<Root>
    <!-- Assets for the hookshot post -->
    <File Name="object_d_hsblock" Segment="6">
        <DList Name="gHookshotPostDL" Offset="0x210" /> <!-- Original name is "field_fshot_model" -->
        <DList Name="gHookshotTargetDL" Offset="0x470" /> <!-- Original name is "field_fshot2_model" -->
        <Collision Name="gHookshotTargetCol" Offset="0x578" /> <!-- Original name is "field_fshot2_bgdatainfo" -->
        <Collision Name="gHookshotPostCol" Offset="0x730" /> <!-- Original name is "field_fshot_bgdatainfo" -->
        <Texture Name="gHookshotTargetTex" OutName="tex_000760" Format="i4" Width="64" Height="64" Offset="0x760" />
        <Texture Name="gHookshotPostTex" OutName="tex_000F60" Format="i8" Width="32" Height="64" Offset="0xF60" />
    </File>
</Root>
