{

	// Path to game project to load (use relative path, prefer forward slashes)
	"LoadProject": "../sonic3air_dev",

	// Dev mode
	"DevMode":
	{
		//"LoadSaveState": ""
	},

	// Platform override ("1": desktop, "2": mobile, "-1": auto-selection)
	"PlatformFlags": "-1",

	// Video
	"WindowSize": "1200 x 740",
	"GameScreen": "400 x 224",		// Can be changed with numpad multiply/divide
	"Filtering": "0",				// Can be toggled with Alt + F

	// Audio
	"AudioSampleRate": "48000"
}
