shaders = 5

shader0 = ../stock.slang
alias0 = MMJ_MP_refpass

shader1 = shaders/MMJ_Cel/MMJ_Cel_Shader_MP_Blur_H.slang
alias1 = MMJ_BlurPass_H

shader2 = shaders/MMJ_Cel/MMJ_Cel_Shader_MP_Blur_V.slang
alias2 = MMJ_BlurPass_V

shader3 = shaders/MMJ_Cel/MMJ_Cel_Shader_MP_Outline.slang
alias3 = MMJ_OutlinePass

shader4 = shaders/MMJ_Cel/MMJ_Cel_Shader_MP_Color.slang
alias4 = MMJ_ColorPass
