# koko-ambi-crt

shaders = "6"

       shader0 = "../../shaders/support_shaders/koko-ambi-standalone/0_koko-ambi-stock.slang"
filter_linear0 = true
 mipmap_input0 = true
   scale_type0 = source
        scale0 = 1.0
    wrap_mode0 = "clamp_to_border"

       shader1 = "../../shaders/support_shaders/koko-ambi-standalone/1_koko-ambi-avglum.slang"
        alias1 = avglum_pass
filter_linear1 = true
 mipmap_input1 = true
   scale_type1 = source
        scale1 = 1.0
    wrap_mode1 = "mirrored_repeat"

       shader2 = "../../shaders/support_shaders/koko-ambi-standalone/2_koko-ambi-temporal.slang"
        alias2 = "ambi_temporal_pass"
filter_linear2 = true
 mipmap_input2 = false
   scale_type2 = source
        scale2 = 1.0
float_framebuffer2 = true

shader3 = "../../shaders/support_shaders/original.slang"
filter_linear3 = "false"
wrap_mode3 = "clamp_to_border"
mipmap_input3 = "false"
alias3 = "OriginalFake"
float_framebuffer3 = "false"
srgb_framebuffer3 = "false"
scale_type3 = source
scale3 = 1.0

shader4 = "../../shaders/content_shaders/crt-easymode.slang"
filter_linear4 = "false"
wrap_mode4 = "clamp_to_border"
mipmap_input4 = "false"
alias4 = "CRTPass"
float_framebuffer4 = "false"
srgb_framebuffer4 = "false"
scale_type_x4 = "viewport"
scale_x4 = "1.000000"
scale_type_y4 = "viewport"
scale_y4 = "1.000000"

shader5 = "../../shaders/uborder.slang"
filter_linear5 = "true"
wrap_mode5 = "clamp_to_border"
mipmap_input5 = "false"
alias5 = ""
float_framebuffer5 = "false"
srgb_framebuffer5 = "false"
scale_type_x5 = "viewport"
scale_x5 = "1.000000"
scale_type_y5 = "viewport"
scale_y5 = "1.000000"


geom_curvature = "1.000000"
geom_R = "4.000000"
geom_d = "1.000000"
geom_cornersize = "0.016000"
geom_cornersmooth = "280.000000"
ub_border_top = "0.000000"
