#reference "../../../../../shaders_slang/bezel/Mega_Bezel/Presets/Base_CRT_Presets/MBZ__3__STD__GDV.slangp"

#reference "MAME_$CORE-ASPECT-ORIENT$.params"

HSM_INTRO_WHEN_TO_SHOW = "0.000000"

BackgroundImage = "../../../../../../overlays/ArcadeBezels/$GAME$.png"