<Root>
    <!-- Get Item Draw: Seahorse (not inside a bottle) -->
    <File Name="object_gi_seahorse" Segment="6">

        <!-- Seahorse Billboard Mtx Rotation -->
        <Mtx Name="gGiSeahorseBillboardRotMtx" Offset="0xA50" />

        <!-- Seahorse Display Lists -->
        <DList Name="gGiSeahorseGlowDL" Offset="0xA90" />
        <DList Name="gGiSeahorseBodyDL" Offset="0xB20" />
        <DList Name="gGiSeahorseEmptyDL" Offset="0xF08" />

        <!-- Seahorse Textures -->
        <Texture Name="gGiSeahorseEyeTex" OutName="gi_seahorse_eye" Format="ia8" Width="16" Height="8" Offset="0xF10" />
        <Texture Name="gGiSeahorseGlowTex" OutName="gi_seahorse_glow" Format="i4" Width="16" Height="8" Offset="0xF90" />
        <Texture Name="gGiSeahorseTorsoTailTex" OutName="gi_seahorse_torso_tail" Format="i8" Width="32" Height="32" Offset="0xFD0" />
        <Texture Name="gGiSeahorseFinTex" OutName="gi_seahorse_fin" Format="ia8" Width="32" Height="32" Offset="0x13D0" />
    </File>
</Root>
