:config:
  autopads: false
  compression:
    offset: 0x1F0530
  segments:
    - [ 0x8, 0x1F0530 ]
  header:
    header:
      - '#include "sm64.h"'
      - '#include "purple_switch/geo.h"'

purple_switch_seg8_lights_0800C090:
  type: LIGHTS
  size: 24
  offset: 0xC090
  symbol: purple_switch_seg8_lights_0800C090

purple_switch_base:
  type: TEXTURE
  size: 128
  width: 16
  height: 4
  offset: 0xC0A8
  format: RGBA16
  symbol: purple_switch_seg8_texture_0800C0A8

purple_switch_exclamation_point:
  type: TEXTURE
  size: 1024
  width: 16
  height: 32
  offset: 0xC128
  format: RGBA16
  symbol: purple_switch_seg8_texture_0800C128

purple_switch_seg8_vertex_0800C528:
  type: VTX
  count: 16
  offset: 0xC528
  symbol: purple_switch_seg8_vertex_0800C528

purple_switch_seg8_vertex_0800C628:
  type: VTX
  count: 4
  offset: 0xC628
  symbol: purple_switch_seg8_vertex_0800C628

purple_switch_seg8_dl_0800C668:
  type: GFX
  offset: 0xC668
  symbol: purple_switch_seg8_dl_0800C668

purple_switch_seg8_dl_0800C6E0:
  type: GFX
  offset: 0xC6E0
  symbol: purple_switch_seg8_dl_0800C6E0

purple_switch_seg8_dl_0800C718:
  type: GFX
  offset: 0xC718
  symbol: purple_switch_seg8_dl_0800C718

purple_switch_seg8_collision_0800C7A8:
  type: SM64:COLLISION
  offset: 0xC7A8
  symbol: purple_switch_seg8_collision_0800C7A8
