shaders = 2

shader0 = shaders/support/checkerboard-inverted.slang
filter_linear0 = false
wrap_mode0 = "clamp_to_border"
scale_type0 = source
scale0 = "1.0"
float_framebuffer0 = true

shader1 = shaders/catmull-rom-4-taps.slang
filter_linear1 = true
wrap_mode1 = "clamp_to_border"
scale_type1 = viewport

