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# Sounds

The `sounds` directory contains all small sound effects used by both the engine and the quest. Sounds files must have the extension `.ogg` (Ogg Vorbis).

Don't forget to add all sound files to the quest tree in the editor (or by editing project_db.dat by hand).

Here is a list of sound effects played by the engine in various situations. All these sound effects should exist in the `sounds` directory.

    arrow_hit.ogg
    boomerang.ogg
    boss_hurt.ogg
    boss_killed.ogg
    bow.ogg
    bush.ogg
    cane.ogg
    chest_open.ogg
    cursor.ogg
    danger.ogg
    door_closed.ogg
    door_open.ogg
    door_unlocked.ogg
    enemy_hurt.ogg
    enemy_killed.ogg
    explosion.ogg
    heart.ogg
    hero_dying.ogg
    hero_falls.ogg
    hero_hurt.ogg
    hero_lands.ogg
    hero_pushes.ogg
    hookshot.ogg
    jump.ogg
    lift.ogg
    message_end.ogg
    message_letter.ogg
    monster_hurt.ogg
    ok.ogg
    picked_item.ogg
    running.ogg
    shield.ogg
    splash.ogg
    stairs_up_start.ogg
    stairs_up_end.ogg
    stairs_down_start.ogg
    stairs_down_end.ogg
    stone.ogg
    swim.ogg
    switch.ogg
    sword1.ogg ...
    sword_spin_attack_load.ogg
    sword_spin_attack_release.ogg
    sword_tapping.ogg
    sword_tapping_weak_wall.ogg
    throw.ogg
    timer.ogg
    timer_hurry.ogg
    treasure.ogg
    victory.ogg
    walk_on_grass.ogg
    walk_on_water.ogg
    warp.ogg
    wrong.ogg

April 1, 2025