("GAME.CGO"
 ("types-h.o"
  "vu1-macros.o"
  "math.o"
  "vector-h.o"
  "gravity-h.o"
  "bounding-box-h.o"
  "matrix-h.o"
  "quaternion-h.o"
  "euler-h.o"
  "transform-h.o"
  "geometry-h.o"
  "trigonometry-h.o"
  "transformq-h.o"
  "bounding-box.o"
  "matrix.o"
  "matrix-compose.o"
  "transform.o"
  "quaternion.o"
  "euler.o"
  "trigonometry.o"
  "gsound-h.o"
  "timer-h.o"
  "vif-h.o"
  "dma-h.o"
  "video-h.o"
  "vu1-user-h.o"
  "profile-h.o"
  "dma.o"
  "dma-buffer.o"
  "dma-bucket.o"
  "dma-disasm.o"
  "pc-cheats.o" ;; added
  "pckernel-h.o" ;; added
  "pckernel-impl.o" ;; added
  "pc-debug-common.o" ;; added
  "pad.o"
  "gs.o"
  "display-h.o"
  "geometry.o"
  "timer.o"
  "vector.o"
  "file-io.o"
  "loader-h.o"
  "texture-h.o"
  "texture-anim-h.o"
  "lights-h.o"
  "mood-h.o"
  "level-h.o"
  "capture-h.o"
  "math-camera-h.o"
  "math-camera.o"
  "font-h.o"
  "decomp-h.o"
  "time-of-day-h.o"
  "profile.o"
  "display.o"
  "connect.o"
  "text-h.o"
  "camera-defs-h.o"
  "trail-h.o"
  "minimap-h.o"
  "bigmap-h.o"
  "settings-h.o"
  "capture.o"
  "memory-usage-h.o"
  "blit-displays-h.o"
  "sky-h.o"
  "ocean-h.o"
  "texture.o"
  "main-h.o"
  "mspace-h.o"
  "drawable-h.o"
  "drawable-group-h.o"
  "drawable-inline-array-h.o"
  "draw-node-h.o"
  "drawable-tree-h.o"
  "drawable-actor-h.o"
  "region-h.o"
  "traffic-h.o"
  "game-task-h.o"
  "task-control-h.o"
  "generic-h.o"
  "ocean-trans-tables.o"
  "ocean-tables.o"
  "ocean-frames.o"
  "cloth-art-h.o"
  "art-h.o"
  "generic-vu1-h.o"
  "merc-h.o"
  "generic-merc-h.o"
  "generic-tie-h.o"
  "generic-work-h.o"
  "shadow-cpu-h.o"
  "shadow-vu1-h.o"
  "prim-h.o"
  "memcard-h.o"
  "game-info-h.o"
  "gui-h.o"
  "ambient-h.o"
  "speech-h.o"
  "wind-h.o"
  "prototype-h.o"
  "joint-h.o"
  "bones-h.o"
  "foreground-h.o"
  "engines.o"
  "lightning-h.o"
  "res-h.o"
  "res.o"
  "lights.o"
  "dynamics-h.o"
  "surface-h.o"
  "pat-h.o"
  "fact-h.o"
  "aligner-h.o"
  "penetrate-h.o"
  "game-h.o"
  "script-h.o"
  "scene-h.o"
  "sync-info-h.o"
  "pov-camera-h.o"
  "smush-control-h.o"
  "debug-h.o"
  "joint-mod-h.o"
  "collide-func-h.o"
  "collide-mesh-h.o"
  "collide-shape-h.o"
  "generic-obs-h.o"
  "trajectory-h.o"
  "collide-target-h.o"
  "collide-touch-h.o"
  "collide-edge-grab-h.o"
  "process-drawable-h.o"
  "process-focusable.o"
  "process-taskable-h.o"
  "focus.o"
  "effect-control-h.o"
  "collide-frag-h.o"
  "collide-hash-h.o"
  "water-info-h.o"
  "chain-physics-h.o"
  "ragdoll-h.o"
  "projectile-h.o"
  "find-nearest-h.o"
  "target-h.o"
  "stats-h.o"
  "bsp-h.o"
  "collide-cache-h.o"
  "collide-h.o"
  "shrubbery-h.o"
  "tie-h.o"
  "tfrag-h.o"
  "hfrag-h.o"
  "background-h.o"
  "subdivide-h.o"
  "entity-h.o"
  "sprite-h.o"
  "simple-sprite-h.o"
  "eye-h.o"
  "camera-h.o"
  "cam-interface-h.o"
  "sparticle-launcher-h.o"
  "sparticle-h.o"
  "actor-link-h.o"
  "cam-debug-h.o"
  "cam-update-h.o"
  "hud-h.o"
  "progress-h.o"
  "rpc-h.o"
  "path-h.o"
  "nav-mesh-h.o"
  "nav-control-h.o"
  "spatial-hash-h.o"
  "actor-hash-h.o"
  "rigid-body-h.o"
  "load-dgo.o"
  "ramdisk.o"
  "gsound.o"
  "transformq.o"
  "collide-func.o"
  "joint.o"
  "joint-mod.o"
  "wind-work.o"
  "wind.o"
  "bsp.o"
  "subdivide.o"
  "sprite.o"
  "sprite-distort.o"
  "sprite-glow.o"
  "debug-sphere.o"
  "debug.o"
  "history.o"
  "merc-vu1.o"
  "emerc-vu1.o"
  "merc-blend-shape.o"
  "merc.o"
  "emerc.o"
  "ripple.o"
  "bones.o"
  "debug-foreground.o"
  "foreground.o"
  "generic-vu0.o"
  "generic-vu1.o"
  "generic-effect.o"
  "generic-merc.o"
  "generic-tie.o"
  "shadow-cpu.o"
  "shadow-vu1.o"
  "warp.o"
  "texture-anim.o"
  "texture-anim-funcs.o"
  "texture-anim-tables.o"
  "blit-displays.o"
  "font-data.o"
  "font.o"
  "decomp.o"
  "background.o"
  "draw-node.o"
  "shrubbery.o"
  "shrub-work.o"
  "tfrag-near.o"
  "tfrag.o"
  "tfrag-methods.o"
  "tfrag-work.o"
  "tie.o"
  "etie-vu1.o"
  "etie-near-vu1.o"
  "tie-near.o"
  "tie-work.o"
  "tie-methods.o"
  "prim.o"
  "sync-info.o"
  "trajectory.o"
  "sparticle-launcher.o"
  "sparticle.o"
  "entity-table.o"
  "loader.o"
  "game-info.o"
  "game-task.o"
  "game-save.o"
  "settings.o"
  "autosplit-h.o" ;; added
  "autosplit.o" ;; added
  "popup-menu-h.o" ;; added
  "speedruns-h.o" ;; added
  "mood-tables.o"
  "mood-tables2.o"
  "mood.o"
  "mood-funcs.o"
  "mood-funcs2.o"
  "weather-part.o"
  "time-of-day.o"
  "sky-data.o"
  "sky-tng.o"
  "load-state.o"
  "pc-debug-methods.o" ;; added
  "level-info.o"
  "level.o"
  "text.o"
  "collide-hash.o"
  "collide-probe.o"
  "collide-frag.o"
  "collide-mesh.o"
  "collide-touch.o"
  "collide-edge-grab.o"
  "collide-shape.o"
  "collide-shape-rider.o"
  "collide.o"
  "collide-planes.o"
  "spatial-hash.o"
  "actor-hash.o"
  "merc-death.o"
  "water-h.o"
  "camera.o"
  "cam-interface.o"
  "cam-master.o"
  "cam-states.o"
  "cam-states-dbg.o"
  "cam-combiner.o"
  "cam-update.o"
  "vol-h.o"
  "cam-layout.o"
  "cam-debug.o"
  "cam-start.o"
  "cloth-h.o"
  "cloth.o"
  "process-drawable.o"
  "curves.o"
  "ambient.o"
  "speech.o"
  "region.o"
  "fma-sphere.o"
  "prim-beam-h.o"
  "script.o"
  "generic-obs.o"
  "lightning.o"
  "light-trails-h.o"
  "lightning-new-h.o"
  "particle-curves.o"
  "light-trails.o"
  "lightning-new.o"
  "carry-h.o"
  "pilot-h.o"
  "lightjak-h.o"
  "gun-h.o"
  "board-h.o"
  "darkjak-h.o"
  "indax-h.o"
  "flut-h.o"
  "target-util.o"
  "target-part.o"
  "gun-part.o"
  "collide-reaction-target.o"
  "logic-target.o"
  "sidekick.o"
  "voicebox.o"
  "collectables-part.o"
  "debug-part.o"
  "find-nearest.o"
  "task-arrow.o"
  "projectile.o"
  "ragdoll.o"
  "ragdoll-edit.o"
  "lightjak-wings.o"
  "target-handler.o"
  "target-anim.o"
  "target.o"
  "target2.o"
  "target-swim.o"
  "target-darkjak.o"
  "target-lightjak.o"
  "target-invisible.o"
  "target-launch.o"
  "target-death.o"
  "target-gun.o"
  "gun-util.o"
  "gun-blue-shot.o"
  "gun-yellow-shot.o"
  "gun-red-shot.o"
  "gun-dark-shot.o"
  "gun-states.o"
  "board-util.o"
  "target-board.o"
  "board-part.o"
  "board-states.o"
  "mech-h.o"
  "menu.o"
  "popup-menu.o" ;; added
  "speedruns.o" ;; added
  "drawable.o"
  "drawable-group.o"
  "drawable-inline-array.o"
  "drawable-tree.o"
  "prototype.o"
  "main-collide.o"
  "video.o"
  "capture-pc.o" ;; added
  "pckernel-common.o" ;; added
  "pckernel.o" ;; added
  "subtitle3-h.o" ;; added
  "subtitle3.o" ;; added
  "main.o"
  "collide-cache.o"
  "collide-debug.o"
  "relocate.o"
  "memory-usage.o"
  "entity.o"
  "path.o"
  "vol.o"
  "nav-engine.o"
  "nav-mesh.o"
  "nav-control.o"
  "aligner.o"
  "effect-control.o"
  "water-part.o"
  "water.o"
  "water-flow.o"
  "gem-pool.o"
  "collectables.o"
  "vent.o"
  "task-control.o"
  "scene.o"
  "pov-camera.o"
  "powerups.o"
  "crates.o"
  "hud.o"
  "hud-classes.o"
  "secrets-menu.o"
  "progress-static.o"
  "progress.o"
  "progress-draw.o"
  "ocean.o"
  "ocean-vu0.o"
  "ocean-texture.o"
  "ocean-mid.o"
  "ocean-transition.o"
  "ocean-near.o"
  "minimap.o"
  "bigmap.o"
  "eye.o"
  "glist-h.o"
  "glist.o"
  "anim-tester.o"
  "viewer.o"
  "part-tester.o"
  "manipulator.o"
  "editable-h.o"
  "editable.o"
  "editable-player.o"
  "mysql-nav-graph.o"
  "nav-graph-editor.o"
  "nav-mesh-editor-h.o"
  "nav-mesh-editor.o"
  "bug-report.o"
  "sampler.o"
  "default-menu.o"
  "visvol-edit.o"
  "collision-editor.o"
  "speech-manager.o"
  "anim-tester-x.o" ;; added
  "vag-player.o" ;; added
  "default-menu-pc.o" ;; added
  "dir-tpages.go"
  "tpage-1.go"
  "tpage-2.go"
  "tpage-3.go"
  "texture-upload.o"
  "tpage-4.go"
  "tpage-6.go"
  "tpage-7.go"
  "tpage-5.go"
  "tpage-8.go"
  "tpage-9.go"
  "tpage-10.go"
  "tpage-11.go"
  "tpage-12.go"
  "texture-finish.o"
  "collectables-ag.go"
  "crate-ag.go"
  "talk-box-ag.go"
  "scenecamera-ag.go"
  "hud-ring-ag.go"
  "jakb-ag.go"
  "daxter-ag.go"
  "board-ag.go"
  "gun-ag.go"
  "jak-gun+0-ag.go"
  "jak-board+0-ag.go"
  "jak-dark+0-ag.go"
  "jak-light+0-ag.go"
  "jak-swim+0-ag.go"
  "blocking-plane-ag.go"
  "com-rod-of-god-ag.go"
  "los-control-h.o"
  "airlock.o"
  "water-anim.o"
  "blocking-plane.o"
  "idle-control.o"
  "proc-focusable-spawner.o"
  "enemy-h.o"
  "nav-enemy-h.o"
  "enemy.o"
  "enemy-states.o"
  "nav-enemy.o"
  "base-plat.o"
  "plat.o"
  "bouncer.o"
  "elevator.o"
  "rigid-body.o"
  "rigid-body-queue.o"
  "joint-exploder.o"
  "simple-nav-sphere.o"
  "process-taskable.o"
  "scene-actor.o"
  "warp-gate.o"
  "guard-projectile.o"
  "metalhead-projectile.o"
  "los-control.o"
  "enemy-part.o"
  "ragdoll-test.o"
  "debris.o"
  "shield-sphere.o"
  "entity-debug.o" ;; added
 ))
