[BotW_GUIScreenNames_V208]
moduleMatches = 0x6267BFD0

.origin = codecave

; Commonly shared panes
str_RootPane:
.string "RootPane"
str_N_InOut_00:
.string "N_InOut_00"
str_N_InOut_01:
.string "N_InOut_01"
str_N_InOut_02:
.string "N_InOut_02"
str_N_InOut_03:
.string "N_InOut_03"
str_N_All_00:
.string "N_All_00"
str_N_Pos_00:
.string "N_Pos_00"
str_N_BtnPos_00:
.string "N_BtnPos_00"
str_N_Capture_00:
.string "N_Capture_00"
str_N_Capture_01:
.string "N_Capture_01"
str_Pa_GuideA_00:
.string "Pa_GuideA_00"
; Panes from Title_00
str_N_CopyRight_00:
.string "N_CopyRight_00"
str_N_BtnIn_00:
.string "N_BtnIn_00"
str_N_1_Arrow_00:
.string "N_1_Arrow_00"
str_N_5_Gardian_00:
.string "N_5_Gardian_00"
str_N_2_Horse_00:
.string "N_2_Horse_00"
str_N_4_SenakaLink_00:
.string "N_4_SenakaLink_00"
str_N_3_Gake_00:
.string "N_3_Gake_00"
str_N_0_MainV_00:
.string "N_0_MainV_00"
str_N_6_MainVE_00:
.string "N_6_MainVE_00"
str_N_RegionType_00:
.string "N_RegionType_00"
str_N_RegionType_00_JPja:
.string "N_RegionType_00_JPja"
str_P_Blur_08:
.string "P_Blur_08"
str_N_HardMode_03:
.string "N_HardMode_03"

; Panes from GameTitle_00
str_N_Region_01:
.string "N_Region_01"
str_N_Region_01_JPja:
.string "N_Region_01_JPja"

; Panes from SystemWindow_01
str_N_FileSelect_01:
.string "N_FileSelect_01"
str_N_SlideArea_00:
.string "N_SlideArea_00"
str_N_HardModePos_00:
.string "N_HardModePos_00"

; Panes from FadeStatus_00 (hearts and other elements on loading screen)
str_N_ParamInOut_00:
.string "N_ParamInOut_00"
; Panes from Fade
str_N_LogoInOut_00:
.string "N_LogoInOut_00"
str_P_Capture_00:
.string "P_Capture_00"

str_N_RegionTypePos_00:
.string "N_RegionTypePos_00"
str_N_LogoInOut_01:
.string "N_LogoInOut_01"
str_N_LogoInOut_02:
.string "N_LogoInOut_02"

str_T_TipsTitle_00:
.string "T_TipsTitle_00"
str_T_TipsTitle_00_JPja:
.string "T_TipsTitle_00_JPja"
str_T_TipsTitle_00_KR:
.string "T_TipsTitle_00_KR"
str_T_TipsTitle_00_CN:
.string "T_TipsTitle_00_CN"
str_T_TipsTitle_00_TW:
.string "T_TipsTitle_00_TW"
str_T_Tips_00:
.string "T_Tips_00"
str_T_Tips_00_JPja:
.string "T_Tips_00_JPja"
str_T_Tips_00_KR:
.string "T_Tips_00_KR"
str_T_Tips_00_CN:
.string "T_TipsTitle_00_CN"
str_T_Tips_00_TW:
.string "T_TipsTitle_00_TW"
; Panes from LoadSaveIcon_00
str_Pa_SaveIcon_00:
.string "Pa_SaveIcon_00"
; Panes from EnergyMeterDLC_00
scr_EnergyMeterDLC_00:
.string "EnergyMeterDLC_00"
str_L_EnergyMeterDLC_00:
.string "L_EnergyMeterDLC_00"

; Panes from WolfLinkHeartGauge_00
str_P_Illust_00:
.string "P_Illust_00"
str_T_Name_00:
.string "T_Name_00"
str_Pa_HeartGauge_00:
.string "Pa_HeartGauge_00"
; Panes from MainScreen
str_Pa_ArrowPointer_00:
.string "Pa_ArrowPointer_00"
str_Pa_ItemPointer_00:
.string "Pa_ItemPointer_00"
str_Pa_ThrowingPointer_00:
.string "Pa_ThrowingPointer_00"
str_Pa_CameraPointer_00:
.string "Pa_CameraPointer_00"


str_P_Icon_00:
.string "P_Icon_00"
str_N_SunLight_00:
.string "N_SunLight_00"

str_Pa_Gauge_00:
.string "Pa_Gauge_00"
str_N_State_00:
.string "N_State_00"
str_Pa_SinJu_00:
.string "Pa_SinJu_00"
str_Pa_SinJu_01:
.string "Pa_SinJu_01"
str_Pa_SinJu_02:
.string "Pa_SinJu_02"
str_Pa_SinJu_03:
.string "Pa_SinJu_03"
str_Pa_Sensor_00:
.string "Pa_Sensor_00"
str_Pa_SoundGauge_00:
.string "Pa_SoundGauge_00"
str_Pa_TempMeter_00:
.string "Pa_TempMeter_00"
str_Pa_Weather_00:
.string "Pa_Weather_00"
str_W_Base_00:
.string "W_Base_00"
str_Pa_Time_00:
.string "Pa_Time_00"
str_N_Icon_00:
.string "N_Icon_00"

str_Pa_BtnZR_00:
.string "Pa_BtnZR_00"
str_Pa_Deco_00:
.string "Pa_Deco_00"

str_P_Base_00:
.string "P_Base_00"
str_P_Base_01:
.string "P_Base_01"
str_P_Base_03:
.string "P_Base_03"

str_Pa_LocationNameS_00:
.string "Pa_LocationNameS_00"
str_Pa_Information_00:
.string "Pa_Information_00"
str_Pa_LocationName_00:
.string "Pa_LocationName_00"
str_Pa_BossGauge_00:
.string "Pa_BossGauge_00"
str_T_Time_00:
.string "T_Time_00"

str_Pa_QuestName_00:
.string "Pa_QuestName_00"
str_N_Dungeon_00:
.string "N_Dungeon_00"

; Panes from MainScreen3D (stamina bar, enemy spotting gauge, etc)
str_Pa_EnemyMark_00:
.string "Pa_EnemyMark_00"
str_Pa_NoticeItem_00:
.string "Pa_NoticeItem_00"
str_Pa_StaminaGauge_00:
.string "Pa_Ganbari_00"
str_Pa_BonusStaminaGauge_00:
.string "Pa_GanbariEx_00"
str_Pa_EnemyGauge_00:
.string "Pa_EnemyGauge_00"
str_Pa_NoticeZ_00:
.string "Pa_NoticeZ_00"
str_N_ModeItem_00:
.string "N_ModeItem_00"
str_N_Size_05:
.string "N_Size_05"
str_N_Change_00:
.string "N_Change_00"
str_N_Change_01:
.string "N_Change_01"
str_N_Gauge_00:
.string "N_Gauge_00"
; Panes from MainDungeon_00 (dungeon loading in stuff)
str_Pa_Message_00:
.string "Pa_Message_00"
str_Pa_Title_00:
.string "Pa_Title_00"
; Panes from MainHorse_00 (horse stamina)
str_N_ExUse_01:
.string "N_ExUse_01"
; Panes from ShopHorse_00 (horse shop menu, register menu)
scr_ShopHorse_00:
.string "ShopHorse_00"
str_N_Info_00:
.string "N_Info_00"
; Panes from ShopBtnList20_00 (Shops like Beedle)
str_Pa_Page_4x5_00:
.string "Pa_Page_4x5_00"
; Panes from ShopBtnList05_00 (Shops like banana guys)

; Panes from MainShortCut_00
str_N_Cut_00:
.string "N_Cut_00"
str_N_MainAll_00:
.string "N_MainAll_00"
str_N_Cut_01:
.string "N_Cut_01"
str_N_PartsSize_00:
.string "N_PartsSize_00"
str_B_Hit_00:
.string "B_Hit_00"
str_P_CaptureMask_00:
.string "P_CaptureMask_00"
str_P_CaptureMask_01:
.string "P_CaptureMask_01"

; Panes from AppMap_00 (map screen and mini-map)
str_Black8_01:
.string "Black8_01"

str_N_Sunaarashi_00:
.string "N_Sunaarashi_00"

str_P_FBLayout_00:
.string "P_FBLayout_00"
str_White8_00:
.string "White8_00"
str_White8_01:
.string "White8_01"
str_P_BG_03:
.string "P_BG_03"
str_P_Abstract_00:
.string "P_Abstract_00"
str_P_Abstract_05:
.string "P_Abstract_05"
str_P_SSFrameCore_00:
.string "P_SSFrameCore_00"


str_Pa_SensorBox_00:
.string "Pa_SensorBox_00"
str_Pa_SubBtnChange_00:
.string "Pa_SubBtnChange_00"
str_Pa_StampBox_00:
.string "Pa_StampBox_00"
str_Pa_StampNum_00:
.string "Pa_StampNum_00"


str_N_BtnPos:
.string "N_BtnPos"
str_N_SubIn_00:
.string "N_SubIn_00"
str_P_Sh_00:
.string "P_Sh_00"
str_P_Sh_01:
.string "P_Sh_01"
str_T_SensorTitle_00:
.string "T_SensorTitle_00"

str_Pa_Map_00:
.string "Pa_Map_00"
str_B_MapCapture_00:
.string "B_MapCapture_00"
str_N_MiniMap_00:
.string "N_MiniMap_00"
str_Pa_MapOpen_00:
.string "Pa_MapOpen_00"
; Panes from AppMapDungeon_00 (dungeon map)

; Panes from OptionWindow_00 (settings menu)
str_N_Option_00:
.string "N_Option_00"
str_N_Option_01:
.string "N_Option_01"
; Panes from PickUp_00
scr_PickUp_00:
.string "PickUp_00"
str_Pa_PickUpWin_00:
.string "Pa_PickUpWin_00"
; Panes from N_MS_00
str_N_MS_00:
.string "N_MS_00"
; Panes from AkashNum_00 (spirit orb amount overlay)
scr_AkashNum_00:
.string "AkashNum_00"
; Panes from KologNum_00 (korok amount overlay)
scr_KologNum_00:
.string "KologNum_00"
str_P_KologNuts_00:
.string "P_KologNuts_00"
; Panes from KeyNum_00 (key amount overlay)
scr_KeyNum_00:
.string "KeyNum_00"
str_T_KeyNum_00:
.string "T_KeyNum_00"
; Panes from MamoNum_00 (monster coin amount overlay)
scr_MamoNum_00:
.string "MamoNum_00"
str_T_Num_00:
.string "T_Num_00"
; Panes from Rupee_00 (rupee overlay)
str_T_Rupee_00:
.string "T_Rupee_00"
; Panes from PaAppSystemWindow_00 (unsure which screen, think the save overwriting screen?)
str_N_BtnNum_00:
.string "N_BtnNum_00"
; Panes from MessageSp_00 (dialog boxes and prompts)
str_N_Seeker_00:
.string "N_Seeker_00"
str_MessageSp_00_NoTop:
.string "MessageSp_00_NoTop"
; Panes from MessageTipsRunTime_00 (runtime tips e.g. running out of stamina for the first time)
str_T_Text_00:
.string "T_Text_00"
str_T_Text_00_JPja:
.string "T_Text_00_JPja"
str_N_GuideOn_00:
.string "N_GuideOn_00"
; Panes from AppCamera_00 and PaSeekPadScanningLine_00 (rune camera and camera edges)
str_N_ModeCamera_00:
.string "N_ModeCamera_00"
str_N_FirstOut_00:
.string "N_FirstOut_00"
str_N_Limit_00:
.string "N_Limit_00"

; Panes from GameOver_00 (self-explanatory screen)
str_Pa_Btn_00:
.string "Pa_Btn_00"
str_Pa_Btn_02:
.string "Pa_Btn_02"
str_T_SubText_00:
.string "T_SubText_00"
str_N_Aka_00:
.string "N_Aka_00"
str_N_Ao_00:
.string "N_Ao_00"
str_N_Kiiro_00:
.string "N_Kiiro_00"

; Panes from StaffRoll_00 (credits screen)
str_N_CaptureText_00:
.string "N_CaptureText_00"
str_N_PicFade_00:
.string "N_PicFade_00"
str_N_PicFade_01:
.string "N_PicFade_01"
str_P_Text_01:
.string "P_Text_01"

str_N_StaffRoll_00:
.string "N_StaffRoll_00"
str_N_PostOne_03:
.string "N_PostOne_03"
str_N_PostOne_02:
.string "N_PostOne_02"
str_N_PostOne_01:
.string "N_PostOne_01"
str_N_PostOne_00:
.string "N_PostOne_00"
str_N_NameTriple_00:
.string "N_NameTriple_00"
str_N_NameOne_00:
.string "N_NameOne_00"
; Panes from StaffRollDLC_00 (credits DLC screen)
str_N_In_00:
.string "N_In_00"
str_N_In_01:
.string "N_In_01"
str_P_BG_00:
.string "P_BG_00"
; Panes from DemoNameEnemy_00 (boss enemy names)
str_P_BigTextSh_00:
.string "P_BigTextSh_00"
str_P_BigText_00:
.string "P_BigText_00"
str_P_Light_01:
.string "P_Light_01"
str_P_BigText_01:
.string "P_BigText_01"
str_P_BigText_02:
.string "P_BigText_02"
; Panes from MessageGet_00 (new item message screen)
str_Nt_DecoLT_00:
.string "Nt_DecoLT_00"
str_Nt_DecoLT_01:
.string "Nt_DecoLT_01"
str_Nt_DecoRT_00:
.string "Nt_DecoRT_00"
str_Nt_DecoRT_01:
.string "Nt_DecoRT_01"
str_Nt_DecoLB_00:
.string "Nt_DecoLB_00"
str_Nt_DecoLB_01:
.string "Nt_DecoLB_01"
str_Nt_DecoRB_00:
.string "Nt_DecoRB_00"
str_Nt_DecoRB_01:
.string "Nt_DecoRB_01"
str_N_DecideOut_00:
.string "N_DecideOut_00"
str_Pa_Star_00:
.string "Pa_Star_00"
str_P_Capture_03:
.string "P_Capture_03"
str_P_Capture_01:
.string "P_Capture_01"
str_P_Capture_02:
.string "P_Capture_02"
str_P_Capture_04:
.string "P_Capture_04"
; Panes from PaMessageBtn_00 (buttons in menus and dialog options)
str_N_Cursor_00:
.string "N_Cursor_00"

; Panes from Skip_00 (the skip button for cutscenes)
str_N_Glow_00:
.string "N_Glow_00"
; Panes from Cursor_00 (the [] cursor used for some buttons in menus)
scr_BoxCursorTV:
.string "BoxCursorTV"
str_N_Porch_00:
.string "N_Porch_00"
str_N_Seek_00:
.string "N_Seek_00"
str_N_Porch_01:
.string "N_Porch_01"
str_N_Seek_01:
.string "N_Seek_01"
str_N_Porch_02:
.string "N_Porch_02"
str_N_Seek_02:
.string "N_Seek_02"
str_N_Porch_03:
.string "N_Porch_03"
str_N_Seek_03:
.string "N_Seek_03"
; Panes from PauseMenu_00
str_N_Slide_00:
.string "N_Slide_00"
str_N_Slide_02:
.string "N_Slide_02"

str_N_InCap_01:
.string "N_InCap_01"

str_N_InOutGear_01:
.string "N_InOutGear_01"
str_N_InOutQuest_02:
.string "N_InOutQuest_02"
str_N_State_03:
.string "N_State_03"
str_N_TitleBar_00:
.string "N_TitleBar_00"
str_N_TitleBarDown_00:
.string "N_TitleBarDown_00"

str_Pa_Quest_00:
.string "Pa_Quest_00"
str_Pa_Page_00:
.string "Pa_Page_00"

str_Pa_RotateGuide_00:
.string "Pa_RotateGuide_00"

str_N_Born_00:
.string "N_Born_00"
str_B_Page20_00:
.string "B_Page20_00"

str_N_Cat_01:
.string "N_Cat_01"

; Panes from AppHome_00 (border around App panes and opening animation)
str_N_IconSeek_00:
.string "N_IconSeek_00"
str_N_TimeLineDemo_00:
.string "N_TimeLineDemo_00"

; Panes from AppTool_00 (rune window)
str_N_NoContents_00:
.string "N_NoContents_00"
; Panes from AppAlbum_00 (photo/memory album)
str_Pa_Photo_00:
.string "Pa_Photo_00"
; Panes from AppPictureBook_00 (picture book)
str_N_Contents_00:
.string "N_Contents_00"
str_N_MapPos_00:
.string "N_MapPos_00"
; Panes from AppSystemWindow_00 (album image options)
; Panes from ControllerWindow_00 (Pause menu ability controls window)
str_N_Align_00:
.string "N_Align_00"
str_N_TypeBtn_01:
.string "N_TypeBtn_01"
; Panes from MessageTips_00 (message tips)
str_Pa_Tips_00:
.string "Pa_Tips_00"
str_Pa_TipsAmiibo_00:
.string "Pa_TipsAmiibo_00"
scr_Title_00:
.string "Title_00"
scr_Fade:
.string "Fade"
scr_MessageDialog:
.string "MessageDialog"
scr_PaPlusMinus_00:
.string "PaPlusMinus_00"
scr_BootUp_00:
.string "BootUp_00"
scr_AmiiboWindow_00:
.string "AmiiboWindow_00"
scr_AppAlbum_00:
.string "AppAlbum_00"
scr_AppCamera_00:
.string "AppCamera_00"
scr_AppHome_00:
.string "AppHome_00"
scr_AppMapDungeon_00:
.string "AppMapDungeon_00"
scr_AppMap_00:
.string "AppMap_00"
scr_AppPictureBook_00:
.string "AppPictureBook_00"
scr_AppSystemWindowNoBtn_00:
.string "AppSystemWindowNoBtn_00"
scr_AppSystemWindow_00:
.string "AppSystemWindow_00"
scr_AppTool_00:
.string "AppTool_00"
scr_ChallengeWin_00:
.string "ChallengeWin_00"
scr_ChangeController_00:
.string "ChangeController_00"
scr_ChangeControllerDRC_00:
.string "ChangeControllerDRC_00"
scr_ControllerWindow_00:
.string "ControllerWindow_00"
scr_DemoNameEnemy_00:
.string "DemoNameEnemy_00"
scr_DemoName_00:
.string "DemoName_00"
scr_DLCWindow_00:
.string "DLCWindow_00"
scr_DoCommand_00:
.string "DoCommand_00"
scr_End_00:
.string "End_00"
scr_FadeStatus_00:
.string "FadeStatus_00"
scr_GameOver_00:
.string "GameOver_00"
scr_GamePadBG_00:
.string "GamePadBG_00"
scr_GameTitle_00:
.string "GameTitle_00"
scr_HardModeTextDLC_00:
.string "HardModeTextDLC_00"
scr_HardMode_00:
.string "HardMode_00"
scr_KeyBoradTextArea_00:
.string "KeyBoradTextArea_00"
scr_LastComplete_00:
.string "LastComplete_00"
scr_LoadSaveIcon_00:
.string "LoadSaveIcon_00"
scr_MainDungeon_00:
.string "MainDungeon_00"
scr_MainHardMode_00:
.string "MainHardMode_00"
scr_MainHorse_00:
.string "MainHorse_00"
scr_MainScreen3D_00:
.string "MainScreen3D_00"
scr_MainScreenMS_00: ; Used to show hearts decreasing when you draw the master sword
.string "MainScreenMS_00"
scr_MainScreen_00:
.string "MainScreen_00"
scr_MainShortCut_00:
.string "MainShortCut_00"
scr_Message3D_00:
.string "Message3D_00"
scr_DemoMessage:
.string "DemoMessage"
scr_DemoMessage_00:
.string "DemoMessage_00"
scr_DemoName:
.string "DemoName"
scr_DemoNameEnemy:
.string "DemoNameEnemy"
scr_MessageGet_00:
.string "MessageGet_00"
scr_MessageSp_00:
.string "MessageSp_00"
scr_MessageTipsRunTime_00:
.string "MessageTipsRunTime_00"
scr_MessageTips_00:
.string "MessageTips_00"
scr_OPtext_00:
.string "OPtext_00"
scr_OptionWindow_00:
.string "OptionWindow_00"
scr_PauseMenuBG_00:
.string "PauseMenuBG_00"
scr_PauseMenuInfo_00:
.string "PauseMenuInfo_00"
scr_PauseMenuMantan_00:
.string "PauseMenuMantan_00"
scr_PauseMenuRecipe_00:
.string "PauseMenuRecipe_00"
scr_PauseMenu_00:
.string "PauseMenu_00"
scr_Rupee_00:
.string "Rupee_00"
scr_ShopBtnList15_00:
.string "ShopBtnList15_00"
scr_ShopBtnList20_00:
.string "ShopBtnList20_00"
scr_ShopBtnList5_00:
.string "ShopBtnList5_00"
scr_ShopInfo_00:
.string "ShopInfo_00"
scr_Skip_00:
.string "Skip_00"
scr_SousaGuide_00:
.string "SousaGuide_00"
scr_StaffRollDLC_00:
.string "StaffRollDLC_00"
scr_StaffRoll_00:
.string "StaffRoll_00"
scr_SystemWindow_00:
.string "SystemWindow_00"
scr_SystemWindow_01:
.string "SystemWindow_01"
scr_Thanks_00:
.string "Thanks_00"
scr_Time_00:
.string "Time_00"
scr_WolfLinkHeartGauge_00:
.string "WolfLinkHeartGauge_00"
