:config:
  autopads: false
  compression:
    offset: 0x2708C0
  segments:
    - [ 0xA, 0x2708C0 ]

title_screen_bg.001C0:
  type: TEXTURE
  size: 3200
  width: 80
  height: 20
  offset: 0x1C0
  format: RGBA16
  symbol: title_texture_0A0001C0

title_screen_bg.00E40:
  type: TEXTURE
  size: 3200
  width: 80
  height: 20
  offset: 0xE40
  format: RGBA16
  symbol: title_texture_0A000E40

title_screen_bg.01AC0:
  type: TEXTURE
  size: 3200
  width: 80
  height: 20
  offset: 0x1AC0
  format: RGBA16
  symbol: title_texture_0A001AC0

title_screen_bg.02740:
  type: TEXTURE
  size: 3200
  width: 80
  height: 20
  offset: 0x2740
  format: RGBA16
  symbol: title_texture_0A002740

title_screen_bg.033C0:
  type: TEXTURE
  size: 3200
  width: 80
  height: 20
  offset: 0x33C0
  format: RGBA16
  symbol: title_texture_0A0033C0

title_screen_bg.04040:
  type: TEXTURE
  size: 3200
  width: 80
  height: 20
  offset: 0x4040
  format: RGBA16
  symbol: title_texture_0A004040

title_screen_bg.04CC0:
  type: TEXTURE
  size: 3200
  width: 80
  height: 20
  offset: 0x4CC0
  format: RGBA16
  symbol: title_texture_0A004CC0

title_screen_bg.05940:
  type: TEXTURE
  size: 3200
  width: 80
  height: 20
  offset: 0x5940
  format: RGBA16
  symbol: title_texture_0A005940

mario_title_texture_table:
  type: ASSET_ARRAY
  assetType: TEXTURE
  factoryType: TEXTURE
  offset: 0x65C0
  count: 4
  symbol: mario_title_texture_table

game_over_texture_table:
  type: ASSET_ARRAY
  assetType: TEXTURE
  factoryType: TEXTURE
  offset: 0x65D0
  count: 4
  symbol: game_over_texture_table