<Root>
    <!-- Object for Secret Shrine Sliding Door -->
    <File Name="object_random_obj" Segment="6">
        <DList Name="gSecretShrineSlidingDoorDL" Offset="0x190" /> <!-- Original name is "m2_RN_shutter_model" -->
        <Texture Name="gSecretShrineSlidingDoorTex" OutName="secret_shrine_sliding_door" Format="rgba16" Width="32" Height="64" Offset="0x2F0" />
    </File>
</Root>
