:config:
  autopads: false
  compression:
    offset: 0x268520
  segments:
    - [ 0x7, 0x268520 ]
  header:
    header:
      - '#include "intro/geo.h"'
      - ''
      - 'extern const LevelScript script_intro_L1[];'
      - 'extern const LevelScript script_intro_L2[];'
      - 'extern const LevelScript script_intro_L3[];'
      - 'extern const LevelScript script_intro_L4[];'
      - 'extern const LevelScript script_intro_L5[];'
      - 'extern const LevelScript level_intro_entry_4[];'
      - 'extern const LevelScript level_intro_splash_screen[];'
      - 'extern const LevelScript level_intro_mario_head_regular[];'
      - 'extern const LevelScript level_intro_mario_head_dizzy[];'

0:
  type: TEXTURE
  size: 2048
  width: 32
  height: 32
  offset: 0x7EA0
  format: RGBA16
  symbol: intro_seg7_texture_07007EA0

1:
  type: TEXTURE
  size: 2048
  width: 32
  height: 32
  offset: 0x86A0
  format: RGBA16
  symbol: intro_seg7_texture_070086A0

intro_seg7_dl_0700B3A0:
  type: GFX
  offset: 0xB3A0
  symbol: intro_seg7_dl_0700B3A0

2_copyright:
  type: TEXTURE
  size: 4096
  width: 128
  height: 16
  offset: 0xB4A0
  format: RGBA16
  symbol: intro_seg7_texture_0700B4A0

3_tm:
  type: TEXTURE
  size: 512
  width: 16
  height: 16
  offset: 0xC4A0
  format: RGBA16
  symbol: intro_seg7_texture_0700C4A0

intro_seg7_dl_0700C6A0:
  type: GFX
  offset: 0xC6A0
  symbol: intro_seg7_dl_0700C6A0

intro_seg7_table_0700C790:
  type: ARRAY
  offset: 0xC790
  array_type: f32
  count: 60
  symbol: intro_seg7_table_0700C790

intro_seg7_table_0700C880:
  type: ARRAY
  offset: 0xC880
  array_type: f32
  count: 48
  symbol: intro_seg7_table_0700C880
