<Root>
    <!-- Used for the unused water vortex actor. -->
    <File Name="object_stream" Segment="6">
        <Texture Name="gWaterVortexTex" OutName="water_vortex" Format="i4" Width="64" Height="64" Offset="0x0" />
        <DList Name="gWaterVortexDL" Offset="0x950" />
    </File>
</Root>
