<Root>
    <!-- Death Armos: flying statues in Inverted Stone Tower Temple -->
    <File Name="object_famos" Segment="6">
        <Animation Name="gFamosShakeAnim" Offset="0xF8" /> <!-- Original name is "fam_aizu" -->
        <DList Name="gFamosHelmetDL" Offset="0x12B0" />
        <DList Name="gFamosMainBodyDL" Offset="0x1528" />
        <DList Name="gFamosShieldDL" Offset="0x1C88" />
        <DList Name="gFamosSwordDL" Offset="0x1DE8" />
        <DList Name="gFamosLightSwitchDL" Offset="0x1FA8" />
        <Texture Name="gFamosBodyTLUT" OutName="body_tlut" Format="rgba16" Width="4" Height="4" Offset="0x2068" />
        <Texture Name="gFamosBottomTLUT" OutName="bottom_tlut" Format="rgba16" Width="4" Height="4" Offset="0x2088" />
        <Texture Name="gFamosShieldTLUT" OutName="shield_tlut" Format="rgba16" Width="4" Height="4" Offset="0x20A8" />
        <Texture Name="gFamosSwordHiltTLUT" OutName="sword_hilt_tlut" Format="rgba16" Width="4" Height="4" Offset="0x20C8" />
        <Texture Name="gFamosMainBodyTex" OutName="famos_main_body" Format="ci4" Width="64" Height="64" Offset="0x20E8" />
        <Texture Name="gFamosBottomTex" OutName="famos_bottom" Format="ci4" Width="32" Height="32" Offset="0x28E8" />
        <Texture Name="gFamosShieldTex" OutName="famos_shield" Format="ci4" Width="64" Height="64" Offset="0x2AE8" />
        <Texture Name="gFamosSwordHiltTex" OutName="famos_sword_hilt" Format="ci4" Width="32" Height="32" Offset="0x32E8" />
        <Texture Name="gFamosLightSwitchTex" OutName="famos_light_switch" Format="rgba16" Width="32" Height="32" Offset="0x34E8" />

        <Limb Name="gFamosBodyLimb" Type="Standard" EnumName="FAMOS_LIMB_BODY" Offset="0x3CE8" />
        <Limb Name="gFamosEmblemLimb" Type="Standard" EnumName="FAMOS_LIMB_EMBLEM" Offset="0x3CF4" />
        <Limb Name="gFamosSwordLimb" Type="Standard" EnumName="FAMOS_LIMB_SWORD" Offset="0x3D00" />
        <Limb Name="gFamosShieldLimb" Type="Standard" EnumName="FAMOS_LIMB_SHIELD" Offset="0x3D0C" />
        <Limb Name="gFamosHeadLimb" Type="Standard" EnumName="FAMOS_LIMB_HEAD" Offset="0x3D18" />
        <Skeleton Name="gFamosSkel" Type="Normal" LimbType="Standard" LimbNone="FAMOS_LIMB_NONE" LimbMax="FAMOS_LIMB_MAX" EnumName="FamosLimb" Offset="0x3D38" />

        <Animation Name="gFamosIdleAnim" Offset="0x3DC8" /> <!-- Original name is "fam_dosun" -->
        <TextureAnimation Name="gFamosNormalGlowingEmblemTexAnim" Offset="0x3E30" />
        <TextureAnimation Name="gFamosFlippedGlowingEmblemTexAnim" Offset="0x3E38" />
    </File>
</Root>
