shaders = 3

shader0 = shaders/vhs_mpalko/vhs_mpalko_pass0.slang
alias0 = Pass1
float_framebuffer0 = true
filter_linear0 = true
scale_type0 = source
scale0 = 4.0

shader1 = shaders/vhs_mpalko/vhs_mpalko_pass1.slang
filter_linear1 = true

shader2 = shaders/rewind.slang
filter_linear2 = true
scale_type2 = viewport

textures = "rew;play"
play = resources/play.png
rew = resources/rew.png
