:config:
  autopads: false
  compression:
    offset: 0x201410
  segments:
    - [ 0x3, 0x201410 ]
  header:
    header:
      - '#include "sm64.h"'
      - '#include "white_particle/geo.h"'

white_particle_vertex:
  type: VTX
  count: 4
  offset: 0x2C660
  symbol: white_particle_vertex

snow_particle:
  type: TEXTURE
  size: 512
  width: 16
  height: 16
  offset: 0x2C6A0
  format: RGBA16
  symbol: white_particle_texture

white_particle_dl:
  type: GFX
  offset: 0x2C8A0
  symbol: white_particle_dl
