:config:
  autopads: false
  compression:
    offset: 0x1E7EE0
  segments:
    - [ 0x6, 0x1E7EE0 ]
  header:
    header:
      - '#include "sm64.h"'
      - '#include "mr_i_eyeball/geo.h"'

mr_i_eyeball_seg6_vertex_06000000:
  type: VTX
  count: 8
  offset: 0x0
  symbol: mr_i_eyeball_seg6_vertex_06000000

mr_i_eyeball_left_side:
  type: TEXTURE
  size: 4096
  width: 32
  height: 64
  offset: 0x80
  format: RGBA16
  symbol: mr_i_eyeball_seg6_texture_06000080

mr_i_eyeball_right_side:
  type: TEXTURE
  size: 4096
  width: 32
  height: 64
  offset: 0x1080
  format: RGBA16
  symbol: mr_i_eyeball_seg6_texture_06001080

mr_i_eyeball_seg6_dl_06002080:
  type: GFX
  offset: 0x2080
  symbol: mr_i_eyeball_seg6_dl_06002080
