#reference "../../../../../shaders_slang/bezel/Mega_Bezel/Presets/Base_CRT_Presets/MBZ__3__STD__GDV.slangp"

HSM_ASPECT_RATIO_ORIENTATION = "1.000000"
HSM_ASPECT_RATIO_MODE = "2.000000"
HSM_NON_INTEGER_SCALE = "95.369812"
HSM_BZL_WIDTH = "75.000000"
HSM_BZL_HEIGHT = "65.000000"
HSM_FRM_THICKNESS = "40.000000"
HSM_INTRO_WHEN_TO_SHOW = "0.000000"

BackgroundImage = "../../../../../../overlays/GameBezels/NG-CD/$GAME$.png"