[Info]
SymbolDatabaseVersionHash = -167746826


[Certificate]
Name = 
TitleID = 00000000
TitleIDHex = 0x0
Region = 0x80000007


[Libs]
XAPILIB = 5849
D3D8 = 5849
D3DX8 = 5849
XGRAPHC = 5849
XBOXKRNL = 5849
LIBCMT = 5849
BuildVersion = 5849


[Symbols]
CDevice_KickOff = 0x589a0
CDevice_SetStateUP = 0x5f0f0
CDevice_SetStateVB = 0x5ef50
CMiniport_CreateCtxDmaObject = 0x5c9f7
CMiniport_GetDisplayCapabilities = 0x5b855
CMiniport_InitHardware = 0x5cd98
CMiniport_IsFlipPending = 0x5bb60
CreateMutexA = 0x2405a
CreateThread = 0x27495
D3DBaseTexture_GetLevelCount = 0x57360
D3DCubeTexture_GetCubeMapSurface = 0x22860
D3DCubeTexture_GetCubeMapSurface2 = 0x574d0
D3DCubeTexture_LockRect = 0x57520
D3DDevice_AddRef = 0x4fca0
D3DDevice_Begin = 0x54c10
D3DDevice_BeginPushBuffer = 0x60390
D3DDevice_BeginPush_4 = 0x58920
D3DDevice_BeginStateBig = 0x58e40
D3DDevice_BeginVisibilityTest = 0x51d80
D3DDevice_BlockOnFence = 0x4fd10
D3DDevice_BlockUntilVerticalBlank = 0x4fde0
D3DDevice_Clear = 0x53d10
D3DDevice_CopyRects = 0x51020
D3DDevice_CreateIndexBuffer = 0x1cb10
D3DDevice_CreateIndexBuffer2 = 0x55370
D3DDevice_CreatePalette2 = 0x55510
D3DDevice_CreatePixelShader = 0x575a0
D3DDevice_CreateTexture = 0x206d0
D3DDevice_CreateTexture2 = 0x57370
D3DDevice_CreateVertexBuffer = 0x1cae0
D3DDevice_CreateVertexBuffer2 = 0x55430
D3DDevice_CreateVertexShader = 0x55b10
D3DDevice_DeletePixelShader = 0x575f0
D3DDevice_DeleteVertexShader = 0x56540
D3DDevice_DrawIndexedVertices = 0x54740
D3DDevice_DrawIndexedVerticesUP = 0x54560
D3DDevice_DrawVertices = 0x546a0
D3DDevice_DrawVerticesUP = 0x543f0
D3DDevice_End = 0x54c50
D3DDevice_EndPush = 0x58940
D3DDevice_EndPushBuffer = 0x60400
D3DDevice_EndVisibilityTest = 0x51e20
D3DDevice_FlushVertexCache = 0x51f40
D3DDevice_GetBackBuffer2 = 0x50c30
D3DDevice_GetBackMaterial = 0x4fba0
D3DDevice_GetCreationParameters = 0x4f7d0
D3DDevice_GetDepthStencilSurface = 0x1fb40
D3DDevice_GetDepthStencilSurface2 = 0x51370
D3DDevice_GetDeviceCaps = 0x4f7b0
D3DDevice_GetDisplayFieldStatus = 0x51e80
D3DDevice_GetDisplayMode = 0x50710
D3DDevice_GetGammaRamp = 0x4f8a0
D3DDevice_GetLight = 0x4fbd0
D3DDevice_GetLightEnable = 0x4fc00
D3DDevice_GetMaterial = 0x4fb50
D3DDevice_GetModelView = 0x4fe30
D3DDevice_GetPixelShader = 0x57650
D3DDevice_GetProjectionViewportMatrix = 0x4fe10
D3DDevice_GetPushBufferOffset = 0x60490
D3DDevice_GetRenderTarget = 0x20730
D3DDevice_GetRenderTarget2 = 0x51350
D3DDevice_GetScissors = 0x4ff00
D3DDevice_GetShaderConstantMode = 0x55850
D3DDevice_GetStreamSource2 = 0x56180
D3DDevice_GetTexture2 = 0x519e0
D3DDevice_GetTile = 0x4fec0
D3DDevice_GetTransform = 0x4fa50
D3DDevice_GetVertexShader = 0x55c50
D3DDevice_GetVertexShaderConstant = 0x55ef0
D3DDevice_GetVertexShaderDeclaration = 0x567c0
D3DDevice_GetVertexShaderFunction = 0x56ad0
D3DDevice_GetVertexShaderInput = 0x55f60
D3DDevice_GetVertexShaderSize = 0x56390
D3DDevice_GetVertexShaderType = 0x563b0
D3DDevice_GetViewport = 0x4fae0
D3DDevice_GetViewportOffsetAndScale = 0x4da90
D3DDevice_GetVisibilityTestResult = 0x4fd30
D3DDevice_InsertCallback = 0x588b0
D3DDevice_InsertFence = 0x500e0
D3DDevice_IsBusy = 0x51d50
D3DDevice_IsFencePending = 0x58890
D3DDevice_KickPushBuffer = 0x4fd20
D3DDevice_LightEnable = 0x51880
D3DDevice_LoadVertexShader = 0x56220
D3DDevice_LoadVertexShaderProgram = 0x56280
D3DDevice_MakeSpace = 0x58e30
D3DDevice_MultiplyTransform = 0x4fa80
D3DDevice_PersistDisplay = 0x52810
D3DDevice_PrimeVertexCache = 0x549a0
D3DDevice_Release = 0x4fcc0
D3DDevice_Reset = 0x507e0
D3DDevice_RunPushBuffer = 0x60060
D3DDevice_RunVertexStateShader = 0x561c0
D3DDevice_SelectVertexShader = 0x562f0
D3DDevice_SelectVertexShaderDirect = 0x55810
D3DDevice_SetBackBufferScale = 0x53ad0
D3DDevice_SetBackMaterial = 0x4fb70
D3DDevice_SetDepthClipPlanes = 0x4f270
D3DDevice_SetFlickerFilter = 0x4ff70
D3DDevice_SetGammaRamp = 0x4f810
D3DDevice_SetIndices = 0x51c80
D3DDevice_SetLight = 0x515c0
D3DDevice_SetMaterial = 0x4fb20
D3DDevice_SetModelView = 0x51f70
D3DDevice_SetPalette = 0x51bf0
D3DDevice_SetPixelShader = 0x57a50
D3DDevice_SetPixelShaderConstant = 0x57c50
D3DDevice_SetPixelShaderProgram = 0x57610
D3DDevice_SetRenderState = 0x4da80
D3DDevice_SetRenderState2 = 0x52eb0
D3DDevice_SetRenderStateNotInline = 0x4da20
D3DDevice_SetRenderState_BackFillMode = 0x4e6b0
D3DDevice_SetRenderState_CullMode = 0x4e340
D3DDevice_SetRenderState_DoNotCullUncompressed = 0x4f600
D3DDevice_SetRenderState_Dxt1NoiseEnable = 0x4e500
D3DDevice_SetRenderState_EdgeAntiAlias = 0x4e270
D3DDevice_SetRenderState_FillMode = 0x4e660
D3DDevice_SetRenderState_FogColor = 0x4e2f0
D3DDevice_SetRenderState_FrontFace = 0x4e3b0
D3DDevice_SetRenderState_LineWidth = 0x4e490
D3DDevice_SetRenderState_LogicOp = 0x4e600
D3DDevice_SetRenderState_MultiSampleAntiAlias = 0x4f680
D3DDevice_SetRenderState_MultiSampleMask = 0x4f700
D3DDevice_SetRenderState_MultiSampleMode = 0x4f620
D3DDevice_SetRenderState_MultiSampleRenderTargetMode = 0x4f650
D3DDevice_SetRenderState_NormalizeNormals = 0x4e3f0
D3DDevice_SetRenderState_OcclusionCullEnable = 0x4f4e0
D3DDevice_SetRenderState_PSTextureModes = 0x4d9c0
D3DDevice_SetRenderState_RopZCmpAlwaysRead = 0x4f5c0
D3DDevice_SetRenderState_RopZRead = 0x4f5e0
D3DDevice_SetRenderState_SampleAlpha = 0x4f750
D3DDevice_SetRenderState_ShadowFunc = 0x4e2b0
D3DDevice_SetRenderState_Simple = 0x4d9f0
D3DDevice_SetRenderState_StencilCullEnable = 0x4f550
D3DDevice_SetRenderState_StencilEnable = 0x4f3a0
D3DDevice_SetRenderState_StencilFail = 0x4f440
D3DDevice_SetRenderState_TextureFactor = 0x4e430
D3DDevice_SetRenderState_TwoSidedLighting = 0x4e710
D3DDevice_SetRenderState_VertexBlend = 0x4e790
D3DDevice_SetRenderState_YuvEnable = 0x4f4b0
D3DDevice_SetRenderState_ZBias = 0x4e580
D3DDevice_SetRenderState_ZEnable = 0x4f310
D3DDevice_SetRenderTarget = 0x50890
D3DDevice_SetRenderTargetFast = 0x50b10
D3DDevice_SetScissors = 0x52490
D3DDevice_SetScreenSpaceOffset = 0x52940
D3DDevice_SetShaderConstantMode = 0x563e0
D3DDevice_SetSoftDisplayFilter = 0x4ffc0
D3DDevice_SetStipple = 0x52ab0
D3DDevice_SetStreamSource = 0x560f0
D3DDevice_SetSwapCallback = 0x4fdc0
D3DDevice_SetTexture = 0x51a10
D3DDevice_SetTextureStageStateNotInline = 0x4e9f0
D3DDevice_SetTextureState_BorderColor = 0x4e960
D3DDevice_SetTextureState_BumpEnv = 0x4e8f0
D3DDevice_SetTextureState_ColorKeyColor = 0x4e9a0
D3DDevice_SetTextureState_TexCoordIndex = 0x4e7e0
D3DDevice_SetTile = 0x52270
D3DDevice_SetTransform = 0x4f930
D3DDevice_SetVertexData2f = 0x54a40
D3DDevice_SetVertexData2s = 0x54ae0
D3DDevice_SetVertexData4f = 0x54a80
D3DDevice_SetVertexData4s = 0x54b20
D3DDevice_SetVertexData4ub = 0x54b70
D3DDevice_SetVertexDataColor = 0x54bc0
D3DDevice_SetVertexShader = 0x56650
D3DDevice_SetVertexShaderConstant1 = 0x55c70
D3DDevice_SetVertexShaderConstant1Fast = 0x55cd0
D3DDevice_SetVertexShaderConstant4 = 0x55d20
D3DDevice_SetVertexShaderConstantNotInline = 0x55eb0
D3DDevice_SetVertexShaderConstantNotInlineFast = 0x55dd0
D3DDevice_SetVertexShaderInput = 0x56b90
D3DDevice_SetVertexShaderInputDirect = 0x55f20
D3DDevice_SetVerticalBlankCallback = 0x4fda0
D3DDevice_SetViewport = 0x51390
D3DDevice_Swap = 0x539e0
D3DDevice_SwitchTexture = 0x4fc50
D3DDevice__m_SwapCallback_OFFSET = 0x1db4
D3DDevice__m_VBlankCallback_OFFSET = 0x1db8
D3DDevice__m_VertexShader_OFFSET = 0x794
D3DDevice__m_VerticalBlankEvent_OFFSET = 0x1dbc
D3DPalette_Lock = 0x50160
D3DPalette_Lock2 = 0x55570
D3DRS_BackFillMode = 0x6e4c0
D3DRS_CullMode = 0x6e4dc
D3DRS_DoNotCullUncompressed = 0x6e524
D3DRS_Dxt1NoiseEnable = 0x6e50c
D3DRS_FillMode = 0x6e4bc
D3DRS_FogEnable = 0x6e400
D3DRS_FrontFace = 0x6e4d8
D3DRS_LogicOp = 0x6e4e8
D3DRS_MultiSampleAntiAlias = 0x6e4f0
D3DRS_MultiSampleMask = 0x6e4f4
D3DRS_MultiSampleMode = 0x6e4f8
D3DRS_MultiSampleRenderTargetMode = 0x6e4fc
D3DRS_OcclusionCullEnable = 0x6e514
D3DRS_PSTextureModes = 0x6e4b0
D3DRS_RopZCmpAlwaysRead = 0x6e51c
D3DRS_RopZRead = 0x6e520
D3DRS_SampleAlpha = 0x6e508
D3DRS_StencilCullEnable = 0x6e518
D3DRS_StencilEnable = 0x6e4d0
D3DRS_StencilFail = 0x6e4d4
D3DRS_TwoSidedLighting = 0x6e4c4
D3DRS_YuvEnable = 0x6e510
D3DRS_ZBias = 0x6e4e4
D3DResource_AddRef = 0x54f40
D3DResource_BlockUntilNotBusy = 0x55140
D3DResource_GetType = 0x54fd0
D3DResource_IsBusy = 0x55060
D3DResource_Register = 0x55110
D3DResource_Release = 0x54f80
D3DSurface_GetDesc = 0x58270
D3DSurface_LockRect = 0x58290
D3DTexture_GetSurfaceLevel = 0x207f0
D3DTexture_GetSurfaceLevel2 = 0x57440
D3DTexture_LockRect = 0x57490
D3DVertexBuffer_GetDesc = 0x554d0
D3DVertexBuffer_Lock2 = 0x55480
D3DVolumeTexture_LockBox = 0x57590
D3D_AllocContiguousMemory = 0x58020
D3D_BlockOnResource = 0x58eb0
D3D_BlockOnTime = 0x58b80
D3D_CheckDeviceFormat = 0x571c0
D3D_CommonSetDebugRegisters = 0x4ee40
D3D_CommonSetMultiSampleModeAndScale = 0x4ef10
D3D_DestroyResource = 0x54e20
D3D_EnumAdapterModes = 0x56ef0
D3D_GetAdapterDisplayMode = 0x570a0
D3D_GetAdapterIdentifier = 0x56e20
D3D_GetAdapterModeCount = 0x56e50
D3D_GetDeviceCaps = 0x57050
D3D_KickOffAndWaitForIdle = 0x58e90
D3D_LazySetPointParams = 0x5d910
D3D_MakeRequestedSpace_8 = 0x58cf0
D3D_SetFence = 0x58ac0
D3D_SetPushBufferSize = 0x56d40
D3D_SetTileNoWait = 0x52190
D3D_UpdateProjectionViewportTransform = 0x4dbc0
D3D_g_ComplexRenderState = 0x6e4b0
D3D_g_DeferredRenderState = 0x6e400
D3D_g_DeferredTextureState = 0x6e090
D3D_g_RenderState = 0x6e290
D3D_g_Stream = 0x70a00
D3D_g_pDevice = 0x6e528
Direct3D_CheckDeviceMultiSampleType = 0x57240
Direct3D_CreateDevice = 0x56d60
ExitThread = 0x27208
Get2DSurfaceDesc = 0x5b130
GetExitCodeThread = 0x2721a
GetLastError = 0x258f3
GetOverlappedResult = 0x25a8c
GetThreadPriority = 0x27048
GetTimeZoneInformation = 0x4d5cc
GetTypeInformation_4 = 0x970f2
GetTypeInformation_8 = 0x970bb
IUsbInit_GetMaxDeviceTypeCount = 0x96545
JVS_SendCommand2 = 0x9d2c0
JVS_SendCommand_String = 0xa07f0
JVS_g_pPINSA = 0x95f58
JVS_g_pPINSB = 0x95f50
JvsBACKUP_Read = 0x9f500
JvsBACKUP_Read_String = 0xa1464
JvsBACKUP_Write = 0x9f650
JvsBACKUP_Write_String = 0xa15e0
JvsEEPROM_Read2 = 0x9f140
JvsEEPROM_Read_String = 0xa108c
JvsEEPROM_Write2 = 0x9f320
JvsEEPROM_Write_String = 0xa1210
JvsFirmwareDownload2 = 0x9fb70
JvsFirmwareDownload_String = 0xa1a18
JvsFirmwareUpload2 = 0x9f950
JvsFirmwareUpload_String = 0xa1864
JvsNodeReceivePacket = 0x9f7a0
JvsNodeReceivePacket_String = 0xa16b0
JvsNodeSendPacket = 0x9f880
JvsNodeSendPacket_String = 0xa178c
JvsRTC_Read2 = 0x9fdb0
JvsRTC_Read_String = 0xa1bc8
JvsRTC_Write = 0x9fe80
JvsRTC_Write_String = 0xa1c6c
JvsScFirmwareDownload2 = 0x9e580
JvsScFirmwareDownload_String = 0xa0aa4
JvsScFirmwareUpload2 = 0x9e7c0
JvsScFirmwareUpload_String = 0xa0d64
JvsScReceiveMidi = 0x9ef30
JvsScReceiveMidi_String = 0xa0fc0
JvsScReceiveRs323c = 0x9edd0
JvsScReceiveRs323c_String = 0xa0e3c
JvsScSendMidi = 0x9ee40
JvsScSendMidi_String = 0xa0f00
JvsScSendRs323c = 0x9ed60
JvsScSendRs323c_String = 0xa0ddc
Lock2DSurface = 0x5b4e0
Lock3DSurface = 0x5b580
MoveFileA = 0x2d2b9
OutputDebugStringA = 0x23e30
QueryPerformanceCounter = 0x245da
QueueUserAPC = 0x271d0
RaiseException = 0x2716f
SetLastError = 0x2591b
SetThreadPriority = 0x26ff6
SetThreadPriorityBoost = 0x2709c
SignalObjectAndWait = 0x24172
SwitchToThread = 0x271f5
UnhandledExceptionFilter = 0x273c1
XAutoPowerDownResetTimer = 0x28405
XCalculateSignatureBegin = 0x2cddf
XFormatUtilityDrive = 0x28ca6
XGIsSwizzledFormat = 0x94136
XGSwizzleBox = 0x9591d
XGSwizzleRect = 0x94ab5
XGUnswizzleBox = 0x95b78
XGUnswizzleRect = 0x95206
XGetDeviceChanges = 0x96d15
XGetDeviceEnumerationStatus = 0x9903e
XGetDevices = 0x96cf3
XGetLaunchInfo = 0x24510
XGetSectionSize = 0x285dc
XID_fCloseDevice = 0x97a80
XInitDevices = 0x95fcc
XInputClose = 0x96dd8
XInputGetCapabilities = 0x96de4
XInputGetState = 0x96fbc
XInputOpen = 0x96d82
XInputPoll = 0x97062
XInputSetState = 0x9702f
XLaunchNewImageA = 0x243ed
XMUNameFromDriveLetter = 0x29598
XMountAlternateTitleA = 0x2923e
XMountUtilityDrive = 0x28ba1
XRegisterThreadNotifyRoutine = 0x27318
XSetProcessQuantumLength = 0x27361
XUnmountAlternateTitleA = 0x29401
XapiBootToDash = 0x26bea
XapiCallThreadNotifyRoutines = 0x26fbe
XapiFormatObjectAttributes = 0x25bfc
XapiInitProcess = 0x26c60
XapiLastErrorCode_OFFSET = 0x8
XapiMapLetterToDirectory = 0x26861
XapiSelectCachePartition = 0x28956
XapiSetLastNTError = 0x25949
XapiThreadNotifyRoutineList = 0xa66e4
XapiThreadStartup = 0x273fd
_cinit = 0x26e0d
_rtinit = 0x26e65
_tls_array = 0x4
_tls_index = 0xaee28
g_DeviceTypeInfoTableBegin = 0x95dc4
g_DeviceTypeInfoTableEnd = 0x95dcc
g_DeviceType_Gamepad = 0x95df4
g_DeviceType_IRDongle = 0x95e58
g_XapiAltLett_MU = 0xaef18
g_XapiCurrentTopLevelFilter = 0xf8e70
g_XapiMountedMUs = 0xaef1c
mainCRTStartup = 0x25b8a
mainXapiStartup = 0x25b16
