shaders = 5

shader0 = ../stock.slang
alias0 = gristleVHS_refpass

shader1 = shaders/gristleVHS/HorizontalSoften.slang
scale_type1 = absolute
scale_y1 = 480
scale_x1 = 333
frame_count_mod1 = 256
filter_linear1 = true

shader2 = ../blurs/shaders/sunset_gaussian/sunset_horz.slang
scale_type2 = absolute
scale_x2 = 80
scale_y2 = 480
filter_linear2 = true

shader3 = shaders/gristleVHS/VHS.slang
scale_type3 = absolute
scale_y3 = 480
scale_x3 = 333
frame_count_mod3 = 256
filter_linear3 = true

shader4 = ../stock.slang
filter_linear4 = true
scale_type4 = viewport
