#version 430
#extension GL_ARB_texture_gather : enable
#extension GL_ARB_separate_shader_objects : enable
// shader a574ba7d973b3412  //point "sprite" 4 unverified
// start of shader inputs/outputs, predetermined by Cemu. Do not touch
#ifdef VULKAN
#define ATTR_LAYOUT(__vkSet, __location) layout(set = __vkSet, location = __location)
#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(set = __vkSet, binding = __vkLocation, std140)
#define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(set = __vkSet, binding = __vkLocation)
#define gl_VertexID gl_VertexIndex
#define gl_InstanceID gl_InstanceIndex
#define SET_POSITION(_v) gl_Position = _v; gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0
#else
#define ATTR_LAYOUT(__vkSet, __location) layout(location = __location)
#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) 
#define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation)
#define SET_POSITION(_v) gl_Position = _v
#endif
#ifdef VULKAN
layout(set = 0, binding = 0) uniform ufBlock
{
uniform ivec4 uf_uniformRegisterVS[256];
};
#else
uniform ivec4 uf_uniformRegisterVS[256];
#endif
ATTR_LAYOUT(0, 0) in uvec4 attrDataSem0;
ATTR_LAYOUT(0, 1) in uvec4 attrDataSem1;
ATTR_LAYOUT(0, 2) in uvec4 attrDataSem2;
ATTR_LAYOUT(0, 3) in uvec4 attrDataSem3;
ATTR_LAYOUT(0, 4) in uvec4 attrDataSem5;
ATTR_LAYOUT(0, 5) in uvec4 attrDataSem6;
ATTR_LAYOUT(0, 6) in uvec4 attrDataSem7;
out gl_PerVertex
{
	vec4 gl_Position;
	float gl_PointSize;
};
layout(location = 0) out vec4 passParameterSem144;
// end of shader inputs/outputs
const float resScale = float($gameWidth / $width);

int clampFI32(int v)
{
if( v == 0x7FFFFFFF )
	return floatBitsToInt(1.0);
else if( v == 0xFFFFFFFF )
	return floatBitsToInt(0.0);
return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0));
}
float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; }
void main()
{
ivec4 R0i = ivec4(0);
ivec4 R1i = ivec4(0);
ivec4 R2i = ivec4(0);
ivec4 R3i = ivec4(0);
ivec4 R4i = ivec4(0);
ivec4 R5i = ivec4(0);
ivec4 R6i = ivec4(0);
ivec4 R7i = ivec4(0);
ivec4 R8i = ivec4(0);
ivec4 R9i = ivec4(0);
ivec4 R10i = ivec4(0);
ivec4 R11i = ivec4(0);
ivec4 R12i = ivec4(0);
ivec4 R13i = ivec4(0);
ivec4 R14i = ivec4(0);
ivec4 R122i = ivec4(0);
ivec4 R123i = ivec4(0);
ivec4 R124i = ivec4(0);
ivec4 R125i = ivec4(0);
ivec4 R126i = ivec4(0);
ivec4 R127i = ivec4(0);
uvec4 attrDecoder;
int backupReg0i, backupReg1i, backupReg2i, backupReg3i, backupReg4i;
ivec4 PV0i = ivec4(0), PV1i = ivec4(0);
int PS0i = 0, PS1i = 0;
ivec4 tempi = ivec4(0);
float tempResultf;
int tempResulti;
ivec4 ARi = ivec4(0);
bool predResult = true;
vec3 cubeMapSTM;
int cubeMapFaceId;
R0i = ivec4(gl_VertexID, 0, 0, gl_InstanceID);
attrDecoder.xyz = attrDataSem0.xyz;
attrDecoder.xyz = (attrDecoder.xyz>>24)|((attrDecoder.xyz>>8)&0xFF00)|((attrDecoder.xyz<<8)&0xFF0000)|((attrDecoder.xyz<<24));
attrDecoder.w = 0;
R4i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), floatBitsToInt(1.0));
attrDecoder.x = attrDataSem3.x;
attrDecoder.x = (attrDecoder.x>>24)|((attrDecoder.x>>8)&0xFF00)|((attrDecoder.x<<8)&0xFF0000)|((attrDecoder.x<<24));
attrDecoder.y = 0;
attrDecoder.z = 0;
attrDecoder.w = 0;
attrDecoder.xyzw = uvec4((attrDecoder.x>>0)&0x3FF,(attrDecoder.x>>10)&0x3FF,(attrDecoder.x>>20)&0x3FF,(attrDecoder.x>>30)&0x3);
if( (attrDecoder.x&0x200) != 0 ) attrDecoder.x |= 0xFFFFFC00;
if( (attrDecoder.y&0x200) != 0 ) attrDecoder.y |= 0xFFFFFC00;
if( (attrDecoder.z&0x200) != 0 ) attrDecoder.z |= 0xFFFFFC00;
attrDecoder.x = floatBitsToUint(max(float(int(attrDecoder.x))/511.0,-1.0));
attrDecoder.y = floatBitsToUint(max(float(int(attrDecoder.y))/511.0,-1.0));
attrDecoder.z = floatBitsToUint(max(float(int(attrDecoder.z))/511.0,-1.0));
attrDecoder.w = floatBitsToUint(float(attrDecoder.w));
R3i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w));
attrDecoder.xyzw = attrDataSem2.xyzw;
R1i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w));
attrDecoder.xyzw = floatBitsToUint(vec4(attrDataSem1.xyzw)/255.0);
R2i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w));
attrDecoder.xyzw = attrDataSem5.xyzw;
attrDecoder = ((attrDecoder>>8)&0xFF)|((attrDecoder<<8)&0xFF00);
attrDecoder.xyzw = floatBitsToInt(vec4(unpackHalf2x16(attrDecoder.x|(attrDecoder.y<<16)),unpackHalf2x16(attrDecoder.z|(attrDecoder.w<<16))));
R5i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w));
attrDecoder.xyzw = attrDataSem6.xyzw;
attrDecoder = ((attrDecoder>>8)&0xFF)|((attrDecoder<<8)&0xFF00);
attrDecoder.xyzw = floatBitsToInt(vec4(unpackHalf2x16(attrDecoder.x|(attrDecoder.y<<16)),unpackHalf2x16(attrDecoder.z|(attrDecoder.w<<16))));
R6i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w));
attrDecoder.xyzw = attrDataSem7.xyzw;
attrDecoder = ((attrDecoder>>8)&0xFF)|((attrDecoder<<8)&0xFF00);
attrDecoder.xyzw = floatBitsToInt(vec4(unpackHalf2x16(attrDecoder.x|(attrDecoder.y<<16)),unpackHalf2x16(attrDecoder.z|(attrDecoder.w<<16))));
R7i = ivec4(int(attrDecoder.x), int(attrDecoder.y), int(attrDecoder.z), int(attrDecoder.w));
// 0
PV0i.x = floatBitsToInt(intBitsToFloat(R4i.x) + -(intBitsToFloat(uf_uniformRegisterVS[204].x)));
PV0i.y = floatBitsToInt(intBitsToFloat(R4i.y) + -(intBitsToFloat(uf_uniformRegisterVS[204].y)));
PV0i.z = floatBitsToInt(intBitsToFloat(R4i.z) + -(intBitsToFloat(uf_uniformRegisterVS[204].z)));
R11i.w = 0x3f800000;
R127i.x = R1i.y * 0x00000003;
PS0i = R127i.x;
// 1
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),-0.0),vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),0.0)));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
R127i.z = R1i.x * 0x00000003;
PS1i = R127i.z;
// 2
R126i.x = floatBitsToInt(dot(vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),-0.0),vec4(intBitsToFloat(R4i.x),intBitsToFloat(R4i.y),intBitsToFloat(R4i.z),0.0)));
PV0i.x = R126i.x;
PV0i.y = R126i.x;
PV0i.z = R126i.x;
PV0i.w = R126i.x;
PS0i = floatBitsToInt(sqrt(intBitsToFloat(PV1i.x)));
// 3
PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_uniformRegisterVS[203].y)));
R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.z), intBitsToFloat(uf_uniformRegisterVS[187].w)));
R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.y), intBitsToFloat(uf_uniformRegisterVS[187].w)));
R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R3i.x), intBitsToFloat(uf_uniformRegisterVS[187].w)));
R126i.z = R1i.z * 0x00000003;
PS1i = R126i.z;
// 4
PV0i.x = floatBitsToInt(max(intBitsToFloat(R5i.w), -(intBitsToFloat(R5i.w))));
R14i.y = floatBitsToInt(max(intBitsToFloat(uf_uniformRegisterVS[196].w), -(intBitsToFloat(uf_uniformRegisterVS[196].w))));
R14i.z = 0x3f800000;
PV0i.w = floatBitsToInt(-(intBitsToFloat(PV1i.x)) + intBitsToFloat(uf_uniformRegisterVS[203].w));
R124i.w = floatBitsToInt(float(R127i.x));
PS0i = R124i.w;
// 5
tempResultf = intBitsToFloat(PS0i);
tempResultf = floor(tempResultf);
tempResultf = clamp(tempResultf, -256.0, 255.0);
ARi.x = int(tempResultf);
PV1i.x = floatBitsToInt(tempResultf);
PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.x), intBitsToFloat(uf_uniformRegisterVS[193].y)));
R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x3e22f983) + 0.5));
PV1i.z = R123i.z;
R125i.w = floatBitsToInt(max(intBitsToFloat(uf_uniformRegisterVS[197].w), -(intBitsToFloat(uf_uniformRegisterVS[197].w))));
R127i.y = floatBitsToInt(float(R127i.z));
PS1i = R127i.y;
// 6
R12i.x = floatBitsToInt(-(intBitsToFloat(PV1i.y)) + intBitsToFloat(uf_uniformRegisterVS[193].x));
PV0i.y = floatBitsToInt(fract(intBitsToFloat(PV1i.z)));
PV0i.z = floatBitsToInt((intBitsToFloat(uf_uniformRegisterVS[197].w) > 0.0)?1.0:0.0);
PV0i.w = floatBitsToInt((0.0 > intBitsToFloat(uf_uniformRegisterVS[197].w))?1.0:0.0);
R127i.x = R1i.w * 0x00000003;
PS0i = R127i.x;
// 7
R123i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb))));
PV1i.x = R123i.x;
tempResultf = intBitsToFloat(R127i.y);
tempResultf = floor(tempResultf);
tempResultf = clamp(tempResultf, -256.0, 255.0);
ARi.y = int(tempResultf);
PV1i.y = floatBitsToInt(tempResultf);
PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(PV0i.w)));
R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.x), intBitsToFloat(uf_uniformRegisterVS[198].x)));
R7i.y = floatBitsToInt(float(R126i.z));
PS1i = R7i.y;
// 8
R9i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.y), intBitsToFloat(uf_uniformRegisterVS[198].y)));
R12i.y = floatBitsToInt(max(intBitsToFloat(PV1i.z), -(intBitsToFloat(PV1i.z))));
tempResultf = intBitsToFloat(PS1i);
tempResultf = floor(tempResultf);
tempResultf = clamp(tempResultf, -256.0, 255.0);
ARi.z = int(tempResultf);
PV0i.z = floatBitsToInt(tempResultf);
R127i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e22f983));
PS0i = floatBitsToInt(sqrt(intBitsToFloat(R126i.x)));
// 9
R13i.x = floatBitsToInt(-(intBitsToFloat(uf_uniformRegisterVS[201].y)) * intBitsToFloat(0x7f7ffffd));
R13i.x = clampFI32(R13i.x);
R13i.y = floatBitsToInt(max(intBitsToFloat(uf_uniformRegisterVS[201].x), -(intBitsToFloat(uf_uniformRegisterVS[201].x))));
PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_uniformRegisterVS[203].z)));
R12i.w = floatBitsToInt(-(intBitsToFloat(uf_uniformRegisterVS[201].x)) * intBitsToFloat(0x7f7ffffd));
R12i.w = clampFI32(R12i.w);
R9i.w = floatBitsToInt(float(R127i.x));
PS1i = R9i.w;
// 10
R10i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R6i.z), intBitsToFloat(uf_uniformRegisterVS[198].z)));
PV0i.y = floatBitsToInt(fract(intBitsToFloat(PV1i.z)));
R13i.z = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(uf_uniformRegisterVS[197].x));
tempResultf = intBitsToFloat(PS1i);
tempResultf = floor(tempResultf);
tempResultf = clamp(tempResultf, -256.0, 255.0);
ARi.w = int(tempResultf);
PV0i.w = floatBitsToInt(tempResultf);
PS0i = floatBitsToInt(cos((intBitsToFloat(R127i.w))/0.1591549367));
// 11
PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + -(0.5));
PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) + 1.0);
R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[ARi.x+40].x)));
R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[ARi.x+40].y)));
R127i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[ARi.x+40].z)));
PS1i = R127i.x;
// 12
PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.y), intBitsToFloat(uf_uniformRegisterVS[203].x)));
R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[ARi.x+40].w)));
R12i.z = floatBitsToInt(-(intBitsToFloat(R7i.w)) + 1.0);
PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) + 1.0);
tempResultf = max(0.0, intBitsToFloat(R125i.w));
tempResultf = log2(tempResultf);
if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F;
R11i.y = floatBitsToInt(tempResultf);
PS0i = R11i.y;
// 13
R125i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[ARi.x+41].z)));
R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[ARi.x+41].y)));
R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[ARi.x+41].x)));
R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[ARi.x+41].w)));
R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(PV0i.x)));
PS1i = R1i.w;
// 14
backupReg0i = R0i.w;
R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[ARi.x+42].z)));
R3i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[ARi.x+42].y)));
R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[ARi.x+42].x)));
R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.y), intBitsToFloat(uf_uniformRegisterVS[ARi.x+42].w)));
R0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PS1i)));
PS0i = R0i.z;
// 15
backupReg0i = R125i.z;
PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(uf_uniformRegisterVS[ARi.y+40].x)));
R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(uf_uniformRegisterVS[ARi.y+40].w)));
R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(uf_uniformRegisterVS[ARi.y+40].z)));
R124i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(uf_uniformRegisterVS[ARi.y+40].y)));
R10i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R1i.w)));
PS1i = R10i.y;
// 16
backupReg0i = R126i.z;
R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(uf_uniformRegisterVS[ARi.y+41].x)));
R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(uf_uniformRegisterVS[ARi.y+41].w)));
R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(uf_uniformRegisterVS[ARi.y+41].z)));
R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(uf_uniformRegisterVS[ARi.y+41].y)));
R3i.x = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(PV1i.x));
PS0i = R3i.x;
// 17
backupReg0i = R127i.w;
backupReg1i = R124i.w;
R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(uf_uniformRegisterVS[ARi.y+42].x)));
R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(uf_uniformRegisterVS[ARi.y+42].w)));
R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(uf_uniformRegisterVS[ARi.y+42].z)));
R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.x), intBitsToFloat(uf_uniformRegisterVS[ARi.y+42].y)));
R124i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(backupReg1i));
PS1i = R124i.w;
// 18
R0i.x = floatBitsToInt(intBitsToFloat(R127i.z) + intBitsToFloat(R126i.x));
R8i.y = floatBitsToInt(intBitsToFloat(R126i.y) + intBitsToFloat(R125i.y));
R3i.z = floatBitsToInt(intBitsToFloat(R127i.x) + intBitsToFloat(R125i.z));
R3i.w = floatBitsToInt(intBitsToFloat(R124i.y) + intBitsToFloat(R125i.w));
R9i.z = floatBitsToInt(intBitsToFloat(R125i.x) + intBitsToFloat(R126i.z));
PS0i = R9i.z;
// 19
backupReg0i = R3i.y;
R8i.x = floatBitsToInt(intBitsToFloat(R124i.z) + intBitsToFloat(R124i.x));
R3i.y = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(R1i.y));
R11i.z = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(R1i.z));
R4i.w = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(R127i.w));
R9i.y = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R127i.y));
PS1i = R9i.y;
// 20
backupReg0i = R0i.y;
PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(uf_uniformRegisterVS[ARi.z+40].x)));
R0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(uf_uniformRegisterVS[ARi.z+40].w)));
R1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(uf_uniformRegisterVS[ARi.z+40].z)));
R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(uf_uniformRegisterVS[ARi.z+40].y)));
R8i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(R1i.w)));
PS0i = R8i.w;
// 21
backupReg0i = R3i.x;
R3i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(uf_uniformRegisterVS[ARi.z+41].x)));
R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(uf_uniformRegisterVS[ARi.z+41].w)));
R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(uf_uniformRegisterVS[ARi.z+41].z)));
R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(uf_uniformRegisterVS[ARi.z+41].y)));
R11i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(backupReg0i));
PS1i = R11i.x;
// 22
R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(uf_uniformRegisterVS[ARi.z+42].x)));
R7i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(uf_uniformRegisterVS[ARi.z+42].w)));
R10i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(uf_uniformRegisterVS[ARi.z+42].z)));
R0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.z), intBitsToFloat(uf_uniformRegisterVS[ARi.z+42].y)));
R10i.w = floatBitsToInt(intBitsToFloat(R127i.w) + intBitsToFloat(R124i.w));
PS0i = R10i.w;
// 0
R127i.x = floatBitsToInt(intBitsToFloat(R3i.x) + intBitsToFloat(R0i.x));
R126i.y = floatBitsToInt(intBitsToFloat(R0i.y) + intBitsToFloat(R8i.y));
R127i.z = floatBitsToInt(intBitsToFloat(R1i.z) + intBitsToFloat(R3i.z));
R124i.w = floatBitsToInt(intBitsToFloat(R1i.w) + intBitsToFloat(R3i.w));
R0i.x = floatBitsToInt(intBitsToFloat(R4i.x) + intBitsToFloat(R0i.z));
PS0i = R0i.x;
// 1
R125i.x = floatBitsToInt(intBitsToFloat(R1i.x) + intBitsToFloat(R8i.x));
R124i.y = floatBitsToInt(intBitsToFloat(R1i.y) + intBitsToFloat(R3i.y));
R126i.z = floatBitsToInt(intBitsToFloat(R8i.z) + intBitsToFloat(R9i.z));
R125i.w = floatBitsToInt(intBitsToFloat(R0i.w) + intBitsToFloat(R4i.w));
R8i.z = floatBitsToInt(intBitsToFloat(R4i.z) + intBitsToFloat(R8i.w));
PS1i = R8i.z;
// 2
backupReg0i = R9i.x;
R9i.x = floatBitsToInt(intBitsToFloat(R7i.y) + intBitsToFloat(R9i.y));
R7i.y = floatBitsToInt(intBitsToFloat(R10i.z) + intBitsToFloat(R11i.z));
R10i.z = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(uf_uniformRegisterVS[197].y));
R0i.w = floatBitsToInt(max(intBitsToFloat(uf_uniformRegisterVS[201].y), -(intBitsToFloat(uf_uniformRegisterVS[201].y))));
R8i.w = floatBitsToInt(1.0);
PS0i = R8i.w;
// 3
backupReg0i = R4i.y;
R4i.x = floatBitsToInt(-(intBitsToFloat(uf_uniformRegisterVS[201].z)) * intBitsToFloat(0x7f7ffffd));
R4i.x = clampFI32(R4i.x);
R4i.y = floatBitsToInt(intBitsToFloat(backupReg0i) + intBitsToFloat(R10i.y));
R4i.z = floatBitsToInt(intBitsToFloat(R10i.x) + intBitsToFloat(uf_uniformRegisterVS[197].z));
R4i.w = floatBitsToInt(max(intBitsToFloat(uf_uniformRegisterVS[201].z), -(intBitsToFloat(uf_uniformRegisterVS[201].z))));
R124i.z = floatBitsToInt(max(intBitsToFloat(R7i.x), -(intBitsToFloat(R7i.x))));
PS1i = R124i.z;
// 4
PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.x), intBitsToFloat(uf_uniformRegisterVS[195].x)));
PV0i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.z), intBitsToFloat(uf_uniformRegisterVS[195].w)));
PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.z), intBitsToFloat(uf_uniformRegisterVS[195].z)));
PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(uf_uniformRegisterVS[195].y)));
R1i.z = 0;
PS0i = R1i.z;
// 5
R5i.xyz = floatBitsToInt(vec3(intBitsToFloat(PV0i.w),intBitsToFloat(PV0i.x),-(intBitsToFloat(PV0i.y))) + vec3(intBitsToFloat(uf_uniformRegisterVS[196].y),intBitsToFloat(uf_uniformRegisterVS[196].x),1.0));
R5i.w = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(uf_uniformRegisterVS[196].z));
R10i.x = floatBitsToInt(-(intBitsToFloat(uf_uniformRegisterVS[196].w)) * intBitsToFloat(0x7f7ffffd));
R10i.x = clampFI32(R10i.x);
PS1i = R10i.x;
// 6
tempResultf = intBitsToFloat(R9i.w);
tempResultf = floor(tempResultf);
tempResultf = clamp(tempResultf, -256.0, 255.0);
ARi.x = int(tempResultf);
PV0i.x = floatBitsToInt(tempResultf);
PV0i.y = floatBitsToInt(max(intBitsToFloat(uf_uniformRegisterVS[199].w), -(intBitsToFloat(uf_uniformRegisterVS[199].w))));
PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(uf_uniformRegisterVS[194].z)));
// 7
PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.y), intBitsToFloat(R124i.z)));
R12i.z = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(uf_uniformRegisterVS[194].x));
// 8
R7i.x = floatBitsToInt(floor(intBitsToFloat(PV1i.y)));
// 9
R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_uniformRegisterVS[ARi.x+40].z)));
R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_uniformRegisterVS[ARi.x+40].y)));
PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_uniformRegisterVS[ARi.x+40].x)));
R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_uniformRegisterVS[ARi.x+40].w)));
// 10
backupReg0i = R11i.x;
R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_uniformRegisterVS[ARi.x+41].z)));
R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_uniformRegisterVS[ARi.x+41].y)));
R124i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_uniformRegisterVS[ARi.x+41].x)));
R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_uniformRegisterVS[ARi.x+41].w)));
R11i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(backupReg0i));
PS0i = R11i.x;
// 11
backupReg0i = R2i.w;
backupReg1i = R127i.y;
R2i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_uniformRegisterVS[ARi.x+42].z)));
R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_uniformRegisterVS[ARi.x+42].y)));
R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_uniformRegisterVS[ARi.x+42].x)));
R2i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(uf_uniformRegisterVS[ARi.x+42].w)));
R2i.y = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(R10i.w));
PS1i = R2i.y;
// 12
backupReg0i = R127i.x;
backupReg1i = R127i.z;
backupReg2i = R127i.w;
backupReg3i = R126i.y;
backupReg4i = R126i.z;
R127i.x = floatBitsToInt(intBitsToFloat(R124i.z) + intBitsToFloat(backupReg0i));
R126i.y = floatBitsToInt(intBitsToFloat(R125i.y) + intBitsToFloat(R124i.w));
R127i.z = floatBitsToInt(intBitsToFloat(R124i.x) + intBitsToFloat(backupReg1i));
R127i.w = floatBitsToInt(intBitsToFloat(backupReg2i) + intBitsToFloat(backupReg3i));
R126i.z = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(backupReg4i));
PS0i = R126i.z;
// 13
backupReg0i = R125i.x;
backupReg1i = R127i.y;
backupReg2i = R126i.w;
R125i.x = floatBitsToInt(intBitsToFloat(R125i.z) + intBitsToFloat(backupReg0i));
R127i.y = floatBitsToInt(intBitsToFloat(backupReg1i) + intBitsToFloat(R125i.w));
R125i.z = floatBitsToInt(intBitsToFloat(R2i.x) + intBitsToFloat(R7i.y));
R126i.w = floatBitsToInt(intBitsToFloat(backupReg2i) + intBitsToFloat(R124i.y));
R125i.w = floatBitsToInt(intBitsToFloat(R2i.w) + intBitsToFloat(R9i.x));
PS1i = R125i.w;
// 14
backupReg0i = R0i.x;
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R4i.y),intBitsToFloat(R8i.z),intBitsToFloat(R11i.w)),vec4(intBitsToFloat(R11i.x),intBitsToFloat(R2i.y),intBitsToFloat(R127i.z),intBitsToFloat(R127i.w))));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
R9i.w = tempi.x;
// 15
backupReg0i = R0i.x;
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(R4i.y),intBitsToFloat(R8i.z),intBitsToFloat(R11i.w)),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R126i.y),intBitsToFloat(R126i.z),intBitsToFloat(R126i.w))));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
R2i.z = tempi.x;
R127i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(uf_uniformRegisterVS[202].x)));
PS1i = R127i.x;
// 16
backupReg0i = R0i.x;
backupReg1i = R4i.y;
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(backupReg0i),intBitsToFloat(backupReg1i),intBitsToFloat(R8i.z),intBitsToFloat(R11i.w)),vec4(intBitsToFloat(R125i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),intBitsToFloat(R125i.w))));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
R4i.y = tempi.x;
R127i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(intBitsToFloat(uf_uniformRegisterVS[202].y)));
PS0i = R127i.y;
// 17
R125i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(uf_uniformRegisterVS[202].z)));
PV1i.z = R125i.z;
// 18
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(PV1i.z),0.0)));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
// 19
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),-0.0),vec4(intBitsToFloat(R127i.x),intBitsToFloat(R127i.y),intBitsToFloat(R125i.z),0.0)));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
PS1i = floatBitsToInt(sqrt(intBitsToFloat(PV0i.x)));
// 20
PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS1i), intBitsToFloat(uf_uniformRegisterVS[194].w)));
tempResultf = 1.0 / sqrt(intBitsToFloat(PV1i.x));
PS0i = floatBitsToInt(tempResultf);
// 21
PV1i.x = floatBitsToInt(-(intBitsToFloat(PV0i.x)) + intBitsToFloat(R12i.x));
PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.y), intBitsToFloat(PS0i)));
PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.x), intBitsToFloat(PS0i)));
PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.z), intBitsToFloat(PS0i)));
// 22
PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + -(0.0));
R127i.y = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0));
PV0i.z = floatBitsToInt(intBitsToFloat(PV1i.z) + -(0.0));
R2i.w = floatBitsToInt(max(intBitsToFloat(PV1i.x), 0.0));
PV0i.w = R2i.w;
// 23
PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_uniformRegisterVS[200].y)));
PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_uniformRegisterVS[200].x)));
R8i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(PV0i.z)));
PV1i.z = R8i.z;
PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_uniformRegisterVS[200].z)));
R7i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(PV0i.x)));
PS1i = R7i.z;
// 24
PV0i.x = floatBitsToInt(intBitsToFloat(R6i.w) + intBitsToFloat(PV1i.w));
PV0i.y = floatBitsToInt(intBitsToFloat(R6i.w) + intBitsToFloat(PV1i.x));
PV0i.z = floatBitsToInt(intBitsToFloat(R6i.w) + intBitsToFloat(PV1i.y));
R10i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.y),intBitsToFloat(R14i.y)) + 1.0));
R127i.x = floatBitsToInt(intBitsToFloat(PV1i.z) * 1.0);
PS0i = R127i.x;
// 25
R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R11i.y)));
PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x40c90fdb));
PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.y) * intBitsToFloat(0x40c90fdb));
PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.z) * intBitsToFloat(0x40c90fdb));
R6i.w = floatBitsToInt(intBitsToFloat(R7i.z) * -(1.0));
PS1i = R6i.w;
// 26
R6i.x = floatBitsToInt((intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e22f983) + 0.5));
R11i.y = floatBitsToInt((intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e22f983) + 0.5));
R6i.z = floatBitsToInt((intBitsToFloat(PV1i.y) * intBitsToFloat(0x3e22f983) + 0.5));
R11i.w = floatBitsToInt(0.0);
R6i.y = floatBitsToInt((-(0.0) * intBitsToFloat(R10i.w) + intBitsToFloat(R127i.x)));
PS0i = R6i.y;
// 0
PV0i.x = floatBitsToInt(fract(intBitsToFloat(R11i.y)));
PV0i.y = floatBitsToInt(fract(intBitsToFloat(R6i.z)));
PV0i.z = floatBitsToInt(-(intBitsToFloat(R2i.w)) + intBitsToFloat(uf_uniformRegisterVS[198].w));
PV0i.w = floatBitsToInt(fract(intBitsToFloat(R6i.x)));
R125i.w = floatBitsToInt(exp2(intBitsToFloat(R12i.x)));
PS0i = R125i.w;
// 1
R123i.x = floatBitsToInt((intBitsToFloat(PV0i.y) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb))));
PV1i.x = R123i.x;
R127i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.z),intBitsToFloat(R12i.y)) + intBitsToFloat(R2i.w)));
R123i.z = floatBitsToInt((intBitsToFloat(PV0i.w) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb))));
PV1i.z = R123i.z;
R123i.w = floatBitsToInt((intBitsToFloat(PV0i.x) * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb))));
PV1i.w = R123i.w;
R127i.x = floatBitsToInt(intBitsToFloat(R6i.w) + -(1.0));
PS1i = R127i.x;
// 2
R125i.x = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x3e22f983));
R126i.y = floatBitsToInt(intBitsToFloat(PV1i.w) * intBitsToFloat(0x3e22f983));
PV0i.z = floatBitsToInt(intBitsToFloat(R11i.w) + -(0.0));
R126i.w = floatBitsToInt(intBitsToFloat(PV1i.z) * intBitsToFloat(0x3e22f983));
PV0i.w = R126i.w;
PS0i = floatBitsToInt(intBitsToFloat(R6i.y) + -(0.0));
// 3
R12i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(PS0i)));
PV1i.x = R12i.x;
R125i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(PV0i.z)));
PV1i.y = R125i.y;
PV1i.z = floatBitsToInt(-(intBitsToFloat(R125i.w)) + 1.0);
R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R127i.x),intBitsToFloat(R14i.y)) + 1.0));
PV1i.w = R124i.w;
R126i.z = floatBitsToInt(sin((intBitsToFloat(PV0i.w))/0.1591549367));
PS1i = R126i.z;
// 4
backupReg0i = R127i.y;
R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(PV1i.w)));
R127i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg0i), intBitsToFloat(PV1i.z)));
PV0i.y = R127i.y;
R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.w), intBitsToFloat(PV1i.x)));
R125i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.y)));
R127i.x = floatBitsToInt(sin((intBitsToFloat(R126i.y))/0.1591549367));
PS0i = R127i.x;
// 5
backupReg0i = R126i.w;
R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.z), intBitsToFloat(PV0i.y)));
R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_uniformRegisterVS[199].x)));
R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_uniformRegisterVS[199].y)));
R126i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.z), intBitsToFloat(PV0i.y)));
PS1i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367));
// 6
backupReg0i = R126i.y;
PV0i.x = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(PS1i));
R126i.y = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R124i.w)),intBitsToFloat(R10i.w)) + intBitsToFloat(R125i.w)));
R125i.w = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R125i.y)),intBitsToFloat(R7i.z)) + intBitsToFloat(R125i.z)));
PS0i = floatBitsToInt(cos((intBitsToFloat(backupReg0i))/0.1591549367));
// 7
R6i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(uf_uniformRegisterVS[199].z)));
R123i.y = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV0i.x),intBitsToFloat(R12i.w)) + intBitsToFloat(R126i.z)));
PV1i.y = R123i.y;
R125i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.z), intBitsToFloat(R127i.y)));
PV1i.w = floatBitsToInt(-(intBitsToFloat(R127i.x)) + intBitsToFloat(PS0i));
R126i.z = floatBitsToInt(sin((intBitsToFloat(R125i.x))/0.1591549367));
PS1i = R126i.z;
// 8
backupReg0i = R124i.y;
R123i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.w),intBitsToFloat(R13i.x)) + intBitsToFloat(R127i.x)));
PV0i.x = R123i.x;
R124i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(backupReg0i)));
PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R13i.y), intBitsToFloat(PV1i.y)));
R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R127i.z)));
PS0i = floatBitsToInt(cos((intBitsToFloat(R125i.x))/0.1591549367));
// 9
R123i.x = floatBitsToInt((mul_nonIEEE(-(intBitsToFloat(R12i.x)),intBitsToFloat(R8i.z)) + intBitsToFloat(R124i.x)));
PV1i.x = R123i.x;
PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R0i.w), intBitsToFloat(PV0i.x)));
PV1i.z = floatBitsToInt(-(intBitsToFloat(R126i.z)) + intBitsToFloat(PS0i));
PV1i.w = floatBitsToInt(intBitsToFloat(R126i.x) + intBitsToFloat(PV0i.z));
R126i.x = floatBitsToInt(intBitsToFloat(R125i.w) + -(0.0));
PS1i = R126i.x;
// 10
R124i.x = floatBitsToInt(intBitsToFloat(PV1i.w) + intBitsToFloat(R124i.y));
PV0i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + -(0.0));
PV0i.z = floatBitsToInt(intBitsToFloat(R126i.w) + intBitsToFloat(PV1i.y));
R123i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(PV1i.z),intBitsToFloat(R4i.x)) + intBitsToFloat(R126i.z)));
PV0i.w = R123i.w;
R126i.z = floatBitsToInt(intBitsToFloat(R126i.y) + -(1.0));
PS0i = R126i.z;
// 11
PV1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.w), intBitsToFloat(PV0i.w)));
R126i.y = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(R127i.w));
PV1i.y = R126i.y;
R127i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(R126i.x)));
R127i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R2i.w), intBitsToFloat(R6i.x)));
R126i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R14i.y), intBitsToFloat(PV0i.y)));
PS1i = R126i.x;
// 12
backupReg0i = R126i.z;
backupReg1i = R124i.w;
PV0i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R8i.z), intBitsToFloat(PV1i.y)));
PV0i.y = floatBitsToInt(intBitsToFloat(R125i.z) + intBitsToFloat(PV1i.x));
R126i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R10i.w), intBitsToFloat(PV1i.y)));
R124i.w = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R14i.y)) + 1.0));
PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(backupReg1i), intBitsToFloat(R124i.x)));
// 13
PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.y) + intBitsToFloat(R127i.w));
PV1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R125i.y), intBitsToFloat(R124i.x)));
PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R7i.z), intBitsToFloat(R126i.y)));
PV1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R12i.x), intBitsToFloat(R124i.x)));
R125i.z = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(PS0i));
PS1i = R125i.z;
// 14
PV0i.x = floatBitsToInt(intBitsToFloat(PV1i.z) + intBitsToFloat(PV1i.w));
PV0i.y = floatBitsToInt(intBitsToFloat(R126i.z) + intBitsToFloat(PV1i.y));
PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.x), intBitsToFloat(PV1i.x)));
PV0i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R127i.z), intBitsToFloat(PV1i.x)));
PS0i = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R124i.w), intBitsToFloat(PV1i.x)));
// 15
PV1i.x = floatBitsToInt(intBitsToFloat(R2i.w) + -(intBitsToFloat(0x3a83126f)));
PV1i.y = floatBitsToInt(intBitsToFloat(PS0i) + intBitsToFloat(PV0i.x));
PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + intBitsToFloat(PV0i.y));
PV1i.w = floatBitsToInt(intBitsToFloat(PV0i.w) + intBitsToFloat(R125i.z));
R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(R2i.w),intBitsToFloat(uf_uniformRegisterVS[186].x)) + intBitsToFloat(uf_uniformRegisterVS[186].y)));
PS1i = R122i.x;
// 16
R126i.x = floatBitsToInt(intBitsToFloat(R5i.y) + intBitsToFloat(PV1i.w));
PV0i.x = R126i.x;
R126i.y = floatBitsToInt(intBitsToFloat(R5i.x) + intBitsToFloat(PV1i.z));
PV0i.y = R126i.y;
R125i.z = floatBitsToInt(intBitsToFloat(R5i.w) + intBitsToFloat(PV1i.y));
PV0i.z = R125i.z;
PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.x) * intBitsToFloat(0x7f7ffffd));
PV0i.w = clampFI32(PV0i.w);
R127i.z = floatBitsToInt(floor(intBitsToFloat(PS1i)));
PS0i = R127i.z;
// 17
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(PV0i.x),intBitsToFloat(PV0i.y),intBitsToFloat(PV0i.z),intBitsToFloat(R14i.z)),vec4(intBitsToFloat(uf_uniformRegisterVS[188].x),intBitsToFloat(uf_uniformRegisterVS[188].y),intBitsToFloat(uf_uniformRegisterVS[188].z),intBitsToFloat(uf_uniformRegisterVS[188].w))));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
R5i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(R5i.z)));
PS1i = R5i.y;
// 18
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),intBitsToFloat(R14i.z)),vec4(intBitsToFloat(uf_uniformRegisterVS[189].x),intBitsToFloat(uf_uniformRegisterVS[189].y),intBitsToFloat(uf_uniformRegisterVS[189].z),intBitsToFloat(uf_uniformRegisterVS[189].w))));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
R5i.x = floatBitsToInt(intBitsToFloat(R9i.w) + intBitsToFloat(PV1i.x));
PS0i = R5i.x;
// 19
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(R125i.z),intBitsToFloat(R14i.z)),vec4(intBitsToFloat(uf_uniformRegisterVS[190].x),intBitsToFloat(uf_uniformRegisterVS[190].y),intBitsToFloat(uf_uniformRegisterVS[190].z),intBitsToFloat(uf_uniformRegisterVS[190].w))));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
R14i.y = floatBitsToInt(intBitsToFloat(R2i.z) + intBitsToFloat(PV0i.x));
PS1i = R14i.y;
// 20
R126i.x = floatBitsToInt(intBitsToFloat(R5i.x) + -(intBitsToFloat(uf_uniformRegisterVS[202].x)));
R126i.y = floatBitsToInt(intBitsToFloat(PS1i) + -(intBitsToFloat(uf_uniformRegisterVS[202].y)));
R2i.z = floatBitsToInt(intBitsToFloat(R4i.y) + intBitsToFloat(PV1i.x));
PV0i.z = R2i.z;
PV0i.w = floatBitsToInt(intBitsToFloat(R7i.x) + intBitsToFloat(R127i.z));
// 21
R124i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV0i.w), intBitsToFloat(uf_uniformRegisterVS[185].x)));
PV1i.x = R124i.x;
PV1i.z = floatBitsToInt(intBitsToFloat(PV0i.z) + -(intBitsToFloat(uf_uniformRegisterVS[202].z)));
// 22
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R8i.z),intBitsToFloat(R10i.w),intBitsToFloat(R7i.z),-0.0),vec4(intBitsToFloat(R126i.x),intBitsToFloat(R126i.y),intBitsToFloat(PV1i.z),0.0)));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
PS0i = floatBitsToInt(fract(intBitsToFloat(PV1i.x)));
// 23
PV1i.y = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x7f7ffffd));
PV1i.y = clampFI32(PV1i.y);
PV1i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PS0i), intBitsToFloat(uf_uniformRegisterVS[187].x)));
PV1i.w = floatBitsToInt(floor(intBitsToFloat(R124i.x)));
// 24
R4i.y = floatBitsToInt(floor(intBitsToFloat(PV1i.z)));
R10i.w = floatBitsToInt(intBitsToFloat(PV1i.y) + -(1.0));
R1i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.w), intBitsToFloat(uf_uniformRegisterVS[185].y)));
PS0i = R1i.y;
// 0
backupReg0i = R10i.w;
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R14i.y),intBitsToFloat(R2i.z),intBitsToFloat(R8i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[11].x),intBitsToFloat(uf_uniformRegisterVS[11].y),intBitsToFloat(uf_uniformRegisterVS[11].z),intBitsToFloat(uf_uniformRegisterVS[11].w))));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
R10i.w = tempi.x;
R122i.x = floatBitsToInt((mul_nonIEEE(intBitsToFloat(backupReg0i),intBitsToFloat(R10i.x)) + 1.0));
PS0i = R122i.x;
// 1
PV1i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + -(intBitsToFloat(uf_uniformRegisterVS[201].w)));
R126i.y = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R5i.y), intBitsToFloat(PS0i)));
R1i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R4i.y), intBitsToFloat(uf_uniformRegisterVS[185].x)));
PS1i = R1i.x;
// 2
PV0i.z = floatBitsToInt(mul_nonIEEE(intBitsToFloat(PV1i.x), intBitsToFloat(uf_uniformRegisterVS[202].w)));
PV0i.z = clampFI32(PV0i.z);
// 3
R1i.w = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV0i.z)));
PV1i.w = R1i.w;
// 4
PV0i.w = floatBitsToInt(intBitsToFloat(PV1i.w) + -(intBitsToFloat(0x3a83126f)));
// 5
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R14i.y),intBitsToFloat(R2i.z),intBitsToFloat(R8i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[10].x),intBitsToFloat(uf_uniformRegisterVS[10].y),intBitsToFloat(uf_uniformRegisterVS[10].z),intBitsToFloat(uf_uniformRegisterVS[10].w))));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
R10i.z = tempi.x;
R126i.y = floatBitsToInt(intBitsToFloat(PV0i.w) * intBitsToFloat(0x7f7ffffd));
R126i.y = clampFI32(R126i.y);
PS1i = R126i.y;
// 6
PV0i.x = floatBitsToInt(-(intBitsToFloat(PS1i)) + 1.0);
PS0i = floatBitsToInt(1.0 / intBitsToFloat(PV1i.x));
// 7
PV1i.x = floatBitsToInt(intBitsToFloat(R12i.z) * intBitsToFloat(PS0i));
R127i.z = floatBitsToInt(intBitsToFloat(PV0i.x) * intBitsToFloat(0x7f7ffffd));
// 8
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R14i.y),intBitsToFloat(R2i.z),intBitsToFloat(R8i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[8].x),intBitsToFloat(uf_uniformRegisterVS[8].y),intBitsToFloat(uf_uniformRegisterVS[8].z),intBitsToFloat(uf_uniformRegisterVS[8].w))));
PV0i.x = tempi.x;
PV0i.y = tempi.x;
PV0i.z = tempi.x;
PV0i.w = tempi.x;
R7i.x = floatBitsToInt(mul_nonIEEE(intBitsToFloat(R126i.y), intBitsToFloat(PV1i.x)));
PS0i = R7i.x;
// 9
tempi.x = floatBitsToInt(dot(vec4(intBitsToFloat(R5i.x),intBitsToFloat(R14i.y),intBitsToFloat(R2i.z),intBitsToFloat(R8i.w)),vec4(intBitsToFloat(uf_uniformRegisterVS[9].x),intBitsToFloat(uf_uniformRegisterVS[9].y),intBitsToFloat(uf_uniformRegisterVS[9].z),intBitsToFloat(uf_uniformRegisterVS[9].w))));
PV1i.x = tempi.x;
PV1i.y = tempi.x;
PV1i.z = tempi.x;
PV1i.w = tempi.x;
R10i.x = floatBitsToInt(intBitsToFloat(PV0i.x) + intBitsToFloat(R127i.z));
PS1i = R10i.x;
// 10
R10i.y = floatBitsToInt(intBitsToFloat(PV1i.x) + intBitsToFloat(R127i.z));
// export
SET_POSITION(vec4(intBitsToFloat(R10i.x), intBitsToFloat(R10i.y), intBitsToFloat(R10i.z), intBitsToFloat(R10i.w)));
// export
gl_PointSize = (vec4(intBitsToFloat(R7i.x), intBitsToFloat(R7i.y), intBitsToFloat(R7i.y), intBitsToFloat(R7i.y))).x/resScale;
// export
passParameterSem144 = vec4(intBitsToFloat(R1i.x), intBitsToFloat(R1i.y), intBitsToFloat(R1i.z), intBitsToFloat(R1i.w));
// 0
}
