shaders = 3

shader0 = ../../stock.slang
alias0 = xbrz_fs_refpass

shader1 = shaders/xbrz-freescale-multipass/xbrz-freescale-pass0.slang
filter_linear1 = false
scale_type1 = source
scale1 = 1.0

shader2 = shaders/xbrz-freescale-multipass/xbrz-freescale-pass1.slang
filter_linear2 = false
scale_type2 = viewport
scale2 = 1.0
