:config:
  autopads: false
  compression:
    offset: 0x1F0530
  segments:
    - [ 0x8, 0x1F0530 ]
  header:
    header:
      - '#include "sm64.h"'
      - '#include "cannon_base/geo.h"'

cannon_base_seg8_lights_08004988:
  type: LIGHTS
  size: 24
  offset: 0x4988
  symbol: cannon_base_seg8_lights_08004988

cannon_base_seg8_lights_080049A0:
  type: LIGHTS
  size: 24
  offset: 0x49A0
  symbol: cannon_base_seg8_lights_080049A0

cannon_base:
  type: TEXTURE
  size: 2048
  width: 32
  height: 32
  offset: 0x49B8
  format: RGBA16
  symbol: cannon_base_seg8_texture_080049B8

cannon_base_seg8_vertex_080051B8:
  type: VTX
  count: 12
  offset: 0x51B8
  symbol: cannon_base_seg8_vertex_080051B8

cannon_base_seg8_vertex_08005278:
  type: VTX
  count: 16
  offset: 0x5278
  symbol: cannon_base_seg8_vertex_08005278

cannon_base_seg8_vertex_08005378:
  type: VTX
  count: 15
  offset: 0x5378
  symbol: cannon_base_seg8_vertex_08005378

cannon_base_seg8_vertex_08005468:
  type: VTX
  count: 15
  offset: 0x5468
  symbol: cannon_base_seg8_vertex_08005468

cannon_base_seg8_vertex_08005558:
  type: VTX
  count: 16
  offset: 0x5558
  symbol: cannon_base_seg8_vertex_08005558

cannon_base_seg8_dl_08005658:
  type: GFX
  offset: 0x5658
  symbol: cannon_base_seg8_dl_08005658

cannon_base_seg8_dl_080056D0:
  type: GFX
  offset: 0x56D0
  symbol: cannon_base_seg8_dl_080056D0

cannon_base_seg8_dl_080057F8:
  type: GFX
  offset: 0x57F8
  symbol: cannon_base_seg8_dl_080057F8
