shaders = "1"

shader0 = shaders/crt-potato/shader-files/ultra_potato.slang
filter_linear0 = "false"
wrap_mode0 = "clamp_to_border"
mipmap_input0 = "false"
alias0 = "PASS0"
float_framebuffer0 = "false"
srgb_framebuffer0 = "false"
scale_type_x0 = "viewport"
scale_x0 = "1.000000"
scale_type_y0 = "viewport"
scale_y0 = "1.000000"

textures = "MASK"
MASK = shaders/crt-potato/resources/mask1.png
MASK_wrap_mode = "clamp_to_border"
MASK_linear = "true"
MASK_mipmap = "false"
