<Root>
    <File Name="object_spot11_obj" Segment="6">
        <DList Name="gSpot11EmptyDL" Offset="0x80" /> <!-- Original name is "z2_11_tobira01_modelT" -->
        <DList Name="gGoronDoorDL" Offset="0x88" /> <!-- Original name is "z2_11_tobira01_model" -->
        <Texture Name="gGoronDoorTex" OutName="goron_door" Format="rgba16" Width="32" Height="64" Offset="0x120" />
        <Collision Name="gGoronDoorCol" Offset="0x11C0" /> <!-- Original name is "z2_11_tobira01_bgdatainfo" -->
        <DList Name="gWoodStepDL" Offset="0x13F0" /> <!-- Original name is "z2_11_dai_model" -->
        <Texture Name="gWoodTLUT" OutName="wood_tlut" Format="rgba16" Width="16" Height="16" Offset="0x1560" />
        <Texture Name="gWoodStepTopTex" OutName="wood_step_top" Format="ci8" Width="32" Height="32" Offset="0x1760" />
        <Texture Name="gWoodStepSideTex" OutName="wood_step_side" Format="ci8" Width="32" Height="16" Offset="0x1B60" />
        <Collision Name="gWoodStepCol" Offset="0x1EB8" /> <!-- Original name is "z2_11_dai_bgdatainfo" -->
    </File>
</Root>
