shaders = 3
shader0 = ../../handheld/shaders/color/gba-color.slang
shader1 = ../../linear/linearize.slang
shader2 = ../../pixel-art-scaling/shaders/bandlimit-pixel.slang

filter_linear1 = false 
scale_type1 = source
scale1 = 1.0
srgb_framebuffer1 = true

filter_linear2 = true
