<Root>
    <File Name="daytelop_static" Segment="9">
        <Texture Name="gDaytelopFirstDayLeftNESTex" OutName="first_day_left_nes" Format="i4" Width="128" Height="64" Offset="0x0"/>
        <Texture Name="gDaytelopFirstDayRightNESTex" OutName="first_day_right_nes" Format="i4" Width="128" Height="64" Offset="0x1000"/>

        <Texture Name="gDaytelopSecondDayLeftNESTex" OutName="second_day_left_nes" Format="i4" Width="128" Height="64" Offset="0x2000"/>
        <Texture Name="gDaytelopSecondDayRightNESTex" OutName="second_day_right_nes" Format="i4" Width="128" Height="64" Offset="0x3000"/>

        <Texture Name="gDaytelopFinalDayLeftNESTex" OutName="final_day_left_nes" Format="i4" Width="128" Height="64" Offset="0x4000"/>
        <Texture Name="gDaytelopFinalDayRightNESTex" OutName="final_day_right_nes" Format="i4" Width="128" Height="64" Offset="0x5000"/>

        <Texture Name="gDaytelopNewDayLeftNESTex" OutName="new_day_left_nes" Format="i4" Width="128" Height="64" Offset="0x6000"/>
        <Texture Name="gDaytelopNewDayRightNESTex" OutName="new_day_right_nes" Format="i4" Width="128" Height="64" Offset="0x7000"/>

        <Texture Name="gDaytelop72HoursNESTex" OutName="72_hours_nes" Format="i4" Width="144" Height="32" Offset="0x8000"/>
        <Texture Name="gDaytelop48HoursNESTex" OutName="48_hours_nes" Format="i4" Width="144" Height="32" Offset="0x8900"/>
        <Texture Name="gDaytelop24HoursNESTex" OutName="24_hours_nes" Format="i4" Width="144" Height="32" Offset="0x9200"/>
    </File>
</Root>
