<Root>
    <File Name="object_in2" Segment="6">
        <Animation Name="object_in2_Anim_000084" Offset="0x84" /> <!-- Original name is "in2_kihon" -->
        <DList Name="object_in2_DL_002D60" Offset="0x2D60" />
        <DList Name="object_in2_DL_003060" Offset="0x3060" />
        <DList Name="object_in2_DL_0035B0" Offset="0x35B0" />
        <DList Name="object_in2_DL_0036A8" Offset="0x36A8" />
        <DList Name="object_in2_DL_0037D0" Offset="0x37D0" />
        <DList Name="object_in2_DL_0038F8" Offset="0x38F8" />
        <DList Name="object_in2_DL_003A10" Offset="0x3A10" />
        <DList Name="object_in2_DL_003B28" Offset="0x3B28" />
        <DList Name="object_in2_DL_003EA0" Offset="0x3EA0" />
        <DList Name="object_in2_DL_003FB8" Offset="0x3FB8" />
        <DList Name="object_in2_DL_0040D0" Offset="0x40D0" />
        <DList Name="object_in2_DL_004448" Offset="0x4448" />
        <DList Name="object_in2_DL_0045C8" Offset="0x45C8" />
        <DList Name="object_in2_DL_0046C0" Offset="0x46C0" />
        <DList Name="object_in2_DL_0047C8" Offset="0x47C8" />
        <DList Name="object_in2_DL_0048F8" Offset="0x48F8" />
        <DList Name="object_in2_DL_0049F0" Offset="0x49F0" />
        <DList Name="object_in2_DL_004AF8" Offset="0x4AF8" />
        <Texture Name="object_in2_Tex_004C28" OutName="tex_004C28" Format="rgba16" Width="16" Height="16" Offset="0x4C28" />
        <Texture Name="object_in2_TLUT_004E28" OutName="tlut_004E28" Format="rgba16" Width="16" Height="16" Offset="0x4E28" />
        <Texture Name="object_in2_Tex_005028" OutName="tex_005028" Format="ci8" Width="32" Height="32" Offset="0x5028" />
        <Texture Name="object_in2_Tex_005428" OutName="tex_005428" Format="ci8" Width="8" Height="8" Offset="0x5428" />
        <Texture Name="object_in2_Tex_005468" OutName="tex_005468" Format="ci8" Width="8" Height="8" Offset="0x5468" />
        <Texture Name="object_in2_Tex_0054A8" OutName="tex_0054A8" Format="ci8" Width="32" Height="32" Offset="0x54A8" />
        <Texture Name="object_in2_Tex_0058A8" OutName="tex_0058A8" Format="rgba16" Width="16" Height="16" Offset="0x58A8" />
        <Texture Name="object_in2_Tex_005AA8" OutName="tex_005AA8" Format="ci8" Width="16" Height="16" Offset="0x5AA8" />
        <Texture Name="object_in2_Tex_005BA8" OutName="tex_005BA8" Format="ci8" Width="16" Height="16" Offset="0x5BA8" />
        <Texture Name="object_in2_Tex_005CA8" OutName="tex_005CA8" Format="i8" Width="8" Height="8" Offset="0x5CA8" />
        <Texture Name="object_in2_Tex_005CE8" OutName="tex_005CE8" Format="ci8" Width="32" Height="32" Offset="0x5CE8" />
        <Texture Name="object_in2_Tex_0060E8" OutName="tex_0060E8" Format="ci8" Width="16" Height="32" Offset="0x60E8" />
        <Texture Name="object_in2_Tex_0062E8" OutName="tex_0062E8" Format="ci8" Width="16" Height="16" Offset="0x62E8" />
        <Texture Name="object_in2_Tex_0063E8" OutName="tex_0063E8" Format="ci8" Width="8" Height="8" Offset="0x63E8" />
        <Texture Name="object_in2_Tex_006428" OutName="tex_006428" Format="ci8" Width="16" Height="16" Offset="0x6428" />
        <Texture Name="object_in2_Tex_006528" OutName="tex_006528" Format="ci8" Width="16" Height="16" Offset="0x6528" />
        <Texture Name="object_in2_Tex_006628" OutName="tex_006628" Format="i8" Width="16" Height="16" Offset="0x6628" />
        <Texture Name="object_in2_Tex_006728" OutName="tex_006728" Format="i8" Width="16" Height="16" Offset="0x6728" />
        <Texture Name="object_in2_Tex_006828" OutName="tex_006828" Format="ci8" Width="32" Height="32" Offset="0x6828" />
        <Texture Name="object_in2_Tex_006C28" OutName="tex_006C28" Format="ci8" Width="8" Height="8" Offset="0x6C28" />
        <Texture Name="object_in2_Tex_006C68" OutName="tex_006C68" Format="ci8" Width="32" Height="32" Offset="0x6C68" />
        <Texture Name="object_in2_Tex_007068" OutName="tex_007068" Format="ci8" Width="8" Height="8" Offset="0x7068" />
        <DList Name="object_in2_DL_007198" Offset="0x7198" />
        <DList Name="object_in2_DL_0071A0" Offset="0x71A0" />
        <Texture Name="object_in2_Tex_007260" OutName="tex_007260" Format="rgba16" Width="16" Height="16" Offset="0x7260" />
        <DList Name="object_in2_DL_007520" Offset="0x7520" />
        <DList Name="object_in2_DL_007528" Offset="0x7528" />
        <Texture Name="object_in2_Tex_007680" OutName="tex_007680" Format="i8" Width="16" Height="16" Offset="0x7680" />
        <Limb Name="object_in2_Standardlimb_007780" Type="Standard" EnumName="OBJECT_IN2_LIMB_01" Offset="0x7780" />
        <Limb Name="object_in2_Standardlimb_00778C" Type="Standard" EnumName="OBJECT_IN2_LIMB_02" Offset="0x778C" />
        <Limb Name="object_in2_Standardlimb_007798" Type="Standard" EnumName="OBJECT_IN2_LIMB_03" Offset="0x7798" />
        <Limb Name="object_in2_Standardlimb_0077A4" Type="Standard" EnumName="OBJECT_IN2_LIMB_04" Offset="0x77A4" />
        <Limb Name="object_in2_Standardlimb_0077B0" Type="Standard" EnumName="OBJECT_IN2_LIMB_05" Offset="0x77B0" />
        <Limb Name="object_in2_Standardlimb_0077BC" Type="Standard" EnumName="OBJECT_IN2_LIMB_06" Offset="0x77BC" />
        <Limb Name="object_in2_Standardlimb_0077C8" Type="Standard" EnumName="OBJECT_IN2_LIMB_07" Offset="0x77C8" />
        <Limb Name="object_in2_Standardlimb_0077D4" Type="Standard" EnumName="OBJECT_IN2_LIMB_08" Offset="0x77D4" />
        <Limb Name="object_in2_Standardlimb_0077E0" Type="Standard" EnumName="OBJECT_IN2_LIMB_09" Offset="0x77E0" />
        <Limb Name="object_in2_Standardlimb_0077EC" Type="Standard" EnumName="OBJECT_IN2_LIMB_0A" Offset="0x77EC" />
        <Limb Name="object_in2_Standardlimb_0077F8" Type="Standard" EnumName="OBJECT_IN2_LIMB_0B" Offset="0x77F8" />
        <Limb Name="object_in2_Standardlimb_007804" Type="Standard" EnumName="OBJECT_IN2_LIMB_0C" Offset="0x7804" />
        <Limb Name="object_in2_Standardlimb_007810" Type="Standard" EnumName="OBJECT_IN2_LIMB_0D" Offset="0x7810" />
        <Limb Name="object_in2_Standardlimb_00781C" Type="Standard" EnumName="OBJECT_IN2_LIMB_0E" Offset="0x781C" />
        <Limb Name="object_in2_Standardlimb_007828" Type="Standard" EnumName="OBJECT_IN2_LIMB_0F" Offset="0x7828" />
        <Limb Name="object_in2_Standardlimb_007834" Type="Standard" EnumName="OBJECT_IN2_LIMB_10" Offset="0x7834" />
        <Limb Name="object_in2_Standardlimb_007840" Type="Standard" EnumName="OBJECT_IN2_LIMB_11" Offset="0x7840" />
        <Limb Name="object_in2_Standardlimb_00784C" Type="Standard" EnumName="OBJECT_IN2_LIMB_12" Offset="0x784C" />
        <Limb Name="object_in2_Standardlimb_007858" Type="Standard" EnumName="OBJECT_IN2_LIMB_13" Offset="0x7858" />
        <Skeleton Name="object_in2_Skel_0078B0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_IN2_LIMB_NONE" LimbMax="OBJECT_IN2_LIMB_MAX" EnumName="ObjectIn2Limb" Offset="0x78B0" />
        <Animation Name="object_in2_Anim_008090" Offset="0x8090" /> <!-- Original name is "in2_suwarukard" -->
        <Animation Name="object_in2_Anim_00898C" Offset="0x898C" /> <!-- Original name is "in2_suwarunomu" -->
        <Animation Name="object_in2_Anim_009450" Offset="0x9450" /> <!-- Original name is "in2_suwaruokoru" -->
        <Animation Name="object_in2_Anim_009CDC" Offset="0x9CDC" /> <!-- Original name is "in2_suwaruwait" -->
        <Animation Name="object_in2_Anim_00A5E0" Offset="0xA5E0" /> <!-- Original name is "in2_suwaruwait2" -->
        <Animation Name="object_in2_Anim_00A70C" Offset="0xA70C" /> <!-- Original name is "in2_suwaruwait3" -->
        <Animation Name="object_in2_Anim_00AD18" Offset="0xAD18" /> <!-- Original name is "in2_walk" -->
        <Animation Name="object_in2_Anim_00B8B0" Offset="0xB8B0" /> <!-- Original name is "in2_walk2suwaru" -->
        <Animation Name="object_in2_Anim_00B990" Offset="0xB990" /> <!-- Original name is "in2_matsu1" -->
        <Animation Name="object_in2_Anim_00BA80" Offset="0xBA80" /> <!-- Original name is "in_neru1" -->
        <Animation Name="object_in2_Anim_00C03C" Offset="0xC03C" /> <!-- Original name is "in_pekopeko" -->
    </File>
</Root>
