# GemRB - Infinity Engine Emulator
# Copyright (C) 2003 The GemRB Project
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#


# GUIJRNL.py - scripts to control journal/diary windows from GUIJRNL winpack

###################################################
import GemRB
import GUICommon
import GUICommonWindows
from GUIDefines import *

###################################################
JournalWindow = None
Chapter = 0
StartTime = 0
StartYear = 0
###################################################

def InitJournalWindow (Window):
	global StartTime, StartYear
	global JournalWindow, Chapter

	Table = GemRB.LoadTable("YEARS")
	#StartTime is the time offset for ingame time, beginning from the startyear
	StartTime = Table.GetValue("STARTTIME", "VALUE") // 4500
	#StartYear is the year of the lowest ingame date to be printed
	StartYear = Table.GetValue("STARTYEAR", "VALUE")
		
	JournalWindow = Window
	
	Button = Window.GetControl (3)
	Button.OnPress (JournalPrevSectionPress)

	Button = Window.GetControl (4)
	Button.OnPress (JournalNextSectionPress)

	Chapter = GemRB.GetGameVar("chapter")

	return

###################################################
def UpdateJournalWindow (Window):
	# Title
	Title = Window.GetControl (5)
	Title.SetText ("[color=FFFF00]" + GemRB.GetString(16202+Chapter) + "[/color]")

	# text area
	Text = Window.GetControl (1)
	Text.Clear ()

	JournalText = ""
	for i in range (GemRB.GetJournalSize (Chapter)):
		je = GemRB.GetJournalEntry (Chapter, i)

		if je == None:
			continue

		hours = je['GameTime'] // 4500
		days = int(hours/24)
		year = str (StartYear + int(days/365))
		dayandmonth = int(StartTime) + days % 365
		GemRB.SetToken("GAMEDAY", str(days) )
		GemRB.SetToken("HOUR",str(hours%24 ) )
		GemRB.SetVar("DAYANDMONTH",dayandmonth)
		GemRB.SetToken("YEAR",year)
		JournalText = JournalText + "[color=FFFF00]" + GemRB.GetString(15980) + "[/color]\n"
		JournalText = JournalText + GemRB.GetString(je['Text']) + "\n\n"
	Text.SetText (JournalText)

ToggleJournalWindow = GUICommonWindows.CreateTopWinLoader(2, "GUIJRNL", GUICommonWindows.ToggleWindow, InitJournalWindow, UpdateJournalWindow)
OpenJournalWindow = GUICommonWindows.CreateTopWinLoader(2, "GUIJRNL", GUICommonWindows.OpenWindowOnce, InitJournalWindow, UpdateJournalWindow)


###################################################
def JournalPrevSectionPress ():
	global Chapter

	if Chapter > 0:
		Chapter = Chapter - 1
		UpdateJournalWindow (JournalWindow)


###################################################
def JournalNextSectionPress ():
	global Chapter

	#if GemRB.GetJournalSize (Chapter + 1) > 0:
	if Chapter < GemRB.GetGameVar("chapter"):
		Chapter = Chapter + 1
		UpdateJournalWindow (JournalWindow)


###################################################
# End of file GUIJRNL.py
