<Root>
    <!-- Get Item Draw: Bottled Fairy -->
    <File Name="object_gi_bottle_04" Segment="6">

        <!-- Bottled Fairy Billboard Mtx Rotation -->
        <Mtx Name="gGiFairyBottleBillboardRotMtx" Offset="0x7B0" />

        <!-- Bottled Fairy Display Lists -->
        <DList Name="gGiFairyBottleContentsDL" Offset="0x7F0" />
        <DList Name="gGiFairyBottleGlassCorkDL" Offset="0x8B8" />
        <DList Name="gGiFairyBottleEmptyDL" Offset="0xB10" />

        <!-- Bottled Fairy Textures -->
        <Texture Name="gGiFairyBottleCorkTex" OutName="gi_fairy_bottle_cork" Format="i8" Width="16" Height="16" Offset="0xB18" />
        <Texture Name="gGiFairyBottleFairyTex" OutName="gi_fairy_bottle_fairy" Format="ia8" Width="32" Height="32" Offset="0xC18" />
        <Texture Name="gGiFairyBottleGlassTex" OutName="gi_fairy_bottle_glass" Format="i4" Width="32" Height="32" Offset="0x1018" />

        <!-- Bottled Fairy Texture Animation -->
        <TextureAnimation Name="gGiFairyBottleTexAnim" Offset="0x1254" />
    </File>
</Root>
