<Root>
    <File Name="object_tite" Segment="6">
        <Animation Name="object_tite_Anim_0001D4" Offset="0x1D4" /> <!-- Original name might be "tt_dmg" -->
        <Animation Name="object_tite_Anim_0004F8" Offset="0x4F8" /> <!-- Original name is "tt_jump" -->
        <Animation Name="object_tite_Anim_00069C" Offset="0x69C" /> <!-- Original name is "tt_jump_end" -->
        <Animation Name="object_tite_Anim_00083C" Offset="0x83C" /> <!-- Original name is "tt_jump_start" -->
        <Animation Name="object_tite_Anim_000A14" Offset="0xA14" /> <!-- Original name is "tt_move" -->
        <Animation Name="object_tite_Anim_000C70" Offset="0xC70" /> <!-- Original name is "tt_smalljump"-->
        <Animation Name="object_tite_Anim_000F50" Offset="0xF50" />
        <Animation Name="object_tite_Anim_0012E4" Offset="0x12E4" /> <!-- Original name is "tt_wait" -->
        <Texture Name="object_tite_Tex_001300" OutName="tex_001300" Format="rgba16" Width="16" Height="32" Offset="0x1300" />
        <Texture Name="object_tite_Tex_001700" OutName="tex_001700" Format="rgba16" Width="16" Height="16" Offset="0x1700" />
        <Texture Name="object_tite_Tex_001900" OutName="tex_001900" Format="rgba16" Width="8" Height="16" Offset="0x1900" />
        <Texture Name="object_tite_Tex_001A00" OutName="tex_001A00" Format="rgba16" Width="4" Height="16" Offset="0x1A00" />
        <Texture Name="object_tite_Tex_001A80" OutName="tex_001A80" Format="rgba16" Width="8" Height="8" Offset="0x1A80" />
        <Texture Name="object_tite_Tex_001B00" OutName="tex_001B00" Format="rgba16" Width="16" Height="32" Offset="0x1B00" />
        <Texture Name="object_tite_Tex_001F00" OutName="tex_001F00" Format="rgba16" Width="16" Height="16" Offset="0x1F00" />
        <Texture Name="object_tite_Tex_002100" OutName="tex_002100" Format="rgba16" Width="8" Height="16" Offset="0x2100" />
        <DList Name="object_tite_DL_002FF0" Offset="0x2FF0" />
        <DList Name="object_tite_DL_003160" Offset="0x3160" />
        <DList Name="object_tite_DL_003290" Offset="0x3290" />
        <DList Name="object_tite_DL_003330" Offset="0x3330" />
        <DList Name="object_tite_DL_003460" Offset="0x3460" />
        <DList Name="object_tite_DL_003500" Offset="0x3500" />
        <DList Name="object_tite_DL_003630" Offset="0x3630" />
        <DList Name="object_tite_DL_0036D0" Offset="0x36D0" />
        <DList Name="object_tite_DL_003800" Offset="0x3800" />
        <Limb Name="object_tite_Standardlimb_0038A0" Type="Standard" EnumName="OBJECT_TITE_LIMB_01" Offset="0x38A0" />
        <Limb Name="object_tite_Standardlimb_0038AC" Type="Standard" EnumName="OBJECT_TITE_LIMB_02" Offset="0x38AC" />
        <Limb Name="object_tite_Standardlimb_0038B8" Type="Standard" EnumName="OBJECT_TITE_LIMB_03" Offset="0x38B8" />
        <Limb Name="object_tite_Standardlimb_0038C4" Type="Standard" EnumName="OBJECT_TITE_LIMB_04" Offset="0x38C4" />
        <Limb Name="object_tite_Standardlimb_0038D0" Type="Standard" EnumName="OBJECT_TITE_LIMB_05" Offset="0x38D0" />
        <Limb Name="object_tite_Standardlimb_0038DC" Type="Standard" EnumName="OBJECT_TITE_LIMB_06" Offset="0x38DC" />
        <Limb Name="object_tite_Standardlimb_0038E8" Type="Standard" EnumName="OBJECT_TITE_LIMB_07" Offset="0x38E8" />
        <Limb Name="object_tite_Standardlimb_0038F4" Type="Standard" EnumName="OBJECT_TITE_LIMB_08" Offset="0x38F4" />
        <Limb Name="object_tite_Standardlimb_003900" Type="Standard" EnumName="OBJECT_TITE_LIMB_09" Offset="0x3900" />
        <Limb Name="object_tite_Standardlimb_00390C" Type="Standard" EnumName="OBJECT_TITE_LIMB_0A" Offset="0x390C" />
        <Limb Name="object_tite_Standardlimb_003918" Type="Standard" EnumName="OBJECT_TITE_LIMB_0B" Offset="0x3918" />
        <Limb Name="object_tite_Standardlimb_003924" Type="Standard" EnumName="OBJECT_TITE_LIMB_0C" Offset="0x3924" />
        <Limb Name="object_tite_Standardlimb_003930" Type="Standard" EnumName="OBJECT_TITE_LIMB_0D" Offset="0x3930" />
        <Limb Name="object_tite_Standardlimb_00393C" Type="Standard" EnumName="OBJECT_TITE_LIMB_0E" Offset="0x393C" />
        <Limb Name="object_tite_Standardlimb_003948" Type="Standard" EnumName="OBJECT_TITE_LIMB_0F" Offset="0x3948" />
        <Limb Name="object_tite_Standardlimb_003954" Type="Standard" EnumName="OBJECT_TITE_LIMB_10" Offset="0x3954" />
        <Limb Name="object_tite_Standardlimb_003960" Type="Standard" EnumName="OBJECT_TITE_LIMB_11" Offset="0x3960" />
        <Limb Name="object_tite_Standardlimb_00396C" Type="Standard" EnumName="OBJECT_TITE_LIMB_12" Offset="0x396C" />
        <Limb Name="object_tite_Standardlimb_003978" Type="Standard" EnumName="OBJECT_TITE_LIMB_13" Offset="0x3978" />
        <Limb Name="object_tite_Standardlimb_003984" Type="Standard" EnumName="OBJECT_TITE_LIMB_14" Offset="0x3984" />
        <Limb Name="object_tite_Standardlimb_003990" Type="Standard" EnumName="OBJECT_TITE_LIMB_15" Offset="0x3990" />
        <Limb Name="object_tite_Standardlimb_00399C" Type="Standard" EnumName="OBJECT_TITE_LIMB_16" Offset="0x399C" />
        <Limb Name="object_tite_Standardlimb_0039A8" Type="Standard" EnumName="OBJECT_TITE_LIMB_17" Offset="0x39A8" />
        <Limb Name="object_tite_Standardlimb_0039B4" Type="Standard" EnumName="OBJECT_TITE_LIMB_18" Offset="0x39B4" />
        <Skeleton Name="object_tite_Skel_003A20" Type="Normal" LimbType="Standard" LimbNone="OBJECT_TITE_LIMB_NONE" LimbMax="OBJECT_TITE_LIMB_MAX" EnumName="ObjectTiteLimb" Offset="0x3A20" />
    </File>
</Root>
