<Root>
    <File Name="object_fhg" Segment="6">

        <Texture Name="object_fhgTex_003320" OutName="object_fhgTex_003320" Format="rgba16" Width="16" Height="16" Offset="0x3320" AddedByScript="true"/>
        <Texture Name="object_fhgTex_003520" OutName="object_fhgTex_003520" Format="rgba16" Width="16" Height="16" Offset="0x3520" AddedByScript="true"/>
        <Texture Name="object_fhgTex_003720" OutName="object_fhgTex_003720" Format="rgba16" Width="16" Height="16" Offset="0x3720" AddedByScript="true"/>
        <Texture Name="object_fhgTex_003920" OutName="object_fhgTex_003920" Format="rgba16" Width="16" Height="16" Offset="0x3920" AddedByScript="true"/>
        <Texture Name="object_fhgTex_003B20" OutName="object_fhgTex_003B20" Format="rgba16" Width="8" Height="8" Offset="0x3B20" AddedByScript="true"/>
        <Texture Name="object_fhgTex_003BA0" OutName="object_fhgTex_003BA0" Format="rgba16" Width="16" Height="16" Offset="0x3BA0" AddedByScript="true"/>
        <Texture Name="object_fhgTex_003DA0" OutName="object_fhgTex_003DA0" Format="rgba16" Width="16" Height="16" Offset="0x3DA0" AddedByScript="true"/>
        <Texture Name="object_fhgTex_003FA0" OutName="object_fhgTex_003FA0" Format="rgba16" Width="16" Height="32" Offset="0x3FA0" AddedByScript="true"/>
        <Texture Name="object_fhgTex_0043A0" OutName="object_fhgTex_0043A0" Format="rgba16" Width="16" Height="8" Offset="0x43A0" AddedByScript="true"/>
        <Texture Name="object_fhgTex_0044A0" OutName="object_fhgTex_0044A0" Format="rgba16" Width="32" Height="32" Offset="0x44A0" AddedByScript="true"/>
        <Texture Name="object_fhgTex_004CA0" OutName="object_fhgTex_004CA0" Format="rgba16" Width="8" Height="16" Offset="0x4CA0" AddedByScript="true"/>
        <Texture Name="object_fhgTex_004DA0" OutName="object_fhgTex_004DA0" Format="rgba16" Width="8" Height="8" Offset="0x4DA0" AddedByScript="true"/>
        <Texture Name="object_fhgTex_00D040" OutName="object_fhgTex_00D040" Format="rgba16" Width="4" Height="4" Offset="0xBC40" AddedByScript="true"/>
        <Texture Name="object_fhgTex_00D060" OutName="object_fhgTex_00D060" Format="rgba16" Width="16" Height="16" Offset="0xBC60" AddedByScript="true"/>
        <Texture Name="object_fhgTex_00E8B0" OutName="object_fhgTex_00E8B0" Format="i4" Width="64" Height="64" Offset="0xD4B0" AddedByScript="true"/>
        <Texture Name="object_fhgTex_00F0B0" OutName="object_fhgTex_00F0B0" Format="i4" Width="64" Height="64" Offset="0xDCB0" AddedByScript="true"/>
        <Texture Name="object_fhgTex_00FD98" OutName="object_fhgTex_00FD98" Format="i8" Width="64" Height="32" Offset="0xE998" AddedByScript="true"/>
        <Texture Name="object_fhgTex_010660" OutName="object_fhgTex_010660" Format="i4" Width="32" Height="96" Offset="0xF260" AddedByScript="true"/>
        <Texture Name="object_fhgTex_010D20" OutName="object_fhgTex_010D20" Format="i8" Width="32" Height="32" Offset="0xF920" AddedByScript="true"/>
        <Texture Name="object_fhgTex_011120" OutName="object_fhgTex_011120" Format="i8" Width="64" Height="64" Offset="0xFD20" AddedByScript="true"/>
        <!-- Skeleton -->
        <Skeleton Name="gPhantomHorseSkel" Type="Normal" LimbType="Skin" Offset="0x9C98"/>

        <!-- Animations -->
        <Animation Name="gPhantomHorseRunningAnim" Offset="0xA0C8"/>
        <Animation Name="gPhantomHorseAirAnim" Offset="0xA5D0"/>
        <Animation Name="gPhantomHorseLeapAnim" Offset="0xB25C"/>
        <Animation Name="gPhantomHorseLandAnim" Offset="0xB71C"/>
        <Animation Name="gPhantomHorseRearingAnim" Offset="0xC9B8"/>
        <Animation Name="gPhantomHorseIdleAnim" Offset="0xD4A0"/>

        <!-- Unused animations -->
        <Animation Name="gPhantomHorseUnusedRearingAnim" Offset="0x5804"/>
        <Animation Name="gPhantomHorseStillAnim" Offset="0x5990"/>
        <Animation Name="gPhantomHorseFenceJumpAnim" Offset="0xAD80"/>
        
        <!-- Boss title card -->
        <Texture Name="gPhantomGanonTitleCardTex" OutName="phantom_ganon_title_card" Format="i8" Width="128" Height="80" Offset="0x59A0"/>
    
        <!-- Energy attack DLists -->
        <DList Name="gPhantomWarpDL" Offset="0xE6A0"/>
        <DList Name="gPhantomLightningBlastDL" Offset="0xE8F8"/>
        <DList Name="gPhantomLightningDL" Offset="0xF1E0"/>
        <DList Name="gPhantomEnergyBallDL" Offset="0x10D60"/>

        <!-- Unused DLists -->
        <DList Name="gPhantomUnkDL_FCA0" Offset="0xE8A0"/>
        <DList Name="gPhantomUnkDL_10CA0" Offset="0xF8A0"/>

    </File>
</Root>
