;;-*-Lisp-*-
(in-package goal)

;; name: actor-hash-h.gc
;; name in dgo: actor-hash-h
;; dgos: ENGINE, GAME

;; NOTE - for trajectory
(define-extern *actor-hash* spatial-hash)
(define-extern update-actor-hash (function none))

(define-extern *actor-hash* spatial-hash)

;; DECOMP BEGINS

(define *actor-list* (the-as (pointer collide-shape) (malloc 'global 1024)))

(define *actor-list-length* 0)
