shaders = "5"

shader0 = ../shaders/support/stock.slang
scale_type0 = "source"
scale0 = 1.0
alias0 = REF

shader1 = ../shaders/xbr-mlv4-multipass/xbr-mlv4-pass1.slang
filter_linear1 = "false"
float_framebuffer1 = "false"
scale_type_x1 = "source"
scale_x1 = "1.000000"
scale_type_y1 = "source"
scale_y1 = "1.000000"
alias1 = "PASS1"

shader2 = ../shaders/xbr-mlv4-multipass/xbr-mlv4-pass2.slang
filter_linear2 = "false"
float_framebuffer2 = "false"
scale_type_x2 = "source"
scale_x2 = "1.000000"
scale_type_y2 = "source"
scale_y2 = "1.000000"
alias2 = "PASS2"

shader3 = ../shaders/xbr-mlv4-multipass/xbr-mlv4-pass3.slang
filter_linear3 = "false"
float_framebuffer3 = "false"
scale_type_x3 = "source"
scale_x3 = "2.000000"
scale_type_y3 = "source"
scale_y3 = "2.000000"
alias3 = "PASS3"

shader4 = ../shaders/xbr-mlv4-multipass/xbr-mlv4-pass4.slang
filter_linear4 = "false"
float_framebuffer4 = "false"
scale_type4 = viewport
