<Root>
    <File Name="link_animetion" Segment="7">
        <PlayerAnimationData Name="gPlayerAnim_al_fuwafuwa_modori_Data" FrameCount="54" Offset="0x0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_back_shitR_Data" FrameCount="8" Offset="0x1C50"/>
        <PlayerAnimationData Name="gPlayerAnim_kf_tetunagu_loop_Data" FrameCount="40" Offset="0x2080"/>
        <PlayerAnimationData Name="gPlayerAnim_link_uma_left_down_Data" FrameCount="65" Offset="0x3570"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_nigeru_Data" FrameCount="8" Offset="0x5780"/>
        <PlayerAnimationData Name="gPlayerAnim_dl_kokeru_Data" FrameCount="14" Offset="0x5BB0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_nozokikomi_Data" FrameCount="70" Offset="0x6310"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_free2free_Data" FrameCount="20" Offset="0x87C0"/>
        <PlayerAnimationData Name="gPlayerAnim_kf_miseau_Data" FrameCount="40" Offset="0x9240"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_rebound_Data" FrameCount="11" Offset="0xA730"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_cutterwaitB_Data" FrameCount="9" Offset="0xAD00"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_cutterwaitC_Data" FrameCount="9" Offset="0xB1C0"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_cutterwaitA_Data" FrameCount="9" Offset="0xB680"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_nozokikomi_wait_Data" FrameCount="35" Offset="0xBB40"/>
        <PlayerAnimationData Name="gPlayerAnim_alink_somukeru_loop_Data" FrameCount="40" Offset="0xCDA0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_pull_start_Data" FrameCount="16" Offset="0xE290"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_push_wait_end_Data" FrameCount="11" Offset="0xEAF0"/>
        <PlayerAnimationData Name="gPlayerAnim_alink_kaitenmiss_Data" FrameCount="28" Offset="0xF0C0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_free2fighter_free_Data" FrameCount="20" Offset="0xFF70"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_futtobi_Data" FrameCount="40" Offset="0x109F0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_Lpierce_kiru_finsh_endR_Data" FrameCount="13" Offset="0x11EE0"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_tamahakidf_Data" FrameCount="2" Offset="0x125B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bottle_fish_in_Data" FrameCount="44" Offset="0x126C0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_swimer_swim_get_Data" FrameCount="12" Offset="0x13DD0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_defense_long_hitR_Data" FrameCount="7" Offset="0x14420"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_defense_long_hitL_Data" FrameCount="8" Offset="0x147D0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bow_defense_wait_Data" FrameCount="31" Offset="0x14C00"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_rolling_kiru_endR_Data" FrameCount="14" Offset="0x15C40"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_kaoage_Data" FrameCount="15" Offset="0x163A0"/>
        <PlayerAnimationData Name="gPlayerAnim_demo_link_twait_Data" FrameCount="45" Offset="0x16B80"/>
        <PlayerAnimationData Name="gPlayerAnim_demo_link_nwait_Data" FrameCount="45" Offset="0x18310"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_normal_kiru_finsh_endR_Data" FrameCount="19" Offset="0x19AA0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_waitF_itemA_20f_Data" FrameCount="90" Offset="0x1A4A0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_waitF_itemB_20f_Data" FrameCount="100" Offset="0x1D3C0"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_umanoru_Data" FrameCount="74" Offset="0x20820"/>
        <PlayerAnimationData Name="gPlayerAnim_link_uma_right_up_Data" FrameCount="74" Offset="0x22EE0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bottle_bug_out_Data" FrameCount="131" Offset="0x255A0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_defense_end_Data" FrameCount="5" Offset="0x29A40"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_LRside_kiru_end_Data" FrameCount="11" Offset="0x29CE0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_LLside_kiru_end_Data" FrameCount="13" Offset="0x2A2B0"/>
        <PlayerAnimationData Name="gPlayerAnim_alink_ee_Data" FrameCount="30" Offset="0x2A980"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_pull_start_free_Data" FrameCount="16" Offset="0x2B940"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_maskoff_Data" FrameCount="10" Offset="0x2C1A0"/>
        <PlayerAnimationData Name="gPlayerAnim_L_mukinaoru_Data" FrameCount="10" Offset="0x2C6E0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lpierce_kiru_end_Data" FrameCount="10" Offset="0x2CC20"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_tobikakaru_Data" FrameCount="52" Offset="0x2D160"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_ononoki_Data" FrameCount="60" Offset="0x2ECA0"/>
        <PlayerAnimationData Name="gPlayerAnim_spotlight_Data" FrameCount="50" Offset="0x30C10"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_kakeyori_miokuri_wait_Data" FrameCount="20" Offset="0x32640"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_fishswim_Data" FrameCount="10" Offset="0x330C0"/>
        <PlayerAnimationData Name="gPlayerAnimData_033600" FrameCount="52" Offset="0x33600"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_miokuri_wait_Data" FrameCount="30" Offset="0x35140"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_hip_down_Data" FrameCount="28" Offset="0x36100"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_climb_endAL_Data" FrameCount="27" Offset="0x36FB0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_climb_endAR_Data" FrameCount="28" Offset="0x37DE0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_front_shit_Data" FrameCount="8" Offset="0x38C90"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_normal_climb_endAL_Data" FrameCount="35" Offset="0x390C0"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_normal_climb_endAR_Data" FrameCount="36" Offset="0x3A320"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_normal_climb_endBL_Data" FrameCount="35" Offset="0x3B600"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_normal_climb_endBR_Data" FrameCount="36" Offset="0x3C860"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_climb_endBL_Data" FrameCount="56" Offset="0x3DB40"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_climb_endBR_Data" FrameCount="56" Offset="0x3F890"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_Lside_kiru_endR_Data" FrameCount="8" Offset="0x415E0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_Rside_kiru_endR_Data" FrameCount="18" Offset="0x41A10"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_walk_endR_long_Data" FrameCount="11" Offset="0x42380"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_walk_endL_long_Data" FrameCount="11" Offset="0x42950"/>
        <PlayerAnimationData Name="gPlayerAnim_link_shagamu_demo_Data" FrameCount="13" Offset="0x42F20"/>
        <PlayerAnimationData Name="gPlayerAnimData_0435F0" FrameCount="40" Offset="0x435F0"/>
        <PlayerAnimationData Name="gPlayerAnimData_044AE0" FrameCount="33" Offset="0x44AE0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lpierce_kiru_finsh_Data" FrameCount="9" Offset="0x45C30"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_turn_kiruR_Data" FrameCount="6" Offset="0x460F0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_turn_kiruL_Data" FrameCount="5" Offset="0x46420"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_take_out_Data" FrameCount="38" Offset="0x466C0"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_op3_tatiagari_Data" FrameCount="110" Offset="0x47AB0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_run_Data" FrameCount="20" Offset="0x4B450"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_wait2waitR_Data" FrameCount="6" Offset="0x4BED0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Rside_kiru_end_Data" FrameCount="12" Offset="0x4C200"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lside_kiru_end_Data" FrameCount="9" Offset="0x4C850"/>
        <PlayerAnimationData Name="gPlayerAnimData_04CD10" FrameCount="30" Offset="0x4CD10"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_gakkistart_Data" FrameCount="15" Offset="0x4DCD0"/>
        <PlayerAnimationData Name="gPlayerAnim_nw_modoru_Data" FrameCount="20" Offset="0x4E4B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_short_landing_Data" FrameCount="16" Offset="0x4EF30"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_back_shit_Data" FrameCount="8" Offset="0x4F790"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_swimtowait_Data" FrameCount="10" Offset="0x4FBC0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_uma_anim_fastrun_muti_Data" FrameCount="24" Offset="0x50100"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_landingR_Data" FrameCount="21" Offset="0x50D90"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Rside_kiru_Data" FrameCount="5" Offset="0x51890"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lside_kiru_Data" FrameCount="5" Offset="0x51B30"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_drinkend_Data" FrameCount="20" Offset="0x51DD0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_uma_stop_muti_Data" FrameCount="75" Offset="0x52850"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_wait_long_Data" FrameCount="89" Offset="0x54FA0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_look_hand_Data" FrameCount="35" Offset="0x57E40"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_defense_Data" FrameCount="2" Offset="0x590A0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_power_kiru_walk_Data" FrameCount="21" Offset="0x591B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_okarina_warp_goal_Data" FrameCount="45" Offset="0x59CB0"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_nozoki_Data" FrameCount="30" Offset="0x5B440"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_power_kiru_wait_Data" FrameCount="34" Offset="0x5C400"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bottle_bug_in_Data" FrameCount="44" Offset="0x5D5D0"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_doorB_open_Data" FrameCount="100" Offset="0x5ECE0"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_doorA_open_Data" FrameCount="100" Offset="0x62140"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_kousan_Data" FrameCount="28" Offset="0x655A0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_wait_typeD_20f_Data" FrameCount="138" Offset="0x66450"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_kakeyori_wait_Data" FrameCount="20" Offset="0x6AC90"/>
        <PlayerAnimationData Name="gPlayerAnim_al_fuwafuwa_Data" FrameCount="45" Offset="0x6B710"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_furafura_Data" FrameCount="136" Offset="0x6CEA0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_walk_long_Data" FrameCount="29" Offset="0x715D0"/>
        <PlayerAnimationData Name="gPlayerAnim_demo_link_orosuu_Data" FrameCount="90" Offset="0x72500"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_getA_Data" FrameCount="22" Offset="0x75420"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_getB_Data" FrameCount="22" Offset="0x75FB0"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_gurd_Data" FrameCount="4" Offset="0x76B40"/>
        <PlayerAnimationData Name="gPlayerAnim_link_hammer_normal2long_Data" FrameCount="20" Offset="0x76D60"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_dakisime_loop_Data" FrameCount="40" Offset="0x777E0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_power_kiru_wait_end_Data" FrameCount="15" Offset="0x78CD0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_normal_kiru_end_Data" FrameCount="8" Offset="0x794B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lrolling_kiru_end_Data" FrameCount="12" Offset="0x798E0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_nocarry_free_Data" FrameCount="9" Offset="0x79F30"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_normal_kiru_endR_Data" FrameCount="9" Offset="0x7A3F0"/>
        <PlayerAnimationData Name="gPlayerAnimData_07A8B0" FrameCount="15" Offset="0x7A8B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_sita_wait_Data" FrameCount="30" Offset="0x7B090"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_down_slope_slip_end_free_Data" FrameCount="19" Offset="0x7C050"/>
        <PlayerAnimationData Name="gPlayerAnimData_07CA50" FrameCount="20" Offset="0x7CA50"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_wait_Data" FrameCount="89" Offset="0x7D4D0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_fall_Data" FrameCount="37" Offset="0x80370"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_walk_Data" FrameCount="29" Offset="0x816D0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_normal2bom_Data" FrameCount="20" Offset="0x82600"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lpower_kiru_start_Data" FrameCount="16" Offset="0x83080"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_okarina_start_Data" FrameCount="12" Offset="0x838E0"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_punchBend_Data" FrameCount="10" Offset="0x83F30"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_punchCend_Data" FrameCount="10" Offset="0x84470"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_punchAend_Data" FrameCount="13" Offset="0x849B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_front_hitR_Data" FrameCount="16" Offset="0x85080"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_front_down_wake_Data" FrameCount="39" Offset="0x858E0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_throw_free_Data" FrameCount="21" Offset="0x86D50"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_short_landing_free_Data" FrameCount="16" Offset="0x87850"/>
        <PlayerAnimationData Name="gPlayerAnim_link_uma_anim_walk_muti_Data" FrameCount="35" Offset="0x880B0"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_jumpATend_Data" FrameCount="13" Offset="0x89310"/>
        <PlayerAnimationData Name="gPlayerAnim_alink_powerup_loop_Data" FrameCount="29" Offset="0x899E0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_fall_up_Data" FrameCount="86" Offset="0x8A910"/>
        <PlayerAnimationData Name="gPlayerAnim_o_get_mae_Data" FrameCount="50" Offset="0x8D620"/>
        <PlayerAnimationData Name="gPlayerAnim_om_get_mae_Data" FrameCount="50" Offset="0x8F050"/>
        <PlayerAnimationData Name="gPlayerAnim_urusai_Data" FrameCount="51" Offset="0x90A80"/>
        <PlayerAnimationData Name="gPlayerAnim_link_uma_anim_stop_Data" FrameCount="65" Offset="0x92540"/>
        <PlayerAnimationData Name="gPlayerAnim_link_wait_heat2_20f_Data" FrameCount="25" Offset="0x94750"/>
        <PlayerAnimationData Name="gPlayerAnim_link_wait_heat1_20f_Data" FrameCount="35" Offset="0x95470"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_tewofuru_Data" FrameCount="22" Offset="0x966D0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_newside_jump_end_20f_Data" FrameCount="16" Offset="0x97260"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_jump_climb_hold_Data" FrameCount="18" Offset="0x97AC0"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_goto_future_Data" FrameCount="110" Offset="0x98430"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_put_Data" FrameCount="21" Offset="0x9BDD0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_wait2waitR_long_Data" FrameCount="6" Offset="0x9C8D0"/>
        <PlayerAnimationData Name="gPlayerAnim_kf_hanare_Data" FrameCount="35" Offset="0x9CC00"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_Lrolling_kiru_endR_Data" FrameCount="12" Offset="0x9DE60"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_wakare_Data" FrameCount="51" Offset="0x9E4B0"/>
        <PlayerAnimationData Name="gPlayerAnim_L_sagaru_Data" FrameCount="30" Offset="0x9FF70"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_back_hitR_Data" FrameCount="16" Offset="0xA0F30"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_Fclimb_upR_Data" FrameCount="21" Offset="0xA1790"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_Fclimb_upL_Data" FrameCount="21" Offset="0xA2290"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_waitL2defense_long_Data" FrameCount="3" Offset="0xA2D90"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_waitR2defense_long_Data" FrameCount="3" Offset="0xA2F30"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_uma_rightup_Data" FrameCount="38" Offset="0xA30D0"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_attack_Data" FrameCount="2" Offset="0xA44C0"/>
        <PlayerAnimationData Name="gPlayerAnim_Link_otituku_w_Data" FrameCount="20" Offset="0xA45D0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_kenmiru2_modori_Data" FrameCount="15" Offset="0xA5050"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_up_slope_slip_end_long_Data" FrameCount="19" Offset="0xA5830"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_kaoage_wait_Data" FrameCount="20" Offset="0xA6230"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Rside_kiru_finsh_end_Data" FrameCount="18" Offset="0xA6CB0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lside_kiru_finsh_end_Data" FrameCount="15" Offset="0xA7620"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_power_kiru_side_walk_Data" FrameCount="21" Offset="0xA7E00"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_umamiage_loop_Data" FrameCount="44" Offset="0xA8900"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_kakeyori_Data" FrameCount="20" Offset="0xAA010"/>
        <PlayerAnimationData Name="gPlayerAnim_kf_omen_loop_Data" FrameCount="30" Offset="0xAAA90"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_normal_kiru_finsh_end_Data" FrameCount="19" Offset="0xABA50"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lnormal_kiru_Data" FrameCount="5" Offset="0xAC450"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_landing_roll_free_Data" FrameCount="32" Offset="0xAC6F0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_re_dead_attack_wait_Data" FrameCount="11" Offset="0xAD7B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_uma_anim_stand_Data" FrameCount="33" Offset="0xADD80"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_talk_free_wait_Data" FrameCount="34" Offset="0xAEED0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bottle_fish_miss_Data" FrameCount="21" Offset="0xB00A0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_walk_endR_Data" FrameCount="11" Offset="0xB0BA0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_walk_endL_Data" FrameCount="11" Offset="0xB1170"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_normal_defense_ALL_Data" FrameCount="5" Offset="0xB1740"/>
        <PlayerAnimationData Name="gPlayerAnimData_0B19E0" FrameCount="30" Offset="0xB19E0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bow_bow_shoot_next_Data" FrameCount="8" Offset="0xB29A0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_pushing_Data" FrameCount="31" Offset="0xB2DD0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_pulling_Data" FrameCount="31" Offset="0xB3E10"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_defense_wait_Data" FrameCount="20" Offset="0xB4E50"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_zeldamiru_wait_Data" FrameCount="25" Offset="0xB58D0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_swimer_Rside_swim_Data" FrameCount="34" Offset="0xB65F0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_swimer_Lside_swim_Data" FrameCount="34" Offset="0xB77C0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bow_bow_wait_Data" FrameCount="66" Offset="0xB8990"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_Lnormal_kiru_finsh_endR_Data" FrameCount="11" Offset="0xBAC20"/>
        <PlayerAnimationData Name="gPlayerAnimData_0BB1F0" FrameCount="30" Offset="0xBB1F0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_250jump_start_Data" FrameCount="10" Offset="0xBC1B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_swimer_swim_Data" FrameCount="29" Offset="0xBC6F0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_hip_down_long_Data" FrameCount="28" Offset="0xBD620"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_side_walkR_long_Data" FrameCount="16" Offset="0xBE4D0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_side_walkL_long_Data" FrameCount="16" Offset="0xBED30"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_landing_Data" FrameCount="21" Offset="0xBF590"/>
        <PlayerAnimationData Name="gPlayerAnim_L_hajikareru_Data" FrameCount="24" Offset="0xC0090"/>
        <PlayerAnimationData Name="gPlayerAnim_demo_rakka_Data" FrameCount="3" Offset="0xC0D20"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lpower_kiru_wait_end_Data" FrameCount="15" Offset="0xC0EC0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_pierce_kiru_finsh_endR_Data" FrameCount="32" Offset="0xC16A0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_waitL_long_Data" FrameCount="29" Offset="0xC2760"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_waitR_long_Data" FrameCount="29" Offset="0xC3690"/>
        <PlayerAnimationData Name="gPlayerAnim_link_child_tunnel_end_Data" FrameCount="71" Offset="0xC45C0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_look_hand_wait_Data" FrameCount="20" Offset="0xC6AF0"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_climb_endAL_Data" FrameCount="27" Offset="0xC7570"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_climb_endAL_Data" FrameCount="27" Offset="0xC83A0"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_climb_endAR_Data" FrameCount="27" Offset="0xC91D0"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_climb_endAR_Data" FrameCount="27" Offset="0xCA000"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_climb_endBL_Data" FrameCount="56" Offset="0xCAE30"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_climb_endBL_Data" FrameCount="56" Offset="0xCCB80"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_climb_endBR_Data" FrameCount="56" Offset="0xCE8D0"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_climb_endBR_Data" FrameCount="56" Offset="0xD0620"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_hang_up_down_Data" FrameCount="11" Offset="0xD2370"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bottle_drink_demo_end_Data" FrameCount="50" Offset="0xD2940"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_setmaskend_Data" FrameCount="3" Offset="0xD4370"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_waitR_Data" FrameCount="29" Offset="0xD4510"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_waitL_Data" FrameCount="29" Offset="0xD5440"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_front_shitR_Data" FrameCount="8" Offset="0xD6370"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_defense_end_free_Data" FrameCount="5" Offset="0xD67A0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bottle_drink_demo_start_Data" FrameCount="47" Offset="0xD6A40"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_jumpAT_Data" FrameCount="13" Offset="0xD82E0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_pierce_kiru_Data" FrameCount="4" Offset="0xD89B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_hook_shot_ready_Data" FrameCount="9" Offset="0xD8BD0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_normal2fighter_Data" FrameCount="20" Offset="0xD9090"/>
        <PlayerAnimationData Name="gPlayerAnim_dl_jibunmiru_Data" FrameCount="48" Offset="0xD9B10"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_waitL2wait_long_Data" FrameCount="13" Offset="0xDB430"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_waitR2wait_long_Data" FrameCount="13" Offset="0xDBB00"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_run_jump_water_fall_wait_Data" FrameCount="13" Offset="0xDC1D0"/>
        <PlayerAnimationData Name="gPlayerAnim_rakuba_Data" FrameCount="33" Offset="0xDC8A0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_pulling_free_Data" FrameCount="31" Offset="0xDD9F0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bow_bow_shoot_end_Data" FrameCount="16" Offset="0xDEA30"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_nocarry_free_end_Data" FrameCount="7" Offset="0xDF290"/>
        <PlayerAnimationData Name="gPlayerAnim_al_elf_tobidasi_Data" FrameCount="52" Offset="0xDF640"/>
        <PlayerAnimationData Name="gPlayerAnim_alink_rakkatyu_Data" FrameCount="20" Offset="0xE1180"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_defense_free_Data" FrameCount="5" Offset="0xE1C00"/>
        <PlayerAnimationData Name="gPlayerAnimData_0E1EA0" FrameCount="18" Offset="0xE1EA0"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_standup_wait_Data" FrameCount="30" Offset="0xE2810"/>
        <PlayerAnimationData Name="gPlayerAnim_bajyo_furikaeru_Data" FrameCount="60" Offset="0xE37D0"/>
        <PlayerAnimationData Name="gPlayerAnim_alink_kyoro_loop_Data" FrameCount="62" Offset="0xE5740"/>
        <PlayerAnimationData Name="gPlayerAnim_al_hensin_Data" FrameCount="51" Offset="0xE77C0"/>
        <PlayerAnimationData Name="gPlayerAnim_sirimochi_wait_Data" FrameCount="25" Offset="0xE9280"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_LLside_kiru_finsh_Data" FrameCount="9" Offset="0xE9FA0"/>
        <PlayerAnimationData Name="gPlayerAnim_bajyo_walk_Data" FrameCount="35" Offset="0xEA460"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_45_turn_free_Data" FrameCount="10" Offset="0xEB6C0"/>
        <PlayerAnimationData Name="gPlayerAnimData_0EBC00" FrameCount="20" Offset="0xEBC00"/>
        <PlayerAnimationData Name="gPlayerAnim_lost_horse2_Data" FrameCount="40" Offset="0xEC680"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_climb_down_Data" FrameCount="29" Offset="0xEDB70"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_electric_shock_Data" FrameCount="26" Offset="0xEEAA0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_fighter2free_Data" FrameCount="20" Offset="0xEF840"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_back_to_past_Data" FrameCount="90" Offset="0xF02C0"/>
        <PlayerAnimationData Name="gPlayerAnimData_0F31E0" FrameCount="12" Offset="0xF31E0"/>
        <PlayerAnimationData Name="gPlayerAnim_alink_ozigi_modori_Data" FrameCount="11" Offset="0xF3830"/>
        <PlayerAnimationData Name="gPlayerAnimData_0F3E00" FrameCount="15" Offset="0xF3E00"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lpower_jump_kiru_hit_Data" FrameCount="9" Offset="0xF45E0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_damage_run_long_Data" FrameCount="20" Offset="0xF4AA0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_jump_climb_up_free_Data" FrameCount="38" Offset="0xF5520"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_LRside_kiru_finsh_Data" FrameCount="6" Offset="0xF6910"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_jump_rollkiru_Data" FrameCount="11" Offset="0xF6C40"/>
        <PlayerAnimationData Name="gPlayerAnim_link_uma_anim_walk_Data" FrameCount="35" Offset="0xF7210"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_landing_roll_Data" FrameCount="32" Offset="0xF8470"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bottle_drink_demo_wait_Data" FrameCount="9" Offset="0xF9530"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_mimawasi_wait_Data" FrameCount="55" Offset="0xF99F0"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_wait_Data" FrameCount="59" Offset="0xFB6C0"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_wait_Data" FrameCount="79" Offset="0xFD5B0"/>
        <PlayerAnimationData Name="gPlayerAnimData_0FFF10" FrameCount="24" Offset="0xFFF10"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_kubisime_Data" FrameCount="6" Offset="0x100BA0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_back_hit_Data" FrameCount="16" Offset="0x100ED0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_run_long_Data" FrameCount="20" Offset="0x101730"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lpower_jump_kiru_Data" FrameCount="10" Offset="0x1021B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_swimer_swim_15step_up_Data" FrameCount="66" Offset="0x1026F0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_reboundR_Data" FrameCount="11" Offset="0x104980"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_normal_climb_startB_Data" FrameCount="50" Offset="0x104F50"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_normal_climb_startA_Data" FrameCount="30" Offset="0x106980"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_climb_startA_Data" FrameCount="30" Offset="0x107940"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_climb_startA_Data" FrameCount="30" Offset="0x108900"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_climb_startB_Data" FrameCount="56" Offset="0x1098C0"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_climb_startB_Data" FrameCount="56" Offset="0x10B610"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_check_wait_free_Data" FrameCount="54" Offset="0x10D360"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_gakkiwait_Data" FrameCount="18" Offset="0x10EFB0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lnormal_kiru_finsh_end_Data" FrameCount="11" Offset="0x10F920"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_box_kick_Data" FrameCount="50" Offset="0x10FEF0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_furimuki_Data" FrameCount="80" Offset="0x111920"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_normal2free_Data" FrameCount="20" Offset="0x114300"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_pierce_kiru_finsh_Data" FrameCount="10" Offset="0x114D80"/>
        <PlayerAnimationData Name="gPlayerAnim_L_kennasi_w_Data" FrameCount="20" Offset="0x1152C0"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_doorB_link_Data" FrameCount="100" Offset="0x115D40"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_doorA_link_Data" FrameCount="100" Offset="0x1191A0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_get_itemA_Data" FrameCount="22" Offset="0x11C600"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_get_itemB_Data" FrameCount="22" Offset="0x11D190"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bottle_read_end_Data" FrameCount="20" Offset="0x11DD20"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_jump_kiru_finsh_end_Data" FrameCount="12" Offset="0x11E7A0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_swimer_swim_down_Data" FrameCount="178" Offset="0x11EDF0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_check_end_Data" FrameCount="10" Offset="0x124B20"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_normal2fighter_free_Data" FrameCount="20" Offset="0x125060"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_jump_Data" FrameCount="9" Offset="0x125AE0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_hatto_demo_Data" FrameCount="72" Offset="0x125FA0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_silver_throw_Data" FrameCount="31" Offset="0x128550"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_back_brake_end_Data" FrameCount="12" Offset="0x129590"/>
        <PlayerAnimationData Name="gPlayerAnim_link_silver_carry_Data" FrameCount="80" Offset="0x129BE0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_up_slope_slip_end_Data" FrameCount="19" Offset="0x12C5C0"/>
        <PlayerAnimationData Name="gPlayerAnim_alink_ozigi_loop_Data" FrameCount="10" Offset="0x12CFC0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_climb_startB_Data" FrameCount="56" Offset="0x12D500"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_climb_startA_Data" FrameCount="30" Offset="0x12F250"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_pull_end_free_Data" FrameCount="16" Offset="0x130210"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_backturn_jump_endR_Data" FrameCount="12" Offset="0x130A70"/>
        <PlayerAnimationData Name="gPlayerAnim_link_hook_fly_wait_Data" FrameCount="21" Offset="0x1310C0"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_batabata_Data" FrameCount="14" Offset="0x131BC0"/>
        <PlayerAnimationData Name="gPlayerAnim_sude_nwait_Data" FrameCount="45" Offset="0x132320"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_carryB_Data" FrameCount="36" Offset="0x133AB0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_magic_honoo2_Data" FrameCount="25" Offset="0x134D90"/>
        <PlayerAnimationData Name="gPlayerAnim_link_magic_honoo3_Data" FrameCount="60" Offset="0x135AB0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_magic_honoo1_Data" FrameCount="60" Offset="0x137A20"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_walk_endL_free_Data" FrameCount="11" Offset="0x139990"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_walk_endR_free_Data" FrameCount="11" Offset="0x139F60"/>
        <PlayerAnimationData Name="gPlayerAnim_link_hammer_long2long_Data" FrameCount="20" Offset="0x13A530"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_Fclimb_startA_Data" FrameCount="30" Offset="0x13AFB0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_Fclimb_startB_Data" FrameCount="15" Offset="0x13BF70"/>
        <PlayerAnimationData Name="gPlayerAnim_L_ken_miru_Data" FrameCount="26" Offset="0x13C750"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_tamahaki_Data" FrameCount="8" Offset="0x13D4F0"/>
        <PlayerAnimationData Name="gPlayerAnim_om_get_Data" FrameCount="30" Offset="0x13D920"/>
        <PlayerAnimationData Name="gPlayerAnim_al_gaku_Data" FrameCount="29" Offset="0x13E8E0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_ue_Data" FrameCount="10" Offset="0x13F810"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_newroll_jump_end_20f_Data" FrameCount="13" Offset="0x13FD50"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_normal_climb_upL_Data" FrameCount="21" Offset="0x140420"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_climb_upL_Data" FrameCount="21" Offset="0x140F20"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_normal_climb_upR_Data" FrameCount="21" Offset="0x141A20"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_climb_upR_Data" FrameCount="21" Offset="0x142520"/>
        <PlayerAnimationData Name="gPlayerAnim_alink_ee_loop_Data" FrameCount="28" Offset="0x143020"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bow_walk2ready_Data" FrameCount="9" Offset="0x143ED0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_Fclimb_sideL_Data" FrameCount="21" Offset="0x144390"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_Fclimb_sideR_Data" FrameCount="21" Offset="0x144E90"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_gakkistart_Data" FrameCount="12" Offset="0x145990"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_rakkafinish_Data" FrameCount="11" Offset="0x145FE0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_light_bom_Data" FrameCount="12" Offset="0x1465B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_hip_down_free_Data" FrameCount="28" Offset="0x146C00"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_kakeyori_miokuri_Data" FrameCount="25" Offset="0x147AB0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_wait_itemD1_20f_Data" FrameCount="70" Offset="0x1487D0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_wait_itemD2_20f_Data" FrameCount="108" Offset="0x14AC80"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_throw_Data" FrameCount="21" Offset="0x14E510"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_push_start_Data" FrameCount="16" Offset="0x14F010"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Rside_jump_end_Data" FrameCount="8" Offset="0x14F870"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lside_jump_end_Data" FrameCount="8" Offset="0x14FCA0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_back_brake_Data" FrameCount="12" Offset="0x1500D0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_down_slope_slip_end_Data" FrameCount="19" Offset="0x150720"/>
        <PlayerAnimationData Name="gPlayerAnim_link_derth_rebirth_Data" FrameCount="230" Offset="0x151120"/>
        <PlayerAnimationData Name="gPlayerAnim_link_hook_wait_Data" FrameCount="69" Offset="0x158990"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_warp_Data" FrameCount="70" Offset="0x15ADB0"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_drinkstart_Data" FrameCount="29" Offset="0x15D260"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lside_kiru_finsh_Data" FrameCount="9" Offset="0x15E190"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_normal_okarina_walkB_Data" FrameCount="21" Offset="0x15E650"/>
        <PlayerAnimationData Name="gPlayerAnim_link_magic_kaze1_Data" FrameCount="56" Offset="0x15F150"/>
        <PlayerAnimationData Name="gPlayerAnim_link_magic_kaze3_Data" FrameCount="32" Offset="0x160EA0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_magic_kaze2_Data" FrameCount="9" Offset="0x161F60"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_okarina_end_Data" FrameCount="12" Offset="0x162420"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_walk_free_Data" FrameCount="29" Offset="0x162A70"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_talk_free_Data" FrameCount="7" Offset="0x1639A0"/>
        <PlayerAnimationData Name="gPlayerAnim_spotlight_wait_Data" FrameCount="25" Offset="0x163D50"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Rside_kiru_finsh_Data" FrameCount="7" Offset="0x164A70"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_kenmiru1_wait_Data" FrameCount="20" Offset="0x164E20"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_kenmiru2_wait_Data" FrameCount="20" Offset="0x1658A0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_LRside_kiru_finsh_end_Data" FrameCount="17" Offset="0x166320"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_check_wait_Data" FrameCount="54" Offset="0x166C10"/>
        <PlayerAnimationData Name="gPlayerAnim_link_uma_anim_jump200_Data" FrameCount="30" Offset="0x168860"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_doorB_open_Data" FrameCount="100" Offset="0x169820"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_doorA_open_Data" FrameCount="100" Offset="0x16CC80"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_LLside_kiru_endL_Data" FrameCount="11" Offset="0x1700E0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_LRside_kiru_endR_Data" FrameCount="11" Offset="0x1706B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lpower_kiru_side_walk_Data" FrameCount="21" Offset="0x170C80"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_LLside_kiru_finsh_end_Data" FrameCount="16" Offset="0x171780"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lpierce_kiru_finsh_end_Data" FrameCount="13" Offset="0x171FE0"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_normal_okarina_walk_Data" FrameCount="21" Offset="0x1726B0"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_hoo_Data" FrameCount="20" Offset="0x1731B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_landing_wait_Data" FrameCount="20" Offset="0x173C30"/>
        <PlayerAnimationData Name="gPlayerAnimData_1746B0" FrameCount="15" Offset="0x1746B0"/>
        <PlayerAnimationData Name="gPlayerAnim_Link_ue_wait_Data" FrameCount="40" Offset="0x174E90"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_jibun_miru_Data" FrameCount="43" Offset="0x176380"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_waterroll_Data" FrameCount="18" Offset="0x177A10"/>
        <PlayerAnimationData Name="gPlayerAnim_link_waitF_heat1_20f_Data" FrameCount="36" Offset="0x178380"/>
        <PlayerAnimationData Name="gPlayerAnim_link_waitF_heat2_20f_Data" FrameCount="24" Offset="0x179660"/>
        <PlayerAnimationData Name="gPlayerAnim_link_uma_anim_fastrun_Data" FrameCount="24" Offset="0x17A2F0"/>
        <PlayerAnimationData Name="gPlayerAnim_al_unun_Data" FrameCount="29" Offset="0x17AF80"/>
        <PlayerAnimationData Name="gPlayerAnimData_17BEB0" FrameCount="20" Offset="0x17BEB0"/>
        <PlayerAnimationData Name="gPlayerAnim_alink_tereru_Data" FrameCount="24" Offset="0x17C930"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_wait_free_Data" FrameCount="89" Offset="0x17D5C0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_uma_anim_slowrun_muti_Data" FrameCount="29" Offset="0x180460"/>
        <PlayerAnimationData Name="gPlayerAnim_link_swimer_swim_deep_end_Data" FrameCount="32" Offset="0x181390"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_climb_up_Data" FrameCount="29" Offset="0x182450"/>
        <PlayerAnimationData Name="gPlayerAnim_link_swimer_swim_wait_Data" FrameCount="46" Offset="0x183380"/>
        <PlayerAnimationData Name="gPlayerAnim_okarinatori_Data" FrameCount="22" Offset="0x184BA0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_damage_run_Data" FrameCount="20" Offset="0x185730"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_run_Data" FrameCount="20" Offset="0x1861B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_backturn_jump_Data" FrameCount="15" Offset="0x186C30"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_kenmiru2_Data" FrameCount="35" Offset="0x187410"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_kenmiru1_Data" FrameCount="10" Offset="0x188670"/>
        <PlayerAnimationData Name="gPlayerAnim_alink_kyoro_Data" FrameCount="15" Offset="0x188BB0"/>
        <PlayerAnimationData Name="gPlayerAnimData_189390" FrameCount="42" Offset="0x189390"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_up_slope_slip_end_free_Data" FrameCount="19" Offset="0x18A990"/>
        <PlayerAnimationData Name="gPlayerAnim_d_link_orowait_Data" FrameCount="45" Offset="0x18B390"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_furimuki2_Data" FrameCount="45" Offset="0x18CB20"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_return_to_past_Data" FrameCount="80" Offset="0x18E2B0"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_kakkufinish_Data" FrameCount="15" Offset="0x190C90"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_rebound_longR_Data" FrameCount="13" Offset="0x191470"/>
        <PlayerAnimationData Name="gPlayerAnim_al_fuwafuwa_loop_Data" FrameCount="40" Offset="0x191B40"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_cutterwaitanim_Data" FrameCount="29" Offset="0x193030"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_maskoffstart_Data" FrameCount="15" Offset="0x193F60"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_maskoffstart_Data" FrameCount="15" Offset="0x194740"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_maskoffstart_Data" FrameCount="15" Offset="0x194F20"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_defense_hit_Data" FrameCount="8" Offset="0x195700"/>
        <PlayerAnimationData Name="gPlayerAnim_link_swimer_wait2swim_wait_Data" FrameCount="10" Offset="0x195B30"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_nocarry_free_wait_Data" FrameCount="5" Offset="0x196070"/>
        <PlayerAnimationData Name="gPlayerAnim_link_uma_anim_slowrun_Data" FrameCount="29" Offset="0x196310"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_koutai_Data" FrameCount="35" Offset="0x197240"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_goma_furimuki_Data" FrameCount="46" Offset="0x1984A0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_front_jump_endR_Data" FrameCount="21" Offset="0x199CC0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_give_other_Data" FrameCount="47" Offset="0x19A7C0"/>
        <PlayerAnimationData Name="gPlayerAnim_al_yes_Data" FrameCount="23" Offset="0x19C060"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_waitL2wait_Data" FrameCount="13" Offset="0x19CC70"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_waitR2wait_Data" FrameCount="13" Offset="0x19D340"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_gurad_Data" FrameCount="20" Offset="0x19DA10"/>
        <PlayerAnimationData Name="gPlayerAnim_link_waitF_typeD_20f_Data" FrameCount="138" Offset="0x19E490"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_ice_down_Data" FrameCount="16" Offset="0x1A2CD0"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_gakkiplay_Data" FrameCount="7" Offset="0x1A3530"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_gakkiplay_Data" FrameCount="8" Offset="0x1A38E0"/>
        <PlayerAnimationData Name="gPlayerAnim_L_1kyoro_Data" FrameCount="20" Offset="0x1A3D10"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_miokuri_Data" FrameCount="30" Offset="0x1A4790"/>
        <PlayerAnimationData Name="gPlayerAnim_L_2kyoro_Data" FrameCount="20" Offset="0x1A5750"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_gakkiplay_Data" FrameCount="18" Offset="0x1A61D0"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_umanoru_loop_Data" FrameCount="30" Offset="0x1A6B40"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bottle_bug_miss_Data" FrameCount="13" Offset="0x1A7B00"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_back_down_wake_Data" FrameCount="36" Offset="0x1A81D0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_push_wait_Data" FrameCount="10" Offset="0x1A94B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_landing_roll_long_Data" FrameCount="32" Offset="0x1A99F0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_run_jump_end_Data" FrameCount="19" Offset="0x1AAAB0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_jibunmiru_Data" FrameCount="100" Offset="0x1AB4B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_front_hit_Data" FrameCount="16" Offset="0x1AE910"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_jump_climb_up_Data" FrameCount="38" Offset="0x1AF170"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_defense_wait_free_Data" FrameCount="20" Offset="0x1B0560"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_atozusari_Data" FrameCount="33" Offset="0x1B0FE0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_zeldamiru_Data" FrameCount="15" Offset="0x1B2130"/>
        <PlayerAnimationData Name="gPlayerAnim_link_magic_tame_Data" FrameCount="43" Offset="0x1B2910"/>
        <PlayerAnimationData Name="gPlayerAnimData_1B3FA0" FrameCount="45" Offset="0x1B3FA0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_hammer_long2free_Data" FrameCount="20" Offset="0x1B5730"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_pull_end_Data" FrameCount="16" Offset="0x1B61B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_push_end_Data" FrameCount="16" Offset="0x1B6A10"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_run_jump_Data" FrameCount="13" Offset="0x1B7270"/>
        <PlayerAnimationData Name="gPlayerAnim_link_last_hit_motion2_Data" FrameCount="28" Offset="0x1B7940"/>
        <PlayerAnimationData Name="gPlayerAnim_link_last_hit_motion1_Data" FrameCount="82" Offset="0x1B87F0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_hook_fly_start_Data" FrameCount="9" Offset="0x1BB2E0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_up_slope_slip_Data" FrameCount="10" Offset="0x1BB7A0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_waitL_free_Data" FrameCount="29" Offset="0x1BBCE0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_waitR_free_Data" FrameCount="29" Offset="0x1BCC10"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_pierce_kiru_endR_Data" FrameCount="9" Offset="0x1BDB40"/>
        <PlayerAnimationData Name="gPlayerAnim_dl_yusaburu_Data" FrameCount="6" Offset="0x1BE000"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_mimawasi_Data" FrameCount="15" Offset="0x1BE330"/>
        <PlayerAnimationData Name="gPlayerAnim_link_uma_right_down_Data" FrameCount="48" Offset="0x1BEB10"/>
        <PlayerAnimationData Name="gPlayerAnim_link_swimer_land2swim_wait_Data" FrameCount="27" Offset="0x1C0430"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_bikkuri_Data" FrameCount="20" Offset="0x1C1260"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_standup_Data" FrameCount="78" Offset="0x1C1CE0"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_climb_upL_Data" FrameCount="21" Offset="0x1C45C0"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_climb_upR_Data" FrameCount="21" Offset="0x1C50C0"/>
        <PlayerAnimationData Name="gPlayerAnim_okiagaru_wait_Data" FrameCount="40" Offset="0x1C5BC0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_side_walk_free_Data" FrameCount="29" Offset="0x1C70B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_silver_wait_Data" FrameCount="71" Offset="0x1C7FE0"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_climb_upL_Data" FrameCount="21" Offset="0x1CA510"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_climb_upR_Data" FrameCount="21" Offset="0x1CB010"/>
        <PlayerAnimationData Name="gPlayerAnim_Link_ha_Data" FrameCount="35" Offset="0x1CBB10"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_defense_long_hit_Data" FrameCount="9" Offset="0x1CCD70"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_punchBendR_Data" FrameCount="10" Offset="0x1CD230"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_punchCendR_Data" FrameCount="10" Offset="0x1CD770"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_punchAendR_Data" FrameCount="13" Offset="0x1CDCB0"/>
        <PlayerAnimationData Name="gPlayerAnim_okiagaru_tatu_Data" FrameCount="41" Offset="0x1CE380"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_back_brake_Data" FrameCount="18" Offset="0x1CF900"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_front_jump_end_Data" FrameCount="21" Offset="0x1D0270"/>
        <PlayerAnimationData Name="gPlayerAnim_Link_muku_Data" FrameCount="25" Offset="0x1D0D70"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_side_walk_Data" FrameCount="29" Offset="0x1D1A90"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_back_walk_Data" FrameCount="29" Offset="0x1D29C0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_front_downB_Data" FrameCount="12" Offset="0x1D38F0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_front_downA_Data" FrameCount="5" Offset="0x1D3F40"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_backspace_Data" FrameCount="13" Offset="0x1D41E0"/>
        <PlayerAnimationData Name="gPlayerAnim_L_kamaeru_Data" FrameCount="15" Offset="0x1D48B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_kei_wait_Data" FrameCount="30" Offset="0x1D5090"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_okarina_swing_Data" FrameCount="68" Offset="0x1D6050"/>
        <PlayerAnimationData Name="gPlayerAnim_kf_omen_Data" FrameCount="20" Offset="0x1D83F0"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_op3_negaeri_Data" FrameCount="55" Offset="0x1D8E70"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_rolling_kiru_Data" FrameCount="13" Offset="0x1DAB40"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_Tbox_open_Data" FrameCount="133" Offset="0x1DB210"/>
        <PlayerAnimationData Name="gPlayerAnim_alink_powerup_Data" FrameCount="80" Offset="0x1DF7B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_wait_itemC_20f_Data" FrameCount="93" Offset="0x1E2190"/>
        <PlayerAnimationData Name="gPlayerAnim_link_wait_itemB_20f_Data" FrameCount="100" Offset="0x1E5240"/>
        <PlayerAnimationData Name="gPlayerAnim_link_wait_itemA_20f_Data" FrameCount="90" Offset="0x1E86A0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_check_free_Data" FrameCount="20" Offset="0x1EB5C0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_pierce_kiru_finsh_end_Data" FrameCount="19" Offset="0x1EC040"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_normal_kiru_finsh_Data" FrameCount="6" Offset="0x1ECA40"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_fall_wait_Data" FrameCount="61" Offset="0x1ECD70"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_check_end_free_Data" FrameCount="10" Offset="0x1EED60"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lpower_jump_kiru_end_Data" FrameCount="19" Offset="0x1EF2A0"/>
        <PlayerAnimationData Name="gPlayerAnim_d_link_imanodare_Data" FrameCount="20" Offset="0x1EFCA0"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_Tbox_open_Data" FrameCount="133" Offset="0x1F0720"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_Rside_kiru_finsh_endR_Data" FrameCount="19" Offset="0x1F4CC0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_uma_anim_jump100_Data" FrameCount="23" Offset="0x1F56C0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_furimuki2_wait_Data" FrameCount="30" Offset="0x1F62D0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_landing_free_Data" FrameCount="21" Offset="0x1F7290"/>
        <PlayerAnimationData Name="gPlayerAnim_rakka_Data" FrameCount="57" Offset="0x1F7D90"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_op3_okiagari_Data" FrameCount="365" Offset="0x1F9B70"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_bashi_Data" FrameCount="55" Offset="0x205A80"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_bladeon_Data" FrameCount="9" Offset="0x207750"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_LRside_kiru_finsh_endL_Data" FrameCount="18" Offset="0x207C10"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_long2bom_Data" FrameCount="20" Offset="0x208580"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_side_walkL_free_Data" FrameCount="16" Offset="0x209000"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_side_walkR_free_Data" FrameCount="16" Offset="0x209860"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_back_walk_Data" FrameCount="16" Offset="0x20A0C0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bow_defense_Data" FrameCount="5" Offset="0x20A920"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_koutai_wait_Data" FrameCount="20" Offset="0x20ABC0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_Lside_kiru_finsh_endR_Data" FrameCount="15" Offset="0x20B640"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_doorB_open_Data" FrameCount="100" Offset="0x20BE20"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_doorA_open_Data" FrameCount="100" Offset="0x20F280"/>
        <PlayerAnimationData Name="gPlayerAnim_kf_dakiau_Data" FrameCount="35" Offset="0x2126E0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_backturn_jump_end_Data" FrameCount="7" Offset="0x213940"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lpierce_kiru_Data" FrameCount="3" Offset="0x213CF0"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_get1_Data" FrameCount="40" Offset="0x213E90"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_get3_Data" FrameCount="20" Offset="0x215380"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_get2_Data" FrameCount="20" Offset="0x215E00"/>
        <PlayerAnimationData Name="gPlayerAnim_Link_m_wait_Data" FrameCount="40" Offset="0x216880"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_baru_op2_Data" FrameCount="40" Offset="0x217D70"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_baru_op3_Data" FrameCount="25" Offset="0x219260"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_baru_op1_Data" FrameCount="35" Offset="0x219F80"/>
        <PlayerAnimationData Name="gPlayerAnim_link_hook_walk2ready_Data" FrameCount="9" Offset="0x21B1E0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_power_jump_kiru_end_Data" FrameCount="20" Offset="0x21B6A0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_LLside_kiru_finsh_endR_Data" FrameCount="16" Offset="0x21C120"/>
        <PlayerAnimationData Name="gPlayerAnim_alink_fukitobu_Data" FrameCount="20" Offset="0x21C980"/>
        <PlayerAnimationData Name="gPlayerAnim_link_swimer_swim_deep_start_Data" FrameCount="50" Offset="0x21D400"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_pierce_kiru_end_Data" FrameCount="9" Offset="0x21EE30"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_gakkistart_Data" FrameCount="14" Offset="0x21F2F0"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_gakkiplayU_Data" FrameCount="9" Offset="0x21FA50"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_gakkiplayR_Data" FrameCount="9" Offset="0x21FF10"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_gakkiplayL_Data" FrameCount="9" Offset="0x2203D0"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_gakkiplayD_Data" FrameCount="9" Offset="0x220890"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_gakkiplayA_Data" FrameCount="9" Offset="0x220D50"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_45_turn_Data" FrameCount="10" Offset="0x221210"/>
        <PlayerAnimationData Name="gPlayerAnim_link_uma_wait_3_Data" FrameCount="30" Offset="0x221750"/>
        <PlayerAnimationData Name="gPlayerAnim_link_uma_wait_2_Data" FrameCount="195" Offset="0x222710"/>
        <PlayerAnimationData Name="gPlayerAnim_link_uma_wait_1_Data" FrameCount="208" Offset="0x228D30"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_power_kiru_startL_Data" FrameCount="11" Offset="0x22FA10"/>
        <PlayerAnimationData Name="gPlayerAnim_lost_horse_wait_Data" FrameCount="11" Offset="0x22FFE0"/>
        <PlayerAnimationData Name="gPlayerAnim_demo_link_tewatashi_Data" FrameCount="90" Offset="0x2305B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_newroll_jump_20f_Data" FrameCount="13" Offset="0x2334D0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_free2freeB_Data" FrameCount="20" Offset="0x233BA0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lside_jump_endL_Data" FrameCount="8" Offset="0x234620"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Rside_jump_endR_Data" FrameCount="8" Offset="0x234A50"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_maru_change_Data" FrameCount="11" Offset="0x234E80"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_back_run_Data" FrameCount="16" Offset="0x235450"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_wait_typeA_20f_Data" FrameCount="184" Offset="0x235CB0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_wait_typeB_20f_Data" FrameCount="187" Offset="0x23BD00"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_wait_typeC_20f_Data" FrameCount="200" Offset="0x241EF0"/>
        <PlayerAnimationData Name="gPlayerAnim_dl_jibunmiru_wait_Data" FrameCount="20" Offset="0x2487A0"/>
        <PlayerAnimationData Name="gPlayerAnim_sirimochi_Data" FrameCount="54" Offset="0x249220"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_anchor2fighter_Data" FrameCount="34" Offset="0x24AE70"/>
        <PlayerAnimationData Name="gPlayerAnim_link_magic_tamashii1_Data" FrameCount="52" Offset="0x24C040"/>
        <PlayerAnimationData Name="gPlayerAnim_link_magic_tamashii3_Data" FrameCount="49" Offset="0x24DB80"/>
        <PlayerAnimationData Name="gPlayerAnim_link_magic_tamashii2_Data" FrameCount="29" Offset="0x24F530"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_side_walk_long_Data" FrameCount="29" Offset="0x250460"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_power_kiru_start_Data" FrameCount="11" Offset="0x251390"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_kakku_Data" FrameCount="12" Offset="0x251960"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_defense_kiru_Data" FrameCount="5" Offset="0x251FB0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_boom_throw_waitL_Data" FrameCount="29" Offset="0x252250"/>
        <PlayerAnimationData Name="gPlayerAnim_link_boom_throw_waitR_Data" FrameCount="29" Offset="0x253180"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_kakeyori_mimawasi_Data" FrameCount="85" Offset="0x2540B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_Fclimb_hold2upL_Data" FrameCount="30" Offset="0x256D30"/>
        <PlayerAnimationData Name="gPlayerAnim_Link_miageru_Data" FrameCount="20" Offset="0x257CF0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lrolling_kiru_Data" FrameCount="16" Offset="0x258770"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Wrolling_kiru_Data" FrameCount="17" Offset="0x258FD0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_rolling_kiru_end_Data" FrameCount="16" Offset="0x2598C0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lnormal_kiru_finsh_Data" FrameCount="8" Offset="0x25A120"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_cuttercatch_Data" FrameCount="6" Offset="0x25A550"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_waitL2defense_Data" FrameCount="3" Offset="0x25A880"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_waitR2defense_Data" FrameCount="3" Offset="0x25AA20"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_koutai_kennuki_Data" FrameCount="25" Offset="0x25ABC0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_carryB_wait_Data" FrameCount="55" Offset="0x25B8E0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_waitF_typeC_20f_Data" FrameCount="200" Offset="0x25D5B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_waitF_typeB_20f_Data" FrameCount="187" Offset="0x263E60"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_waitF_typeA_20f_Data" FrameCount="184" Offset="0x26A050"/>
        <PlayerAnimationData Name="gPlayerAnim_link_child_tunnel_start_Data" FrameCount="80" Offset="0x2700A0"/>
        <PlayerAnimationData Name="gPlayerAnim_demo_pikupiku_Data" FrameCount="10" Offset="0x272A80"/>
        <PlayerAnimationData Name="gPlayerAnim_lost_horse_Data" FrameCount="81" Offset="0x272FC0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_jump_climb_wait_free_Data" FrameCount="72" Offset="0x275A30"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_rebound_long_Data" FrameCount="13" Offset="0x277FE0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_uma_left_up_Data" FrameCount="70" Offset="0x2786B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_put_free_Data" FrameCount="15" Offset="0x27AB60"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_normal_kiru_Data" FrameCount="5" Offset="0x27B340"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_op3_wait3_Data" FrameCount="30" Offset="0x27B5E0"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_op3_wait2_Data" FrameCount="30" Offset="0x27C5A0"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_op3_wait1_Data" FrameCount="80" Offset="0x27D560"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_run_free_Data" FrameCount="20" Offset="0x27FF40"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_turn_kiruR_end_Data" FrameCount="16" Offset="0x2809C0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_turn_kiruL_end_Data" FrameCount="16" Offset="0x281220"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_attackC_Data" FrameCount="20" Offset="0x281A80"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_attackB_Data" FrameCount="10" Offset="0x282500"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_attackA_Data" FrameCount="7" Offset="0x282A40"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_LRside_kiru_Data" FrameCount="6" Offset="0x282DF0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_LLside_kiru_Data" FrameCount="6" Offset="0x283120"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bottle_fish_out_Data" FrameCount="120" Offset="0x283450"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_doorA_link_free_Data" FrameCount="100" Offset="0x287320"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_free2bom_Data" FrameCount="20" Offset="0x28A780"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_doorB_link_free_Data" FrameCount="100" Offset="0x28B200"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_jump_climb_wait_Data" FrameCount="73" Offset="0x28E660"/>
        <PlayerAnimationData Name="gPlayerAnim_d_link_orooro_Data" FrameCount="60" Offset="0x290CA0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_defense_hit_Data" FrameCount="9" Offset="0x292C10"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_jump_climb_hold_free_Data" FrameCount="18" Offset="0x2930D0"/>
        <PlayerAnimationData Name="gPlayerAnim_kf_dakiau_loop_Data" FrameCount="40" Offset="0x293A40"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_punchC_Data" FrameCount="20" Offset="0x294F30"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_punchB_Data" FrameCount="19" Offset="0x2959B0"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_punchA_Data" FrameCount="12" Offset="0x2963B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_down_slope_slip_end_long_Data" FrameCount="19" Offset="0x296A00"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_back_downB_Data" FrameCount="14" Offset="0x297400"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_back_downA_Data" FrameCount="6" Offset="0x297B60"/>
        <PlayerAnimationData Name="gPlayerAnimData_297E90" FrameCount="30" Offset="0x297E90"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bow_bow_ready_Data" FrameCount="9" Offset="0x298E50"/>
        <PlayerAnimationData Name="gPlayerAnim_vs_yousei_Data" FrameCount="102" Offset="0x299310"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_down_slope_slip_Data" FrameCount="10" Offset="0x29C880"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Rside_jump_Data" FrameCount="7" Offset="0x29CDC0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lside_jump_Data" FrameCount="7" Offset="0x29D170"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_Tbox_open_Data" FrameCount="133" Offset="0x29D520"/>
        <PlayerAnimationData Name="gPlayerAnim_pg_Tbox_open_Data" FrameCount="133" Offset="0x2A1AC0"/>
        <PlayerAnimationData Name="gPlayerAnim_alink_yurayura_Data" FrameCount="40" Offset="0x2A6060"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_Tbox_open_Data" FrameCount="133" Offset="0x2A7550"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_light_bom_end_Data" FrameCount="19" Offset="0x2ABAF0"/>
        <PlayerAnimationData Name="gPlayerAnim_clink_demo_return_to_future_Data" FrameCount="51" Offset="0x2AC4F0"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_msbowait_Data" FrameCount="79" Offset="0x2ADFB0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_run_jump_water_fall_Data" FrameCount="31" Offset="0x2B0910"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_carryB_free_Data" FrameCount="17" Offset="0x2B1950"/>
        <PlayerAnimationData Name="gPlayerAnim_lkt_nwait_Data" FrameCount="45" Offset="0x2B2240"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lnormal_kiru_end_Data" FrameCount="9" Offset="0x2B39D0"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_attackBend_Data" FrameCount="12" Offset="0x2B3E90"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_attackCend_Data" FrameCount="10" Offset="0x2B44E0"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_attackAend_Data" FrameCount="9" Offset="0x2B4A20"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_re_dead_attack_Data" FrameCount="9" Offset="0x2B4EE0"/>
        <PlayerAnimationData Name="gPlayerAnim_al_hensin_loop_Data" FrameCount="48" Offset="0x2B53A0"/>
        <PlayerAnimationData Name="gPlayerAnim_L_okarina_get_Data" FrameCount="30" Offset="0x2B6CC0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_electric_shock_end_Data" FrameCount="113" Offset="0x2B7C80"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_normal2fighter_Data" FrameCount="20" Offset="0x2BB7B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_side_walkR_Data" FrameCount="16" Offset="0x2BC230"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_side_walkL_Data" FrameCount="16" Offset="0x2BCA90"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_Lpierce_kiru_endL_Data" FrameCount="9" Offset="0x2BD2F0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_gurad_wait_Data" FrameCount="10" Offset="0x2BD7B0"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_setmask_Data" FrameCount="66" Offset="0x2BDCF0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_front_jump_Data" FrameCount="10" Offset="0x2BFF80"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_wakare_loop_Data" FrameCount="30" Offset="0x2C04C0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Wrolling_kiru_end_Data" FrameCount="12" Offset="0x2C1480"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_fighter2long_Data" FrameCount="20" Offset="0x2C1AD0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bow_side_walk_Data" FrameCount="24" Offset="0x2C2550"/>
        <PlayerAnimationData Name="gPlayerAnim_alink_ozigi_Data" FrameCount="30" Offset="0x2C31E0"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_attackBendR_Data" FrameCount="6" Offset="0x2C41A0"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_attackCendR_Data" FrameCount="3" Offset="0x2C44D0"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_attackAendR_Data" FrameCount="6" Offset="0x2C4670"/>
        <PlayerAnimationData Name="gPlayerAnim_pz_cutterattack_Data" FrameCount="9" Offset="0x2C49A0"/>
        <PlayerAnimationData Name="gPlayerAnim_kf_hanare_loop_Data" FrameCount="40" Offset="0x2C4E60"/>
        <PlayerAnimationData Name="gPlayerAnimData_2C6350" FrameCount="45" Offset="0x2C6350"/>
        <PlayerAnimationData Name="gPlayerAnim_link_okiru_demo_Data" FrameCount="80" Offset="0x2C7AE0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_check_Data" FrameCount="20" Offset="0x2CA4C0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_anchor_Lnormal_kiru_endR_Data" FrameCount="10" Offset="0x2CAF40"/>
        <PlayerAnimationData Name="gPlayerAnim_alink_dance_loop_Data" FrameCount="145" Offset="0x2CB480"/>
        <PlayerAnimationData Name="gPlayerAnim_pn_drink_Data" FrameCount="15" Offset="0x2D0070"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lpower_kiru_wait_Data" FrameCount="35" Offset="0x2D0850"/>
        <PlayerAnimationData Name="gPlayerAnim_L_bouzen_Data" FrameCount="15" Offset="0x2D1AB0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_Lpower_kiru_walk_Data" FrameCount="21" Offset="0x2D2290"/>
        <PlayerAnimationData Name="gPlayerAnim_link_fighter_jump_kiru_finsh_Data" FrameCount="10" Offset="0x2D2D90"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_uma_leftup_Data" FrameCount="38" Offset="0x2D32D0"/>
        <PlayerAnimationData Name="gPlayerAnim_okiagaru_Data" FrameCount="79" Offset="0x2D46C0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_keirei_Data" FrameCount="40" Offset="0x2D7020"/>
        <PlayerAnimationData Name="gPlayerAnimData_2D8510" FrameCount="66" Offset="0x2D8510"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_umamiage_Data" FrameCount="30" Offset="0x2DA7A0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_fall_up_free_Data" FrameCount="61" Offset="0x2DB760"/>
        <PlayerAnimationData Name="gPlayerAnim_link_swimer_swim_hit_Data" FrameCount="10" Offset="0x2DD750"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_100step_up_Data" FrameCount="28" Offset="0x2DDC90"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_150step_up_Data" FrameCount="45" Offset="0x2DEB40"/>
        <PlayerAnimationData Name="gPlayerAnim_demo_suwari1_Data" FrameCount="40" Offset="0x2E02D0"/>
        <PlayerAnimationData Name="gPlayerAnim_demo_suwari3_Data" FrameCount="30" Offset="0x2E17C0"/>
        <PlayerAnimationData Name="gPlayerAnim_demo_suwari2_Data" FrameCount="80" Offset="0x2E2780"/>
        <PlayerAnimationData Name="gPlayerAnim_link_bottle_read_Data" FrameCount="100" Offset="0x2E5160"/>
        <PlayerAnimationData Name="gPlayerAnim_kf_awase_Data" FrameCount="10" Offset="0x2E85C0"/>
        <PlayerAnimationData Name="gPlayerAnim_o_get_ato_Data" FrameCount="20" Offset="0x2E8B00"/>
        <PlayerAnimationData Name="gPlayerAnim_al_yareyare_Data" FrameCount="48" Offset="0x2E9580"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_ue_wait_Data" FrameCount="30" Offset="0x2EAEA0"/>
        <PlayerAnimationData Name="gPlayerAnim_cl_dakisime_Data" FrameCount="40" Offset="0x2EBE60"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_newside_jump_20f_Data" FrameCount="14" Offset="0x2ED350"/>
        <PlayerAnimationData Name="gPlayerAnim_link_swimer_back_swim_Data" FrameCount="39" Offset="0x2EDAB0"/>
        <PlayerAnimationData Name="gPlayerAnim_kolink_odoroki_demo_Data" FrameCount="60" Offset="0x2EEF20"/>
        <PlayerAnimationData Name="gPlayerAnim_link_normal_damage_run_free_Data" FrameCount="20" Offset="0x2F0E90"/>
        <PlayerAnimationData Name="gPlayerAnim_L_kw_Data" FrameCount="20" Offset="0x2F1910"/>
        <PlayerAnimationData Name="gPlayerAnim_al_no_Data" FrameCount="25" Offset="0x2F2390"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_doorB_link_Data" FrameCount="100" Offset="0x2F30B0"/>
        <PlayerAnimationData Name="gPlayerAnim_link_demo_doorA_link_Data" FrameCount="100" Offset="0x2F6510"/>
        <PlayerAnimationData Name="gPlayerAnim_alink_somukeru_Data" FrameCount="8" Offset="0x2F9970"/>
    </File>
</Root>
