<Root>
    <File Name="object_efc_crystal_light" Segment="6">
        <Texture Name="gCrystalLightTex" OutName="crystal_light" Format="i4" Width="64" Height="64" Offset="0x0000"/>
        <DList Name="gCrystalLightDL" Offset="0x0980"/>
    </File>
</Root>
