2 features in Vita3K emulator
  • [FEATURES] Add Technicolor shader in RetroArch
  • [FEATURES] Add features fo fbalpha, mame non-current cores.
  • [FEATURES] Add “-output windows” option for MAME standalone (used for mamehooks)
  • [FEATURES] Future Pinball : added camera type feature
  • [FEATURES] Supermodel : add supersampling (needs a beefy gpu !)
  • [FEATURES] Vita3k : enhancement with pref-path management, if setting your own emulator content path, RetroBat will use it, else it will use the emulator path
  • [FEATURES] Retroarch : add support for new mitm-session argument (netplay)
  • [FEATURES] Flycast (standalone) add option to use R1 and L1 instead of triggers
  • [UPDATES] Update bios\PPSSPP assets for libretro-PPSSPP core
  • [UPDATES] Update BIOS lookup and bios selection for PCSX2 (both standalone & libretro core) : bios must be placed in bios\pcsx2\bios and the list has changed
  • [UPDATES] Update BIOS lookup for psx bios (default RetroBat is now psxonpsp.bin)


  • fix some features not correctly working in libretro ppsspp (e.g. anisotropic filtering)
  • fix exit of chihiro / cxbx
  • Vpinball & fpinball : fix .zip management
  • fix screenshots being deleted on game exit
  • fix controllers not autoconfigured with new versions of ryujinx & CEMU (ensure GUID calculation can match SDL 2.30 version with manufacturer name)
  • Fix dolphin savestates combo with non-xinput controllers
  • Fix MAME exit combo
  • Fix model2 exit combo not saving NVRAM
  • Fix supracan md5 bios check
  • Fix mono-gun games in retroarch settings when multiple guns are connected
  • disable teknoparrot update search when running from RetroBat
  • Fix bios checking engine that did not work when the path contains twice /bios
  • Remove obsolete aspect ratios for mame standalone (as these are only used in -window mode)
  • Fix screen size for hypseus on high-resolution displays
  • Fix shaders when using OpenGL driver on libretro cores that force glcore (use slang shader instead of glsl for these cores), also added ability to specify different glsl and slang shaders for a single RetroBat preset
  • Fix PPSSPP standalone autoconfiguration of controllers for non-xinput devices (attention, PPSSPP has a bug that prevents non-Xinput controllers to work when a XInput controller is connected)
  • Fix zinc start failing if controller does not have a required button
  • cemu : allow gamepad button inversion also for non-xinput controllers
  • Remove default colorization of GameBoy games with libretro:gambatte
  • Fix launch of Dolphin Triforce emulator from RetroBat menu not working
  • Fix one feature value not available anymore in new Ryujinx Avalonia UI
  • Fix pcsx2 cheats path that had too many subpaths (‘cheats\pcsx2\cheats\cheats’ now is ‘cheats\pcsx2\cheats’)
  • Fix XEMU not launching in fullscreen in some cases
  • fix duplicate features naming (e.g. beetle_psx_hw video renderer)
  • Fix retroarch ‘custom’ aspect ratio not applying
  • Fix Mednafen standalone controller configuration (emulator is using dinput)
  • Remove unnecessary extensions for MUGEN
  • Vita3k no detection of .m3u file in some cases


  • Fix issue of disconnection of gamepad in RetroBat interface when trying to affect controllers to users and having multiple controllers of the same type
  • Fix network icon not being removed when choosing the option to hide it
  • Fix display of gametime when duration is between 24 and 25 hours

Dev stuff:

  • Add method to get new SDL 2.30 guid value (with CRC) (still in progress, not fully functional for Cemu yet)
  • disable check for sinden FilterGraphWindow (camera activity) when searching for connected SindenLightguns
  • Move core/system specific remaps to remap files instead of retroarch global mapping
  • Add method to be able to manage in future game-specific options in scummvm (disabled for now)


  • New retrobat notice document


Fixes & improvements

– Fix gun support in multiple emulators (PCSX2, RPCS3, Flycast, Duckstation, SuperModel) & libretro:cores
– Added menu to manage gun options
– Add detection of Gun4IR guns in RetroBat
– Fix sinden lightgun border when width has decimals
– Add crosshair option to pcsx_rearmed

– Fix Retroachievements error
– Fix controller injection in supermodel and yuzu
– Fix hotkeys injection for pcsx2, dolphin, duckstation and mesen
– Fix camputers lynx autoboot command not working for libretro:mame (has been removed, command must be typed manually, refer to wiki)
– Fix features not appearing for some MESS systems
– Alignment of hotkeys for some emulators (refer to wiki)
– Fix Gamecube controller mapping for wii games supporting GC controller
– Fix using “Guide” button (PS on playstation controllers, Xbox button or Home on NINTENDO) as hotkey on rpcs3, pcsx2 and duckstation
– Fix CEMU & Dolphin vsync feature
– Citra & xemu : fix screenshotpath
– Fix Handheld mode on yuzu
– Fix some controller mapping on Dolphin
– Fix px68k cpu speed feature
– fix beetle_psx analog/digital switch messing with hotkey
– Fix fbneo neogeo_mode value injection
– Fix Retroarch hard sync option
– Fix pcsx2 & duckstation when playing with more than 4 players with only xinput controllers
– Fix libretro:mame autodetection of vertical games
– Tentative to fix XInput controllers order
– Aligned tos folder between libretro:hatari and hatari
– Fix Teknoparrot regression with newer TP version (gameprofiles issue)
– Fix crashes happening with incorrect bezel image
– Fix emulator download issue when emulator folder does not exist


– Many fixes (memory leaks, crashes, performance issues) : overall the fluidity and performance of the interface should increase
– Add new views in EmulationStation interface and ability to use post-processing shaders in themes (included already some effects in Carbon theme)
– Add possibility to use video splashscreen in EmulationStation
– Fix missing “hardware” tag for Switch console
– Fix year tag for WiiU was 2010 instead of 2012)
– Clean up bios check for numerous systems
– Aligned names for some features

Updates of emulators\cores

New emulators / cores :
– Add Ares & Bizhawk for multiple systems
– Add Mupen64 (Rosalie’s) and Simple64 standalone emulators (n64 and n64dd)
– Add Flycast (Dreamcast, naomi & Atomiswave)
– Add melonDS standalone (NDS)
– Add citra-canary (3DS)
– Add Namco 2×6 with Play emulator (also added on PS2)
– Add Zinc (Arcade)
– Add SSF (Saturn)
– Add Stella
– Add ruffle (flash)
– Add HBMame standalone (homebrew arcade)
– Add ZEsarUX (ZX Spectrum)
– Add arduous (arduboy)
– Add uzem (uzebox)
– Add libretro MelonDS DS
– Add lowresNX
– Add jynx (Camputers lynx)
– Add hatari standalone (atariST)
– Add Magic Engine (PCEngine & SuperGrafx)
– Add pcsx2 libretro core support
– Add libretro:hatarib core
– Add PinballFX, Pinball M & PinballFX2 support (steam versions & standalone)
– Add libretro:dinothawr
– Add libretro:xRick (Rick Dangerous)
– Add libretro:openlara (Tomb Raider port)
– Add gong libretro port
– Add fake08 (PICO8)
– Add Super Bros War (libretro port of Super Mario War)
– Add vitaquake2
– Add ecwolf (Wolfenstein 3D)
– Add libretro:boom3 (Doom 3)
– Add eduke32
– Add GZDoom
– Add The Force Engine (Dark Forces)
– Add SEGA S-TV with libretro:kronos
– Remove 4DO core

Core system scope increases:
– MAME64 for AppleII & AppleIIGS system (additional BIOS required)
– Add mgba for gb, gbc and sgbAdd libretro:sameboy core for gb and gbc, allowing multiplayer with different cartridges (e.g. pokemon)
– Add mednafen for wswan, saturn, psx, lynx, gb, gba, sgb, ngp, ngpc, gamegear, pcfx and mastersystem
– Add mesen to snes, gb, gbc and sgb
– Add libretro:sameboy core for gb and gbc, allowing multiplayer with different cartridges (e.g. pokemon)

Core/emulator updates:
– Update RetroArch to 1.16 (including core updates)
– Update most standalone emulators to newer versions (BigPEmu, Dolphin, Dolphin-Triforce, Cemu, Citra, CXBX, Xemu, Xenia, PCSX2, Duckstation, RPCS3, Vita3K, PPSSPP, mGBA, Mesen, Hypseus, Mame64, Future Pinball, VPinball, SNES9x, OpenMSX, ScummVM, …)


– Add Mega-bezels : sonkun, cyberlab, Duimon updated & koko-aio
– Add audio features to dolphin
– Add Apple2 controller type for MAME
– Add deekay palette to vice cores
– Add multi-disc (2 discs) management to AppleIIGS and apple2
– Add features for snes9x
– Add preemptive frames feature for supported cores
– Add RPCS3 features (CPU Blit, trophies, guns)
– Add features to PCSX2 : start in PS2 bios, choice of USB port for guncon
– Move xenia and xenia-canary saves folder to retrobat\saves\xbox360 folder
– Add .zip extension to psp (libretro)
– Add .woz extension for apple2gs & apple2
– Add dolphin post-processing filter option
– Add bezels and shader for solarus, redream, raine, mednafen
– Add additional TATE mode to FBNEO and TATE mode to libretro:mame
– Add features to PinballFX3 (nb of players, classic mode)
– Yuzu: add ASTC recompression feature & controller applet deactivation & option to disable fully retrobat settings injection
– Dolphin: add vertex rounding feature
– libretro_mednafen_psx_hw : add overclock feature
– Controller autoconfiguration for MAME, Mesen, Mednafen, Redream, Demul, Kega-Fusion, SNES9x, Hypseus, Phoenix
– Add controller type choice to ryujinx (joycon, handheld, pro controller…)
– Controller autoconfiguration for CXBX
– Add reshade to duckstation
– Add shader “sindenborder” for standalone controllers using reshade
– Add controller button inversion features for dolphin (core & standalone)
– Add features for m2emulator
– libretro:mame – add padtokey buttons to access to mame menu and to service menu
– Add automation of high scores for libretro:mame and mame64
– Add .prg extension for C64
– Add Xenia features for Forza Motorsport 4
– Add bezels to Xemu
– Add Duimon MBZ shaders to Bigpemu
– Add possibility to run dsi nand (.bin) files with MelonDS (multiple nand images can be managed)
– Add retroarch video filters
– Add retroachievements to PPSSPP standalone
– Add motion to simulate Wii movements for controllers with motion (Dualshock / Switch Pro)
– Add .ipf file support for AMIGA (you need to add the “capsimg.dll” file)
– Added management of .url game shortcuts for EPIC Game Launcher and Amazon Launcher (meaning RetroBat will find out the executable name and wait for it to close)
– PPSSPP standalone emulator controller autoconfiguration
– Add savestates management in interface for some standalone emulators (dolphin, pcsx2, ppsspp, duckstation)
– Add some libretro hatari & hatarib features
– Add PGXP feature for compatible psx cores/emulators
– Use MAME bezels for FBNEO when mame bezel-project is installed

Dev stuff

– Move RetroBat repositories to the project official github : ==> you can now create issues and we will follow and answer
– Move to new Screenscraper api and increase scraping speed
– Improve eboot.bin search in .ps3 folders
– Move RPCS3 controller configuration to SDL instead of WinMM
– Search amigaforever in Program Files directory if not found in retrobat\emulators folder
– Simplification of running steam games, no need for batch files anymore
– Add management of Microsoft gamepass games (needs a small trick to work)
– New RetroBat installer
– Prepare class for wheel detection (for future)
– Remove usage of .cmd file for ZaccariaPinball and PinballFX3 – now fully managed via EmulatorLauncher
– Prepare functionality to manage savestates for more standalone emulators (for future)
– Update Reshade
– code cleaning & refactoring
– New logo



– Fix ryujinx feature injection
– Fix mame standalone ratio not working (disable keepaspectratio when ratio forced in features)
– Fix artwork path for mame standalone to align with libretro:mame path
– Fix bezels for libretro:dolphin wii system and put libretro:dolphin in 16/9 aspect ratio by default (for wii only)
– Fix BigPemu template to avoid error message when running jaguarcd titles for the first time
– Fix FBNEO hardcore retroachievements mode by disabling “allow-patched-roms” when hardcore is enabled
– Fix dolphin gamepad button inversion missing for X and Y (only A & B were reversed)
– Fix once and for all pcsx2 multiple screen…(cross-fingers)
– Fix use of Gamecube adapter for dolphin standalone
– Fix missing features for demul-old (user for gaelco)
– set default settings in retrobat.ini in case of invalid or null value
– Align dolphin HD texture pack with libretro:dolphin, this means the custom texture packs must be placed in \saves\gamecube\User\Load\Textures
– Fix libretro:mame per-game button remap naming
– Fix usage of .uae files for WinUAE
– Align Citra-QT sdmc and nand path with libretro:citra path
– Fix Bios check for atomiswave
– Fix vita3k vsync feature
– Fix missing CXBX language feature (same as XEMU)
– Fix missing .m3u extension for Sega-CD


– fix canonball system in ES system list (avoid duplicating “Ports” category)
– Fix game video in grid mode too small when in gamelist
– Fix HFSDB scraping delay issue
– Fix music volume issue after screensaver when volume set to 0
– Rename “Game focus” feature to “Keyboard focus” and make it available only for computer cores
– smooth transition from splashscreen to the interface
– Add preview images in RetroBat download store
– Hide console when running MAME and Ryujinx

Updates of emulators\cores

– Bump duckstation (and addition of RetroAchievements)
– Add mgba for gb, gbc and sgb
– Add WinUAE also for amigacdtv
– Bump libretro:ppsspp
– Bump libretro:vice_xpet
– Bump ppsspp emulator
– Add OpenMSX for MSX & colecovision (with support of SGM roms for colecovision and MSX laserdiscs)
– Add Zaccaria Pinball (steam only)

New misc stuff

– Add MSX turbo R system in MSX group
– Add GP32 to MESS systems
– Add gun support (1 player only) for pcsx2 and duckstation – compatible with guns that emulate mouse (e.g. wiimotes)
– Add features for BBC Micro to select Joystick type (mame & libretro:mame)
– Add features for TI99 (speech module and 32k ram) (mame & libretro:mame)
– Add possibility for FmTowns to load a floppy in addition to a cdrom
– Add ramsize feature for fmtowns (mame & libretro:mame)
– Add -multimouse command line feature for mame standalone
– Add option to play with more than 2 players in nosgba (3 and 4 players)
– Added values injected in rpcs3 (exit emulator when game finishes + prevent display sleep when playing)
– Add archimedes bios check & missing models
– Add StOoz zone & disable fullscreen features to Teknoparrot
– Actionmax is now a separate system (not integrated with Daphne anymore)
– Add feature to enable discord integration (for compatible systems)
– Add automatic controller configuration mechanism in RetroBat interface if controller is known in SDL database (NOTE! ==> this will delete your personal controller configuration in RetroBat)
– Add mgba features
– Add features to ryujinx and yuzu (docked mode, language…)
– Add language feature to RPCS3
– Add touchscreen pointer option for libretro:citra
– Add padtokey to mugen
– Add m3u multi-disk support to GSPlus (Apple2GS)

Dev stuff

– RetroBat.exe cleanup and enhancements
– Cleanup es_padtokey file
– Refactorization of yuzu options injection
– Review of language detection for some standalone emulators
– Changed method of searching EBOOT.BIN file for ps3 games



– Fixed A and B (south and east) button inversion when configuring a controller in EmulationStation
– Fixed OpenBOR controls injection
– Fix .tzx extension for ZXSpectrum (was incorrectly set in es_systems file)
– Fix duckstation memcards path setting (path was duplicated)
– Fix Retroarch device type injection using remaps (might consequently fix some device type injection for RetroArch cores)
– Fix snes9x features (audio interpolation values were wrong)
– Fix yuzu renderer selection (was always forced to vulkan)
– Fix yuzu motion not working
– Fix XEMU dvd_path issue for newer versions
– Fix RetroAchievements popups not displaying in first beta version
– Fix monitor index / bezels for pcsx2-QT (tentative, might not be completely solved yet)
– Fix missing ‘disableautocontrollers’ option for Supermodel (model3)
– Removed non-working .zip & .7z extensions from gba2players system
– Fix NEOCD default BIOS (CD-Z instead of UNIVERSE BIOS), improves load speed
– Fix cemu controllers (added feature to select controller type for player 1 and 2 as some games accept only 1 gamepad and some others require only pro controllers), also added options to use Real Wiimotes (with dolphinbar)

Additional cores, emulators, systems

– jaguarCD with BigPEmu
– Commodore PET (vice_xpet)
– Commodore CPlus/4 (vice_xplus4)
– Cannonball (outrun libretro port)
– wasm-4 (fantasy console)
– Atari XE Game System (mame – mess)
– Coleco Adam (mame- mess)
– Acorn Archimedes (mame – mess)
– Acrorn ATOM (mame – mess)
– emuscv core for scv system
– NO$GBA for GBA system
– libretro:parallel_n64 added to n64dd system (compatible with .ndd full NDD games only, not extensions)
– bump mame to 0.253
– bump rpcs3
– bump scummvm (standalone & core) to 2.7.1


– Add features for following emulators : nosgba, RPCS3, PCSX2 (resolutions & precaching of custom textures), Teknoparrot, xemu, yuzu, dolphin-triforce, dolphin, xenia (language), scummvm, cemu (controllers), mame standalone, bigpemu
– Add features for following cores : pokemini, picodrive, ppsspp, prosystem, puae, potator, bsnes & bsnes_hd_beta, quasi88, prboom, px68k, craft, swanstation, mrboom, stella & stella2014, same_cdi, sameduck, RACE, 81, vecx, TGBDual, vice (all vice cores), tyrquake, desmume, melonds, opera, 4do, a5200, pcsx_rearmed, parallel_n64, mgba, atari800, crocoDS, citra, caprice32, bluemsx, desmume, desmume 2015, dosbox-pure, handy, mame2003
– Added selection of softlist, media type and machine type for MESS systems (in libretro:mame and mame64)
– Add feature in Yuzu, Ryujinx to invert face buttons to match XboX controller layout
– Add custom textures feature for citra
– Add option to rotate screen in FinalBurn cores and flycast (TATE mode)
– Add option to select controller type in multiple cores (advanced settings>controls)


– Dolphin Load/ResourcePacks paths moved to \bios\dolphin-emu instead of \emulators\dolphin\user
– Inject hotkeys in pcsx2 & dolphin emulators
– Controllers injection : better detection of controller index through activation of SDL HINTs
– Added extensions : .chd (fmtowns), .hdf (AMIGA systems), .rpk (ti99), .dsk (coco), .nib (c64)
– Daphne : no need to use Windows Developer mode anymore for Hypseus
– Triforce : removed constant update check for those wanting to try latest triforce emulator
– BIOS check: bump ps3 bios check to 4.90 version, added Color Computer bioses, added apple2gs bios
– Add RETROBAT identification to default ambiance decorations pictures (bezels)
– Updated RetroArch recordings folder to \retrobat\records
– Improved bezel search logic (for game-specific bezels)
– Updated systems logos in RetroBat system menu
– New feature : turbo button (on FCEUMM core only for now)
– MESS system grouping review
– Correction of platforms in es_systems.cfg
– add guns option to mesen core
– New “cheats” folder for cheats (used for RetroArch and PCSX2) : \retrobat\cheats
– Bump to dokan2 for XBOX iso mount
– new pcsx2-qt.exe compatibility (for these who want to upgrade to latest nightly pcsx2.exe)
– Added retroachievements sound customization



– PinballFX3 generator now launching directly tables
– Fix crash when 2 identical controllers were connected
– Fix cps1 and cps2 features mix-up
– Fix unability to quit some emulators with HOTKEY + START because of game focus option automatically set to on
– Fixed rpcs3 joystick axis inversion for XInput and Dualshocks
– Fixed yuzu controller configuration to add possibility to choose joystick type
– Fix some shaders not working with model2
– fix RetroBat not displaying on second monitor issue
– fix missing PCSX2 feature “skip bios”
– fix pcsx2 memcards path
– fix ES navigation in vertical mode (L1 / R1 usage)


– possibility to run pcsx2 in bigpicture mode
– add cycle_exact feature for winuae
– add actionmax support to daphne/Hypseus
– add language selection for Wii


– Some cleaning of unused code and typo errors corrections
– Removed libretro:redream from Dreamcast emulators list
– Removed no$GBA from GBA system


New system

– PS Vita

New features

– Xenia / Xenia-Canary (Xbox 360) (including controllers database for controller management)
– Commodore 64
– cemu (WiiU)
– Swanstation (psx)
– Supermodel (model3)
– Dosbox
– yuzu (switch)
– ryujinx (switch)
– picodrive (Sega)
– citra (3DS)
– dolphin (gamecube/Wii)
– demul (Sega Arcade)
– ScummVM
– Retroachievements on cap32 (Amstrad)
– Retroachievements on PS2 (with PCSX2-QT)
– Add Game Focus feature for keyboard systems (disables RetroArch hotkeys to prevent interference with game control)
– Add service menu feature for atomiswave (flycast core)
– Better handling of controls for fuse core (ZXSpectrum)
– Roland mt-32 now added to DosBox


– same_cdi
– Update prosystem core (atari 7800)


– Vita3K
– PCSX2 updated to QT version
– Phoenix for 3DO & Jaguar
– BigPEmu for Jaguar
– Oricutron reworked for RetroBat
– Applewin reworked for RetroBat


– updated BIOS checks (neoCD, same_cdi, scummvm (audio))
– mame core usage for oric/atmos
– Controller autoconfiguration for Dolphin, Yuzu, Ryujinx, RPCS3, Supermodel, Citra & PCSX2-QT
– Addition of bezels & shaders with reshade for some standalone emulators (model2, Supermodel, BigPEmu, oricutron, daphne/Hypseus, Applewin, OpenBor, Mednafen, Simcoupe, GSPlus, ScummVM, Demul, Phoenix)
– Bump SDL to 2.26 and major rework on the way controllers are handled (for better autoconfiguration in future releases)
– New JSON library methods for better handling systems using json configuration file
– scummvm (standalone + libretro) and DosBox pure now accessible from RetroBat menu
– Correction & additions of mega-bezels
– Multiple fixes (pcsx2 paths, mesen fullscreen start, demul dreamcast game loading, m3u usage for dolphin standalone, 7zip games now working for netplay & retroachievements, Retroachievements sign for grouped systems in EmulationStation, FMTowns scraping, Xenia download & licence_mask fix, keyboard A & B inversion fix, and many more…)


New systems

– Adventure Vision
– amiga 4000
– apfm1000
– Arcadia 2001
– Astrocade
– BBC micro
– Camputers Lynx
– Philips CD-I
– Color Computer
– CreatiVision
– FM 7
– Gamate
– Game Pocket Computer
– GameBoy Advance 2 players
– Game Master
– LCD Games
– Megadrive-msu
– Mega-Duck
– Neo-Geo 64
– PV-1000
– Super Cassette Vision
– Super Game Boy
– Super A’Can
– TI-99
– Tomy Tutor
– TV Games
– VSmile

New features

– New Retrobat integrated Updater & Emulators download/update functionnality
– New content downloader
– Add incremental savestate support
– Add support for lightguns and Wiimote Guns, new lightgun games collection and removal of “lightgun” rom folder
– Sinden Lightgun support
– Duimon’s Mega-Bezel pack support
– Support of zipped roms decompression
– Add image viewer to Retrobat
– Autodetection of best mame version when set to auto
– XInput drivers for libretro
– Add: support for Retroachievements “Challenge” indicator
– New integrated features of various cores and emulators options


– a5200
– fbalpha (current)
– fceumm
– gearcoleco
– imageviewer
– mame2000
– mame2010
– swanstation


– 3DSen (emulator not provided)
– Hypseus (fork of Daphne)
– no$gba (gba 2 players)
– pcsx2 1.7 SSE4 and AVX2 versions
– pcsx2 1.6 version moved to pcsx2-16 folder (pcsx2 folder used for 1.7 version)
– PinballFX3 (through Steam integration)
– ScummVM
– Yuzu early access


– moved all bioses to \bios folder and updated bios list md5 checks
– Add new music theme “2080 – Nerd To Geek -EP- – Extra Life” Thank’s to 2080 !!
– New version of Batgui.exe (not all functionalities have been ported yet)
– Group system features into submenus in Retrobat advanced configuration menu
– Option to invert A and B buttons
– Removed arcade system, replaced with individual system folders
– 64dd folder renamed n64dd
– New SDL version
– Additional features directly accessible from Retrobat to avoid setting up the features in the emulators (PS3, PS2, Yuzu, scummvm, dolphin, …. and many others)


– New Website
– New Wiki


– fix missing logo for Nintendo 64DD in Carbon Theme
– fix Supermodel.ini for Supermodel emulator (Model3) to use proper mapping for controllers
– fix MAME standalone binary mispelling
– add missing script to enable update detection
– Add mame2016 Libretro core for Arcade systems
– Add bsnes Libretro core for Sufami and GameBoy systems
– Update BatGui
– Bump RetroArch to v1.9.6
– Update Libretro cores
– Update Duckstation
– Update Cemu
– Update RPCS3


New systems

– Apple II gs (Gsplus).
– FM-Towns (Tsugaru & MAME64).
– Oric Atmos (Oricutron).
– Sharp X1 (Retroarch).
– EasyRPG (Retroarch).
– Tyrquake (Retroarch).
– Tic80. (Retroarch).
– Teknoparrot.
– Flash Player. (Thanks to AureyoBoss)
– Löve.
– Pico8 (retro8 et pico8).
– Add Supervision (Retroarch).
– Add Channel-F (Retroarch).

New features

– Addition of a Gui ‘BatGui’ to facilitate the use of the Retrobat.ini + other features) Thank you Reppa.
– Redefining Controls
– Random intro video.
– Automatic execution when Windows starts.
– Activation / Deactivation of the autoconfiguration of the controllers by system and not more than global.
– Model2 / Model3: Reshader management (Supermodel & Model2emu).
– Model2 / Model3: Added support for bezels (Supermodel & Model2emu).
– Dolphin: Added support for bezels (Standalone).
– FM-Towns: Added support for bezels (Tsugaru).
– AppleII gs: Added support for bezels (Gsplus).
– PS2: Added support for bezels. (PCSX2 Standalone).
– Neo.Geo CD: Added support for shaders (Raine).
– Neo.Geo: Added support for shaders (Raine).
– New Save State “Slot” system (Retroarch).
– Automatic language detection on EmulationStation and Retroarch.
– Added new options for the NETPLAY.
– Addition of background music. (* .mp3 & * .ogg)
– Added shuffle video playback on startup.
– Added DuckStation (Standalone) (Playstation)
– Added Kodi multimedia Player.
– Added Kega-Fusion emulator (Standalone)
– Added MAME64 standalone.
– Added support for RyujinX (Standalone) (Switch)
– Added WINUAE standalone. (Amiga)
– Addition of the pure Dosbox core (DOS) (Retroarch)
– Addition of the MESEN emulator (nes)
– Added RetroAchievment
– Addition of the PADTOKEY function (A kind of Xpadder / JoyToKey integrated into ES)
– Added XEMU emulator (Xbox)
– Addition of a user manual directly accessible from Retrobat (ES)
– New integrated RetroBat update system
– New settings options on EmulationStation for:


citra (3ds)
dosbox pure (dos)
flycast (dreamcast, naomi, atomiswave)
gambatte (gameboy, gameboy color)
genesis plus gx (master system, megadrive, megacd)
genesis plus gx wide(screen) (master system, megadrive, megacd, 32x)
mame2003 plus
mednafen psx hw (ps1)
pcsx rearmed (ps1)
mednafen saturn (saturn)
mesen (nes)
mupen64plus (n64)
pcsx rearmed (ps1)
potator (supervision)
ppsspp (psp)
picodrive (master system, megadrive, megacd, 32x)
snes9x (super nes, super nes msu 1)
fbneo (arcade, neogeo, neogeo cd)
kronos (saturn)
puae (amiga)


raine (neogeo, neogeo cd)
pcsx2 (ps2)
dolphin (gamecube, wii, wad)
duckstation (ps1)
daphne (laserdisc)
supermodel (model3)


– Update of standalone emulators.
– Upgrade to RetroArch 1.9.5
– The roms folder “n3ds” becomes “3ds”
– The “Model2” games must be in the “roms\model2” folder and not “roms\model2\roms”
– Yuzu: Auto-fullscreen re-works on new versions of Yuzu.
– Dolphin Standalone: Added missing buttons on auto-config (L & R).
– Added support for “.ps3” files as on Batocera (experimental).
– Cave Story: Added support for the * .exe extension (Retroarch).
– Several minor fixes.