# This shader requires 16:9 aspect ratio
# and integer scaling OFF

shaders = 3

shader0 = ../stock.slang
alias0 = ds_hybrid_view_refpass

shader1 = ../edge-smoothing/sabr/shaders/sabr-v3.0.slang
filter_linear1 = false
scale_type1 = source
scale1 = 2.0
alias1 = Ref

shader2 = shaders/ds-hybrid-view.slang
filter_linear2 = true
scale_type0 = viewport
