;;-*-Lisp-*-
(in-package goal)

;; name: nstb-texture.gc
;; name in dgo: nstb-texture
;; dgos: NSA

;; DECOMP BEGINS

(define *nstb-quicksand-anim-array*
  (the-as (texture-anim-array texture-anim)
    (new 'static 'texture-anim-array :type texture-anim
      (new 'static 'texture-anim
        :num-layers #x1
        :func #f
        :init-func #f
        :tex #f
        :tex-name "nstb-quicksand-dest"
        :color (new 'static 'rgba :a #x80)
        :frame-delta 300.0
        :frame-mod 1200.0
        :test (new 'static 'gs-test :ate #x1 :afail #x1 :zte #x1 :ztst (gs-ztest always))
        :alpha (new 'static 'gs-alpha :b #x1 :d #x1)
        :data (new 'static 'array texture-anim-layer 2
          (new 'static 'texture-anim-layer
            :func-id 'default-texture-anim-layer-func
            :init-func #f
            :tex #f
            :end-time 1200.0
            :tex-name "nstb-quicksand-scroll"
            :test (new 'static 'gs-test :ate #x1 :afail #x3 :zte #x1 :ztst (gs-ztest always))
            :alpha (new 'static 'gs-alpha :b #x2 :d #x1)
            :start-color (new 'static 'vector :x 1.0 :y 1.0 :z 1.0 :w 1.0)
            :start-scale (new 'static 'vector2 :data (new 'static 'array float 2 1.0 1.0))
            :start-offset (new 'static 'vector2 :data (new 'static 'array float 2 0.5 0.5))
            :start-st-scale (new 'static 'vector2 :data (new 'static 'array float 2 1.0 1.0))
            :start-st-offset (new 'static 'vector2 :data (new 'static 'array float 2 0.0 0.5))
            :start-qs (new 'static 'vector :x 1.0 :y 1.0 :z 1.0 :w 1.0)
            :end-color (new 'static 'vector :x 1.0 :y 1.0 :z 1.0 :w 1.0)
            :end-scale (new 'static 'vector2 :data (new 'static 'array float 2 1.0 1.0))
            :end-offset (new 'static 'vector2 :data (new 'static 'array float 2 0.5 0.5))
            :end-st-scale (new 'static 'vector2 :data (new 'static 'array float 2 1.0 1.0))
            :end-st-offset (new 'static 'vector2 :data (new 'static 'array float 2 1.0 0.5))
            :end-qs (new 'static 'vector :x 1.0 :y 1.0 :z 1.0 :w 1.0)
            )
          )
        )
      )
    )
  )
