[SplatoonV288uw]
moduleMatches = 0x659C782E

#rodata constants

0x1004364C = .float $width/$height
0x10124BE0 = .float (($ultrawideHUD == 0) * ($gameWidth/$gameHeight)) + (($ultrawideHUD == 1) * ($width/$height))
0x10158FE0 = .float $width/$height
0x10160454 = .float $width/$height

_aspectAddr = 0x1004364C
_hudAspectAddr = 0x10124BE0

#patches

0x028B1940 = lis r29, _hudAspectAddr@ha ;hud
0x028B1944 = lfs f13, _hudAspectAddr@l(r29) ;hud

0x02014864 = lis r4, _aspectAddr@ha ;master ar
0x0201486C = lfs f9, _aspectAddr@l(r4) ;master ar

0x02014570 = lis r4, _aspectAddr@ha ;transition frames
0x02014578 = lfs f9, _aspectAddr@l(r4)
0x0201434C = lis r4, _aspectAddr@ha
0x02014354 = lfs f9, _aspectAddr@l(r4)

[SplatoonV272uw]
moduleMatches = 0xF7A78809

#rodata constants

0x1004364C = .float $width/$height
0x10124BE0 = .float (($ultrawideHUD == 0) * ($gameWidth/$gameHeight)) + (($ultrawideHUD == 1) * ($width/$height))
0x10158FE0 = .float $width/$height
0x10160454 = .float $width/$height

_aspectAddr = 0x1004364C
_hudAspectAddr = 0x10124BE0

#patches

0x028B1910 = lis r29, _hudAspectAddr@ha ;hud
0x028B1914 = lfs f13, _hudAspectAddr@l(r29) ;hud

0x02014864 = lis r4, _aspectAddr@ha ;master ar
0x0201486C = lfs f9, _aspectAddr@l(r4) ;master ar

0x02014570 = lis r4, _aspectAddr@ha ;transition frames
0x02014578 = lfs f9, _aspectAddr@l(r4)
0x0201434C = lis r4, _aspectAddr@ha
0x02014354 = lfs f9, _aspectAddr@l(r4)

[SplatoonV0uw]
moduleMatches = 0x08ED6677

#rodata constants
0x1003C670 = .float $width/$height
0x101092B0 = .float (($ultrawideHUD == 0) * ($gameWidth/$gameHeight)) + (($ultrawideHUD == 1) * ($width/$height))
0x10144564 = .float $width/$height
0x1014A514 = .float $width/$height

_aspectAddr = 0x1003C670
_hudAspectAddr = 0x101092B0

#patches

0x027E6400 = lis r29, _hudAspectAddr@ha ;hud
0x027E6404 = lfs f13, _hudAspectAddr@l(r29) ;hud

0x02015690 = lis r4, _aspectAddr@ha ;master AR
0x02015698 = lfs f9, _aspectAddr@l(r4)

0x0201539C = lis r4, _aspectAddr@ha ;Transition frames
0x020153A4 = lfs f9, _aspectAddr@l(r4)

0x02015178 = lis r4, _aspectAddr@ha ;Transition frames
0x02015180 = lfs f9, _aspectAddr@l(r4) 
