<Root>
    <File Name="object_torch2" Segment="6">
        <Texture Name="object_torch2Tex_0041C0" OutName="object_torch2Tex_0041C0" Format="rgba16" Width="16" Height="16" Offset="0x41C0" AddedByScript="true"/>
        <Texture Name="object_torch2Tex_0043C0" OutName="object_torch2Tex_0043C0" Format="ia16" Width="16" Height="16" Offset="0x43C0" AddedByScript="true"/>
        <!-- Dark Link's skeleton -->
        <Skeleton Name="gDarkLinkSkel" Type="Flex" LimbType="LOD" Offset="0x4764"/>

        <!-- Unused Content -->

        <!-- Dark Link DLists -->
        <DList Name="sDarkLinkSheathDL" Offset="0x3748"/>
    </File>
</Root>
