<Root>
    <!-- Octorok assets -->
    <File Name="ovl_En_Okuta" BaseAddress="0x8086DE20" RangeStart="0x2A50" RangeEnd="0x2A60">
        <!-- DisplayList that turns the Octorok blue. In the final game, the blue Octorok variant is unused. -->
        <DList Name="gOctorokBlueMaterialDL" Offset="0x2A50"/>
    </File>
</Root>
