<Root>
    <!-- Object for the Sun Block -->
    <File Name="object_lightblock" Segment="6">
        <DList Name="gSunBlockEmptyDL" Offset="0x170" /> <!-- Original name is "z2_brick_light_modelT" -->
        <DList Name="gSunBlockDL" Offset="0x178" /> <!-- Original name is "z2_brick_light_model" -->
        <Texture Name="gSunBlockTLUT" OutName="sun_block_tlut" Format="rgba16" Width="4" Height="4" Offset="0x258" />
        <Texture Name="gSunBlockTex" OutName="sun_block" Format="ci4" Width="64" Height="64" Offset="0x278" />
        <Collision Name="gSunBlockCol" Offset="0xB80" /> <!-- Original name is "z2_brick_light_bgdatainfo" -->
    </File>
</Root>
