:config:
  autopads: false
  compression:
    offset: 0x1F2200
  segments:
    - [ 0x8, 0x1F2200 ]
  header:
    header:
      - '#include "sm64.h"'
      - '#include "checkerboard_platform/geo.h"'

checkerboard_platform_seg8_lights_0800C828:
  type: LIGHTS
  size: 24
  offset: 0xC828
  symbol: checkerboard_platform_seg8_lights_0800C828

checkerboard_platform_side:
  type: TEXTURE
  size: 1024
  width: 32
  height: 16
  offset: 0xC840
  format: RGBA16
  symbol: checkerboard_platform_seg8_texture_0800C840

checkerboard_platform:
  type: TEXTURE
  size: 2048
  width: 32
  height: 32
  offset: 0xCC40
  format: RGBA16
  symbol: checkerboard_platform_seg8_texture_0800CC40

checkerboard_platform_seg8_vertex_0800D440:
  type: VTX
  count: 8
  offset: 0xD440
  symbol: checkerboard_platform_seg8_vertex_0800D440

checkerboard_platform_seg8_vertex_0800D4C0:
  type: VTX
  count: 16
  offset: 0xD4C0
  symbol: checkerboard_platform_seg8_vertex_0800D4C0

checkerboard_platform_seg8_dl_0800D5C0:
  type: GFX
  offset: 0xD5C0
  symbol: checkerboard_platform_seg8_dl_0800D5C0

checkerboard_platform_seg8_dl_0800D618:
  type: GFX
  offset: 0xD618
  symbol: checkerboard_platform_seg8_dl_0800D618

checkerboard_platform_seg8_dl_0800D680:
  type: GFX
  offset: 0xD680
  symbol: checkerboard_platform_seg8_dl_0800D680

checkerboard_platform_seg8_collision_0800D710:
  type: SM64:COLLISION
  offset: 0xD710
  symbol: checkerboard_platform_seg8_collision_0800D710
