<Root>
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        <Texture Name="object_po_fieldTex_0035F0" OutName="object_po_fieldTex_0035F0" Format="rgba16" Width="16" Height="16" Offset="0x35F0" AddedByScript="true"/>
        <Texture Name="object_po_fieldTex_0037F0" OutName="object_po_fieldTex_0037F0" Format="rgba16" Width="16" Height="16" Offset="0x37F0" AddedByScript="true"/>
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        <Texture Name="object_po_fieldTex_005CB0" OutName="object_po_fieldTex_005CB0" Format="rgba16" Width="8" Height="8" Offset="0x5CB0" AddedByScript="true"/>
        <Animation Name="gPoeFieldAttackAnim" Offset="0x0158"/>
        <Animation Name="gPoeFieldDamagedAnim" Offset="0x0454"/>
        <Animation Name="gPoeFieldFleeAnim" Offset="0x0608"/>
        <Animation Name="gPoeFieldFloatAnim" Offset="0x0924"/>
        <Animation Name="gPoeFieldAppearAnim" Offset="0x0F9C"/>
        <Animation Name="gPoeFieldDisappearAnim" Offset="0x1360"/>
        <Texture Name="gBigPoeSoulTex" OutName="big_poe_soul" Format="i8" Width="32" Height="64" Offset="0x1370"/>
        <Texture Name="gPoeFieldSoulTex" OutName="poe_field_soul" Format="i8" Width="32" Height="64" Offset="0x1B70"/>
        <DList Name="gPoeFieldSoulDL" Offset="0x23B0"/>
        <DList Name="gPoeFieldLanternDL" Offset="0x4BA0"/>
        <DList Name="gPoeFieldLanternTopDL" Offset="0x4CC0"/>
        <DList Name="gBigPoeCloakDL" Offset="0x5620"/>
        <DList Name="gBigPoeFaceDL" Offset="0x5900"/>
        <DList Name="gBigPoeBodyDL" Offset="0x59F0"/>
        <DList Name="gPoeFieldBurnDL" Offset="0x66D0"/>
        <Skeleton Name="gPoeFieldSkel" Type="Normal" LimbType="Standard" Offset="0x6A30"/>
    </File>
</Root>
