<Root>
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        <Scene Name="Z2_RANDOM" Offset="0x0"/>
    </File>
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        <Room Name="Z2_RANDOM_room_00" Offset="0x0"/>
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        <DList Name="Z2_RANDOM_room_00DL_002B10" Offset="0x2B10"/>
    </File>
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        <Room Name="Z2_RANDOM_room_01" Offset="0x0"/>
        <DList Name="Z2_RANDOM_room_01DL_008C90" Offset="0x8C90"/>
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        <Room Name="Z2_RANDOM_room_02" Offset="0x0"/>
        <DList Name="Z2_RANDOM_room_02DL_004B50" Offset="0x4B50"/>
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    </File>
    <File Name="Z2_RANDOM_room_03" Segment="3" Game="MM">
        <Room Name="Z2_RANDOM_room_03" Offset="0x0"/>
        <DList Name="Z2_RANDOM_room_03DL_004B88" Offset="0x4B88"/>
        <DList Name="Z2_RANDOM_room_03DL_0072D0" Offset="0x72D0"/>
    </File>
    <File Name="Z2_RANDOM_room_04" Segment="3" Game="MM">
        <Room Name="Z2_RANDOM_room_04" Offset="0x0"/>
        <DList Name="Z2_RANDOM_room_04DL_002548" Offset="0x2548"/>
        <DList Name="Z2_RANDOM_room_04DL_0035A8" Offset="0x35A8"/>
    </File>
    <File Name="Z2_RANDOM_room_05" Segment="3" Game="MM">
        <Room Name="Z2_RANDOM_room_05" Offset="0x0"/>
        <DList Name="Z2_RANDOM_room_05DL_002988" Offset="0x2988"/>
        <DList Name="Z2_RANDOM_room_05DL_003BE0" Offset="0x3BE0"/>
    </File>
</Root>
