#version 430
#extension GL_ARB_texture_gather : enable
#extension GL_ARB_separate_shader_objects : enable
// shader 392cf5ae4c5cf942 //point "sprites" verified
// start of shader inputs/outputs, predetermined by Cemu. Do not touch
#ifdef VULKAN
#define ATTR_LAYOUT(__vkSet, __location) layout(set = __vkSet, location = __location)
#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(set = __vkSet, binding = __vkLocation, std140)
#define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(set = __vkSet, binding = __vkLocation)
#define gl_VertexID gl_VertexIndex
#define gl_InstanceID gl_InstanceIndex
#define SET_POSITION(_v) gl_Position = _v; gl_Position.z = (gl_Position.z + gl_Position.w) / 2.0
#else
#define ATTR_LAYOUT(__vkSet, __location) layout(location = __location)
#define UNIFORM_BUFFER_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation, std140) 
#define TEXTURE_LAYOUT(__glLocation, __vkSet, __vkLocation) layout(binding = __glLocation)
#define SET_POSITION(_v) gl_Position = _v
#endif
#ifdef VULKAN
layout(set = 0, binding = 0) uniform ufBlock
{
uniform ivec4 uf_remappedVS[17];
};
#else
uniform ivec4 uf_remappedVS[17];
#endif
ATTR_LAYOUT(0, 0) in uvec4 attrDataSem0;
ATTR_LAYOUT(0, 1) in uvec4 attrDataSem5;
out gl_PerVertex
{
	vec4 gl_Position;
	float gl_PointSize;
};
layout(location = 0) out vec4 passParameterSem144;
// end of shader inputs/outputs

int clampFI32(int v)
{
if( v == 0x7FFFFFFF )
	return floatBitsToInt(1.0);
else if( v == 0xFFFFFFFF )
	return floatBitsToInt(0.0);
return floatBitsToInt(clamp(intBitsToFloat(v), 0.0, 1.0));
}
float mul_nonIEEE(float a, float b){ if( a == 0.0 || b == 0.0 ) return 0.0; return a*b; }

const float resScale = float($gameWidth / $width);

void main()
{
vec4 R0f = vec4(0.0);
vec4 R1f = vec4(0.0);
vec4 R2f = vec4(0.0);
vec4 R3f = vec4(0.0);
vec4 R4f = vec4(0.0);
vec4 R5f = vec4(0.0);
vec4 R123f = vec4(0.0);
vec4 R124f = vec4(0.0);
vec4 R125f = vec4(0.0);
vec4 R126f = vec4(0.0);
vec4 R127f = vec4(0.0);
uvec4 attrDecoder;
float backupReg0f, backupReg1f, backupReg2f, backupReg3f, backupReg4f;
vec4 PV0f = vec4(0.0), PV1f = vec4(0.0);
float PS0f = 0.0, PS1f = 0.0;
vec4 tempf = vec4(0.0);
float tempResultf;
int tempResulti;
ivec4 ARi = ivec4(0);
bool predResult = true;
vec3 cubeMapSTM;
int cubeMapFaceId;
R0f = floatBitsToInt(ivec4(gl_VertexID, 0, 0, gl_InstanceID));
attrDecoder.xyzw = attrDataSem0.xyzw;
attrDecoder = ((attrDecoder>>8)&0xFF)|((attrDecoder<<8)&0xFF00);
attrDecoder.xyzw = floatBitsToInt(vec4(unpackHalf2x16(attrDecoder.x|(attrDecoder.y<<16)),unpackHalf2x16(attrDecoder.z|(attrDecoder.w<<16))));
R1f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(int(attrDecoder.w)));
attrDecoder.xyzw = attrDataSem5.xyzw;
attrDecoder = ((attrDecoder>>8)&0xFF)|((attrDecoder<<8)&0xFF00);
attrDecoder.xyzw = floatBitsToInt(vec4(unpackHalf2x16(attrDecoder.x|(attrDecoder.y<<16)),unpackHalf2x16(attrDecoder.z|(attrDecoder.w<<16))));
R2f = vec4(intBitsToFloat(int(attrDecoder.x)), intBitsToFloat(int(attrDecoder.y)), intBitsToFloat(int(attrDecoder.z)), intBitsToFloat(int(attrDecoder.w)));
// 0
PV0f.x = max(intBitsToFloat(uf_remappedVS[0].w), -(intBitsToFloat(uf_remappedVS[0].w)));
R127f.y = mul_nonIEEE(R2f.x, intBitsToFloat(uf_remappedVS[1].x));
R127f.z = mul_nonIEEE(R2f.y, intBitsToFloat(uf_remappedVS[1].y));
PV0f.w = max(R1f.w, -(R1f.w));
R3f.w = 1.0;
PS0f = R3f.w;
// 1
R0f.x = -(intBitsToFloat(uf_remappedVS[2].x)) * intBitsToFloat(0x7f7ffffd);
R0f.x = clamp(R0f.x, 0.0, 1.0);
R125f.y = -(intBitsToFloat(uf_remappedVS[2].y)) * intBitsToFloat(0x7f7ffffd);
R125f.y = clamp(R125f.y, 0.0, 1.0);
PV1f.z = mul_nonIEEE(PV0f.w, intBitsToFloat(uf_remappedVS[3].y));
R125f.w = max(intBitsToFloat(uf_remappedVS[2].x), -(intBitsToFloat(uf_remappedVS[2].x)));
tempResultf = max(0.0, PV0f.x);
tempResultf = log2(tempResultf);
if( isinf(tempResultf) == true ) tempResultf = -3.40282347E+38F;
R126f.z = tempResultf;
PS1f = R126f.z;
// 2
PV0f.y = -(PV1f.z) + intBitsToFloat(uf_remappedVS[3].x);
R5f.z = 0.0;
R127f.w = mul_nonIEEE(R2f.z, intBitsToFloat(uf_remappedVS[1].z));
// 3
backupReg0f = R127f.y;
R124f.x = max(PV0f.y, 0.0);
PV1f.x = R124f.x;
R127f.y = R127f.z + intBitsToFloat(uf_remappedVS[0].y);
R127f.z = backupReg0f + intBitsToFloat(uf_remappedVS[0].x);
R124f.w = max(intBitsToFloat(uf_remappedVS[2].y), -(intBitsToFloat(uf_remappedVS[2].y)));
// 4
PV0f.x = mul_nonIEEE(PV1f.x, intBitsToFloat(uf_remappedVS[4].x));
PV0f.y = mul_nonIEEE(PV1f.x, R126f.z);
PV0f.z = mul_nonIEEE(PV1f.x, intBitsToFloat(uf_remappedVS[4].z));
PV0f.w = mul_nonIEEE(PV1f.x, intBitsToFloat(uf_remappedVS[4].y));
R126f.w = PV1f.x + -(intBitsToFloat(0x3a83126f));
PS0f = R126f.w;
// 5
PV1f.x = R2f.w + PV0f.w;
PV1f.y = R2f.w + PV0f.x;
R124f.z = -(intBitsToFloat(uf_remappedVS[2].z)) * intBitsToFloat(0x7f7ffffd);
R124f.z = clamp(R124f.z, 0.0, 1.0);
PV1f.w = R2f.w + PV0f.z;
PS1f = exp2(PV0f.y);
// 6
PV0f.x = PV1f.w * intBitsToFloat(0x40c90fdb);
PV0f.y = PV1f.x * intBitsToFloat(0x40c90fdb);
PV0f.z = PV1f.y * intBitsToFloat(0x40c90fdb);
PV0f.w = -(PS1f) + 1.0;
R127f.x = R127f.w + intBitsToFloat(uf_remappedVS[0].z);
PS0f = R127f.x;
// 7
R123f.x = (PV0f.y * intBitsToFloat(0x3e22f983) + 0.5);
PV1f.x = R123f.x;
R123f.y = (PV0f.x * intBitsToFloat(0x3e22f983) + 0.5);
PV1f.y = R123f.y;
R126f.z = mul_nonIEEE(PV0f.w, intBitsToFloat(uf_remappedVS[1].w));
PV1f.z = R126f.z;
R123f.w = (PV0f.z * intBitsToFloat(0x3e22f983) + 0.5);
PV1f.w = R123f.w;
R2f.w = max(intBitsToFloat(uf_remappedVS[2].z), -(intBitsToFloat(uf_remappedVS[2].z)));
PS1f = R2f.w;
// 8
PV0f.x = fract(PV1f.y);
R124f.y = mul_nonIEEE(PV1f.z, R127f.z);
PV0f.z = fract(PV1f.w);
PV0f.w = fract(PV1f.x);
R2f.z = mul_nonIEEE(PV1f.z, R127f.y);
PS0f = R2f.z;
// 9
R126f.x = mul_nonIEEE(R124f.x, intBitsToFloat(uf_remappedVS[5].x));
R123f.y = (PV0f.z * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)));
PV1f.y = R123f.y;
R123f.z = (PV0f.w * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)));
PV1f.z = R123f.z;
R123f.w = (PV0f.x * intBitsToFloat(0x40c90fdb) + -(intBitsToFloat(0x40490fdb)));
PV1f.w = R123f.w;
R127f.z = mul_nonIEEE(R124f.x, intBitsToFloat(uf_remappedVS[5].y));
PS1f = R127f.z;
// 10
R2f.x = PV1f.z * intBitsToFloat(0x3e22f983);
R126f.y = PV1f.w * intBitsToFloat(0x3e22f983);
R125f.z = PV1f.y * intBitsToFloat(0x3e22f983);
PV0f.z = R125f.z;
R127f.w = mul_nonIEEE(R1f.x, intBitsToFloat(uf_remappedVS[6].x));
R125f.x = mul_nonIEEE(R1f.y, intBitsToFloat(uf_remappedVS[6].y));
PS0f = R125f.x;
// 11
backupReg0f = R127f.z;
PV1f.x = mul_nonIEEE(R124f.x, intBitsToFloat(uf_remappedVS[5].z));
R2f.y = mul_nonIEEE(R126f.z, R127f.x);
R127f.z = mul_nonIEEE(R124f.x, R126f.x);
R0f.w = mul_nonIEEE(R124f.x, backupReg0f);
R127f.y = sin((PV0f.z)/0.1591549367);
PS1f = R127f.y;
// 12
backupReg0f = R125f.x;
R125f.x = mul_nonIEEE(R124f.x, PV1f.x);
R1f.y = backupReg0f + intBitsToFloat(uf_remappedVS[7].y);
R126f.z = R127f.w + intBitsToFloat(uf_remappedVS[7].x);
PV0f.w = mul_nonIEEE(R1f.z, intBitsToFloat(uf_remappedVS[6].z));
R127f.w = sin((R2f.x)/0.1591549367);
PS0f = R127f.w;
// 13
backupReg0f = R124f.x;
R124f.x = PV0f.w + intBitsToFloat(uf_remappedVS[7].z);
R123f.y = (mul_nonIEEE(backupReg0f,intBitsToFloat(uf_remappedVS[8].x)) + intBitsToFloat(uf_remappedVS[8].y));
PV1f.y = R123f.y;
R1f.z = R126f.w * intBitsToFloat(0x7f7ffffd);
R1f.z = clamp(R1f.z, 0.0, 1.0);
PS1f = cos((R125f.z)/0.1591549367);
// 14
PV0f.y = floor(PV1f.y);
PV0f.w = -(R127f.y) + PS1f;
PS0f = cos((R2f.x)/0.1591549367);
// 15
R123f.x = (mul_nonIEEE(PV0f.w,R0f.x) + R127f.y);
PV1f.x = R123f.x;
PV1f.y = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedVS[9].x));
PV1f.z = -(R127f.w) + PS0f;
R127f.y = sin((R126f.y)/0.1591549367);
PS1f = R127f.y;
// 16
PV0f.x = fract(PV1f.y);
PV0f.y = mul_nonIEEE(R125f.w, PV1f.x);
PV0f.z = floor(PV1f.y);
R123f.w = (mul_nonIEEE(PV1f.z,R125f.y) + R127f.w);
PV0f.w = R123f.w;
PS0f = cos((R126f.y)/0.1591549367);
// 17
PV1f.x = mul_nonIEEE(R124f.w, PV0f.w);
PV1f.y = -(R127f.y) + PS0f;
PV1f.z = R124f.y + PV0f.y;
PV1f.w = mul_nonIEEE(PV0f.x, intBitsToFloat(uf_remappedVS[10].x));
R5f.y = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedVS[9].y));
PS1f = R5f.y;
// 18
PV0f.x = PV1f.z + R127f.z;
PV0f.y = R2f.z + PV1f.x;
R123f.z = (mul_nonIEEE(PV1f.y,R124f.z) + R127f.y);
PV0f.z = R123f.z;
PV0f.w = floor(PV1f.w);
// 19
PV1f.x = PV0f.y + R0f.w;
PV1f.z = R126f.z + PV0f.x;
PV1f.w = mul_nonIEEE(R2f.w, PV0f.z);
R5f.x = mul_nonIEEE(PV0f.w, intBitsToFloat(uf_remappedVS[9].x));
PS1f = R5f.x;
// 20
PV0f.x = R2f.y + PV1f.w;
PV0f.y = R1f.y + PV1f.x;
R2f.z = fract(PV1f.z);
PV0f.z = R2f.z;
// 21
PV1f.x = PV0f.z + -(1.0);
R2f.y = fract(PV0f.y);
PV1f.y = R2f.y;
R126f.z = mul_nonIEEE(PV0f.z, intBitsToFloat(uf_remappedVS[11].w));
R126f.z = clamp(R126f.z, 0.0, 1.0);
PV1f.w = PV0f.x + R125f.x;
// 22
PV0f.x = R124f.x + PV1f.w;
PV0f.y = max(PV1f.x, -(PV1f.x));
PV0f.z = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedVS[11].w));
PV0f.z = clamp(PV0f.z, 0.0, 1.0);
PV0f.w = PV1f.y + -(1.0);
// 23
PV1f.x = max(PV0f.w, -(PV0f.w));
R127f.y = mul_nonIEEE(PV0f.y, intBitsToFloat(uf_remappedVS[11].w));
R127f.y = clamp(R127f.y, 0.0, 1.0);
R0f.z = fract(PV0f.x);
PV1f.z = R0f.z;
R124f.w = min(R126f.z, PV0f.z);
// 24
PV0f.x = mul_nonIEEE(PV1f.z, intBitsToFloat(uf_remappedVS[11].w));
PV0f.x = clamp(PV0f.x, 0.0, 1.0);
PV0f.y = mul_nonIEEE(PV1f.x, intBitsToFloat(uf_remappedVS[11].w));
PV0f.y = clamp(PV0f.y, 0.0, 1.0);
PV0f.z = PV1f.z + -(1.0);
// 25
R0f.x = min(R127f.y, PV0f.y);
R1f.y = min(PV0f.x, R124f.w);
R0f.w = max(PV0f.z, -(PV0f.z));
// 0
PV0f.x = mul_nonIEEE(R0f.w, intBitsToFloat(uf_remappedVS[11].w));
PV0f.x = clamp(PV0f.x, 0.0, 1.0);
// 1
PV1f.z = min(PV0f.x, R0f.x);
// 2
backupReg0f = R0f.z;
tempf.x = dot(vec4(R2f.z,R2f.y,backupReg0f,R3f.w),vec4(intBitsToFloat(uf_remappedVS[12].x),intBitsToFloat(uf_remappedVS[12].y),intBitsToFloat(uf_remappedVS[12].z),intBitsToFloat(uf_remappedVS[12].w)));
PV0f.x = tempf.x;
PV0f.y = tempf.x;
PV0f.z = tempf.x;
PV0f.w = tempf.x;
R4f.w = tempf.x;
PS0f = mul_nonIEEE(PV1f.z, R1f.y);
// 3
PV1f.y = PV0f.x + -(intBitsToFloat(uf_remappedVS[2].w));
R126f.z = mul_nonIEEE(R1f.z, PS0f);
// 4
PV0f.x = mul_nonIEEE(PV1f.y, intBitsToFloat(uf_remappedVS[13].w));
PV0f.x = clamp(PV0f.x, 0.0, 1.0);
// 5
R5f.w = mul_nonIEEE(R126f.z, PV0f.x);
PV1f.w = R5f.w;
// 6
PV0f.z = PV1f.w + -(intBitsToFloat(0x3a83126f));
// 7
tempf.x = dot(vec4(R2f.z,R2f.y,R0f.z,R3f.w),vec4(intBitsToFloat(uf_remappedVS[14].x),intBitsToFloat(uf_remappedVS[14].y),intBitsToFloat(uf_remappedVS[14].z),intBitsToFloat(uf_remappedVS[14].w)));
PV1f.x = tempf.x;
PV1f.y = tempf.x;
PV1f.z = tempf.x;
PV1f.w = tempf.x;
R4f.z = tempf.x;
R124f.w = PV0f.z * intBitsToFloat(0x7f7ffffd);
R124f.w = clamp(R124f.w, 0.0, 1.0);
PS1f = R124f.w;
// 8
PV0f.y = -(PS1f) + 1.0;
R124f.x = 1.0 / PV1f.x;
PS0f = R124f.x;
// 9
backupReg0f = R0f.z;
tempf.x = dot(vec4(R2f.z,R2f.y,backupReg0f,R3f.w),vec4(intBitsToFloat(uf_remappedVS[15].x),intBitsToFloat(uf_remappedVS[15].y),intBitsToFloat(uf_remappedVS[15].z),intBitsToFloat(uf_remappedVS[15].w)));
PV1f.x = tempf.x;
PV1f.y = tempf.x;
PV1f.z = tempf.x;
PV1f.w = tempf.x;
R126f.z = PV0f.y * intBitsToFloat(0x7f7ffffd);
PS1f = R126f.z;
// 10
backupReg0f = R0f.z;
tempf.x = dot(vec4(R2f.z,R2f.y,backupReg0f,R3f.w),vec4(intBitsToFloat(uf_remappedVS[16].x),intBitsToFloat(uf_remappedVS[16].y),intBitsToFloat(uf_remappedVS[16].z),intBitsToFloat(uf_remappedVS[16].w)));
PV0f.x = tempf.x;
PV0f.y = tempf.x;
PV0f.z = tempf.x;
PV0f.w = tempf.x;
R4f.x = PV1f.x + PS1f;
PS0f = R4f.x;
// 11
R4f.y = PV0f.x + R126f.z;
PV1f.w = R124f.x * intBitsToFloat(uf_remappedVS[11].z);
// 12
R0f.x = mul_nonIEEE(R124f.w, PV1f.w);
// export
SET_POSITION(vec4(R4f.x, R4f.y, R4f.z, R4f.w));
// export
gl_PointSize = (vec4(R0f.x, R0f.y, R0f.y, R0f.y)).x/resScale;
// export
passParameterSem144 = vec4(R5f.x, R5f.y, R5f.z, R5f.w);
// 0
}
