<Root>
    <!-- Vertices for the dynamic water that moves when Woodfall Temple is raised. -->
    <File Name="ovl_Dm_Char01" BaseAddress="0x80AA81E0" RangeStart="0x1BE0" RangeEnd="0x28B0">
        <Array Name="gWoodfallSceneryDynamicPoisonWaterVtx" Count="205" Offset="0x1BE0">
            <Vtx/>
        </Array>
    </File>
</Root>
