<Root>
    <File Name="object_relay_objects" Segment="6">
        <!-- DisplayLists -->
        <DList Name="gDampeRaceDoorDL" Offset="0x1A0"/>
        <DList Name="gWindmillRotatingPlatformDL" Offset="0x1AB0"/>

        <!-- Palettes -->
        <Texture Name="gWindmillRotatingPlatformTLUT" OutName="windmill_platform_tlut" Format="rgba16" Width="4" Height="4" Offset="0x3F0"/>

        <!-- Textures -->
        <Texture Name="gWindmillRotatingPlatform1Tex" OutName="windmill_platform_1" Format="ci4" Width="64" Height="64" Offset="0x410" TlutOffset="0x3F0"/>
        <Texture Name="gWindmillRotatingPlatform2Tex" OutName="windmill_platform_2" Format="rgba16" Width="32" Height="16" Offset="0xC10"/>
        <Texture Name="gDampeRaceDoorTex" OutName="dampe_race_door" Format="i4" Width="64" Height="128" Offset="0x2630"/>

        <!-- Collision -->
        <Collision Name="gDampeRaceDoorCol" Offset="0x3C4"/>
        <Collision Name="gWindmillRotatingPlatformCol" Offset="0x25FC"/>
    </File>
</Root>
