<Root>
    <File Name="object_zg" Segment="6">
        <Texture Name="gTowerCollapseBarMetalTex" OutName="tower_collapse_bar_metal" Format="rgba16" Width="32" Height="32" Offset="0x0"/>
        <Texture Name="gTowerCollapseBarFlameTex" OutName="tower_collapse_bar_flame" Format="rgba16" Width="32" Height="32" Offset="0x800"/>
        <DList Name="gTowerCollapseBarsDL" Offset="0x1080"/> <!-- Original name is "zeldoor_model" -->
        <Collision Name="gTowerCollapseBarsCol" Offset="0x11D4"/> <!-- Original name is "zeldoor_bgdatainfo" -->
    </File>
</Root>
