<Root>
    <!-- Get Item Draw: Powder Keg -->
    <File Name="object_gi_bigbomb" Segment="6">

        <!-- Powder Keg Display Lists -->
        <DList Name="gGiPowderKegGoronSkullAndFuseDL" Offset="0xBC0" />
        <DList Name="gGiPowderKegBarrelDL" Offset="0xDA0" />

        <!-- Powder Key TLUT -->
        <Texture Name="gGiPowderKegBarrelTLUT" OutName="gi_powder_keg_barrel_tlut" Format="rgba16" Width="16" Height="16" Offset="0xF30" />

        <!-- Powder Keg Textures -->
        <Texture Name="gGiPowderKegGoronSkullTex" OutName="gi_powder_keg_goron_skull" Format="ia8" Width="16" Height="32" Offset="0x1130" />
        <Texture Name="gGiPowderKegBarrelTex" OutName="gi_powder_keg_barrel" Format="ci8" Width="32" Height="32" Offset="0x1330" />
        <Texture Name="gGiPowderKegFuseTex" OutName="gi_powder_keg_fuse" Format="i8" Width="32" Height="16" Offset="0x1730" />
    </File>
</Root>
