<Root>
    <!-- Get Item Draw: Garo's Mask -->
    <File Name="object_gi_mask09" Segment="6">

        <!-- Garo's Mask Display Lists -->
        <DList Name="gGiGarosMaskFaceDL" Offset="0x7A0" />
        <DList Name="gGiGarosMaskCloakDL" Offset="0x8F0" />

        <!-- Garo's Mask TLUT -->
        <Texture Name="gGiGarosMaskCloakTLUT" OutName="gi_garos_mask_cloak_tlut" Format="rgba16" Width="16" Height="16" Offset="0xDA0" />

        <!-- Garo's Mask Texture -->
        <Texture Name="gGiGarosMaskEyeTex" OutName="gi_garo_mask_eye" Format="i8" Width="16" Height="16" Offset="0xFA0" />
        <Texture Name="gGiGarosMaskUpperSidePatternTex" OutName="gi_garo_mask_upper_side_pattern" Format="ci8" Width="16" Height="8" Offset="0x10A0" />
        <Texture Name="gGiGarosMaskFrontPatternTex" OutName="gi_garo_mask_front_pattern" Format="ci8" Width="16" Height="32" Offset="0x1120" />
        <Texture Name="gGiGarosMaskLowerSidePatternTex" OutName="gi_garo_mask_lower_side_pattern" Format="ci8" Width="32" Height="32" Offset="0x1320" />
        <Texture Name="gGiGarosMaskTopPatternTex" OutName="gi_garo_mask_top_pattern" Format="ci8" Width="8" Height="8" Offset="0x1720" />
    </File>
</Root>
