;;-*-Lisp-*-
(in-package goal)

;; name: secrets-menu.gc
;; name in dgo: secrets-menu
;; dgos: GAME

;; DECOMP BEGINS

(define *menu-secrets-array* (new 'static 'boxed-array :type secret-item-option
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-weapon-upgrades)
                                 :secret (game-secrets gs20)
                                 :avail-after (game-task-node city-start-introduction)
                                 :flags (secret-item-option-flags sf0)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-red-ammo-capacity)
                                 :cost 4
                                 :secret (game-secrets gun-upgrade-ammo-red)
                                 :avail-after (game-task-node arena-fight-3-resolution)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-yellow-ammo-capacity)
                                 :cost 4
                                 :secret (game-secrets gun-upgrade-ammo-yellow)
                                 :avail-after (game-task-node arena-fight-3-resolution)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-blue-ammo-capacity)
                                 :cost 4
                                 :secret (game-secrets gun-upgrade-ammo-blue)
                                 :avail-after (game-task-node mine-boss-resolution)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-dark-ammo-capacity)
                                 :cost 4
                                 :secret (game-secrets gun-upgrade-ammo-dark)
                                 :avail-after (game-task-node city-blow-barricade-resolution)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-gun-upgrade-yellow-1)
                                 :cost 6
                                 :secret (game-secrets gun-upgrade-yellow-1)
                                 :avail-after (game-task-node arena-fight-2-resolution)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-gun-upgrade-red-1)
                                 :cost 6
                                 :secret (game-secrets gun-upgrade-red-1)
                                 :avail-after (game-task-node arena-fight-2-resolution)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-gun-upgrade-blue-1)
                                 :cost 6
                                 :secret (game-secrets gun-upgrade-blue-1)
                                 :avail-after (game-task-node arena-fight-3-resolution)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-gun-upgrade-dark-1)
                                 :cost 6
                                 :secret (game-secrets gun-upgrade-dark-1)
                                 :avail-after (game-task-node city-blow-barricade-resolution)
                                 :flags (secret-item-option-flags sf3)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-gun-upgrade-yellow-2)
                                 :cost 8
                                 :secret (game-secrets gun-upgrade-yellow-2)
                                 :avail-after (game-task-node arena-fight-3-resolution)
                                 :required-secrets (game-secrets gun-upgrade-yellow-1)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-gun-upgrade-red-2)
                                 :cost 8
                                 :secret (game-secrets gun-upgrade-red-2)
                                 :avail-after (game-task-node arena-fight-3-resolution)
                                 :required-secrets (game-secrets gun-upgrade-red-1)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-gun-upgrade-blue-2)
                                 :cost 8
                                 :secret (game-secrets gun-upgrade-blue-2)
                                 :avail-after (game-task-node mine-boss-resolution)
                                 :required-secrets (game-secrets gun-upgrade-blue-1)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-gun-upgrade-dark-2)
                                 :cost 8
                                 :secret (game-secrets gun-upgrade-dark-2)
                                 :avail-after (game-task-node temple-defend-resolution)
                                 :required-secrets (game-secrets gun-upgrade-dark-1)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-gun-upgrade-yellow-3)
                                 :cost 10
                                 :secret (game-secrets gun-upgrade-yellow-3)
                                 :avail-after (game-task-node city-gun-course-1-resolution)
                                 :required-secrets (game-secrets gun-upgrade-yellow-2)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-gun-upgrade-red-3)
                                 :cost 10
                                 :secret (game-secrets gun-upgrade-red-3)
                                 :avail-after (game-task-node city-gun-course-2-resolution)
                                 :required-secrets (game-secrets gun-upgrade-red-2)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-gun-upgrade-blue-3)
                                 :cost 10
                                 :secret (game-secrets gun-upgrade-blue-3)
                                 :avail-after (game-task-node city-destroy-grid-resolution)
                                 :required-secrets (game-secrets gun-upgrade-blue-2)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-gun-upgrade-dark-3)
                                 :cost 10
                                 :secret (game-secrets gun-upgrade-dark-3)
                                 :avail-after (game-task-node city-blow-tower-resolution)
                                 :required-secrets (game-secrets gun-upgrade-dark-2)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-gungame-ratchet)
                                 :cost 5
                                 :secret (game-secrets gungame-ratchet)
                                 :avail-after (game-task-node city-gun-course-2-resolution)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-vehicle-upgrades)
                                 :secret (game-secrets gs20)
                                 :avail-after (game-task-node city-start-introduction)
                                 :flags (secret-item-option-flags sf0)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-vehicle-hit-points)
                                 :cost 15
                                 :secret (game-secrets vehicle-hit-points)
                                 :avail-after (game-task-node nest-hunt-resolution)
                                 :flags (secret-item-option-flags sf1)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-vehicle-fox)
                                 :cost 15
                                 :secret (game-secrets vehicle-fox)
                                 :avail-after (game-task-node desert-oasis-defense-introduction)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-vehicle-mirage)
                                 :cost 15
                                 :secret (game-secrets vehicle-mirage)
                                 :avail-after (game-task-node desert-artifact-race-2-resolution)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-vehicle-x-ride)
                                 :cost 20
                                 :secret (game-secrets vehicle-x-ride)
                                 :avail-after (game-task-node desert-artifact-race-2-resolution)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-unlimited-turbos)
                                 :cost 30
                                 :secret (game-secrets unlimited-turbos)
                                 :avail-after (game-task-node factory-boss-resolution)
                                 :flags (secret-item-option-flags sf1)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-crazy-stuff)
                                 :secret (game-secrets gs20)
                                 :avail-after (game-task-node city-start-introduction)
                                 :flags (secret-item-option-flags sf0)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-toggle-beard)
                                 :cost 2
                                 :secret (game-secrets toggle-beard)
                                 :avail-after (game-task-node city-start-introduction)
                                 :flags (secret-item-option-flags sf1)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-big-head)
                                 :cost 3
                                 :secret (game-secrets big-head)
                                 :avail-after (game-task-node city-start-introduction)
                                 :mask-secrets (game-secrets little-head)
                                 :flags (secret-item-option-flags sf1)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-little-head)
                                 :cost 3
                                 :secret (game-secrets little-head)
                                 :avail-after (game-task-node city-start-introduction)
                                 :mask-secrets (game-secrets big-head)
                                 :flags (secret-item-option-flags sf1)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-kleever-diaper)
                                 :cost 4
                                 :secret (game-secrets kleever-diaper)
                                 :avail-after (game-task-node desert-course-race-resolution)
                                 :flags (secret-item-option-flags sf1 sf3)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-bad-weather)
                                 :cost 5
                                 :secret (game-secrets bad-weather)
                                 :avail-after (game-task-node city-start-introduction)
                                 :flags (secret-item-option-flags sf1)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-hflip-screen)
                                 :cost 5
                                 :secret (game-secrets hflip-screen)
                                 :avail-after (game-task-node city-start-introduction)
                                 :flags (secret-item-option-flags sf1)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-fast-movie)
                                 :cost 5
                                 :secret (game-secrets fast-movie)
                                 :avail-after (game-task-node city-start-introduction)
                                 :mask-secrets (game-secrets slow-movie)
                                 :flags (secret-item-option-flags sf1)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-slow-movie)
                                 :cost 5
                                 :secret (game-secrets slow-movie)
                                 :avail-after (game-task-node city-start-introduction)
                                 :mask-secrets (game-secrets fast-movie)
                                 :flags (secret-item-option-flags sf1)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-expert-options)
                                 :secret (game-secrets gs20)
                                 :avail-after (game-task-node city-start-introduction)
                                 :flags (secret-item-option-flags sf0)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-title-level-select-act-1)
                                 :cost 5
                                 :secret (game-secrets level-select-1)
                                 :avail-after (game-task-node mine-boss-resolution)
                                 :flags (secret-item-option-flags sf2)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-title-level-select-act-2)
                                 :cost 5
                                 :secret (game-secrets level-select-2)
                                 :avail-after (game-task-node factory-boss-resolution)
                                 :required-secrets (game-secrets level-select-1)
                                 :flags (secret-item-option-flags sf2)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-title-level-select-act-3)
                                 :cost 5
                                 :secret (game-secrets level-select-3)
                                 :avail-after (game-task-node desert-final-boss-resolution)
                                 :required-secrets (game-secrets level-select-2)
                                 :flags (secret-item-option-flags sf2)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-hero-mode)
                                 :cost 5
                                 :secret (game-secrets hero-mode)
                                 :avail-after (game-task-node desert-final-boss-resolution)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-cheats)
                                 :secret (game-secrets gs20)
                                 :avail-after (game-task-node city-start-introduction)
                                 :flags (secret-item-option-flags sf0)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-board-fast)
                                 :cost 5
                                 :secret (game-secrets board-fast)
                                 :avail-after (game-task-node desert-oasis-defense-resolution)
                                 :flags (secret-item-option-flags sf1 sf3)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-darkjak-tracking)
                                 :cost 3
                                 :secret (game-secrets darkjak-tracking)
                                 :avail-after (game-task-node city-destroy-darkeco-resolution)
                                 :flags (secret-item-option-flags sf1 sf3)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-button-invis)
                                 :cost 25
                                 :secret (game-secrets button-invis)
                                 :avail-after (game-task-node desert-final-boss-resolution)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-endless-ammo)
                                 :cost 50
                                 :secret (game-secrets endless-ammo)
                                 :avail-after (game-task-node desert-final-boss-resolution)
                                 :flags (secret-item-option-flags sf1)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-invulnerable)
                                 :cost 100
                                 :secret (game-secrets invulnerable)
                                 :avail-after (game-task-node desert-final-boss-resolution)
                                 :flags (secret-item-option-flags sf1)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-endless-dark)
                                 :cost 50
                                 :secret (game-secrets endless-dark)
                                 :avail-after (game-task-node desert-final-boss-resolution)
                                 :flags (secret-item-option-flags sf1)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-endless-light)
                                 :cost 50
                                 :secret (game-secrets endless-light)
                                 :avail-after (game-task-node desert-final-boss-resolution)
                                 :flags (secret-item-option-flags sf1)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-secrets-art-gallery)
                                 :secret (game-secrets gs20)
                                 :avail-after (game-task-node city-start-introduction)
                                 :flags (secret-item-option-flags sf0)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-title-scrap-book)
                                 :cost 2
                                 :secret (game-secrets scrap-book-1)
                                 :avail-after (game-task-node mine-boss-resolution)
                                 :flags (secret-item-option-flags sf2)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-title-mega-scrap-book)
                                 :cost 2
                                 :secret (game-secrets scrap-book-2)
                                 :avail-after (game-task-node desert-final-boss-resolution)
                                 :required-secrets (game-secrets scrap-book-1)
                                 :flags (secret-item-option-flags sf2)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-title-jak1-mdl-viewer)
                                 :cost 2
                                 :secret (game-secrets model-viewer-1)
                                 :avail-after (game-task-node mine-boss-resolution)
                                 :flags (secret-item-option-flags sf2)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-title-jak2-mdl-viewer)
                                 :cost 2
                                 :secret (game-secrets model-viewer-2)
                                 :avail-after (game-task-node factory-boss-resolution)
                                 :required-secrets (game-secrets model-viewer-1)
                                 :flags (secret-item-option-flags sf2)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-title-jak3-mdl-viewer)
                                 :cost 2
                                 :secret (game-secrets model-viewer-3)
                                 :avail-after (game-task-node desert-final-boss-resolution)
                                 :required-secrets (game-secrets model-viewer-2)
                                 :flags (secret-item-option-flags sf2)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-scene-player-act-1)
                                 :cost 2
                                 :secret (game-secrets scene-player-1)
                                 :avail-after (game-task-node mine-boss-resolution)
                                 :flags (secret-item-option-flags sf2)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-scene-player-act-2)
                                 :cost 2
                                 :secret (game-secrets scene-player-2)
                                 :avail-after (game-task-node factory-boss-resolution)
                                 :required-secrets (game-secrets scene-player-1)
                                 :flags (secret-item-option-flags sf2)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-scene-player-act-3)
                                 :cost 2
                                 :secret (game-secrets scene-player-3)
                                 :avail-after (game-task-node desert-final-boss-resolution)
                                 :required-secrets (game-secrets scene-player-2)
                                 )
                               (new 'static 'secret-item-option
                                 :name (text-id progress-title-commentary)
                                 :cost 2
                                 :secret (game-secrets title-commentary)
                                 :avail-after (game-task-node desert-final-boss-resolution)
                                 :required-secrets (game-secrets scene-player-3)
                                 :flags (secret-item-option-flags sf2 sf4)
                                 )
                               )
        )
