shaders = 1

shader0 = shaders/crt-geom.slang
filter_linear0 = false
scale_type0 = viewport

CRTgamma = "2.2"
CURVATURE = "1.0"
d = "1.5"
R = "1.8"
y_tilt = "-0.15"
cornersize = "0.0155"
invert_aspect = "0.0"
DOTMASK = "0.0"
scanline_weight = "0.3"
lum = "0.07"
vertical_scanlines = "1.0"
interlace_detect = "0.0"
